Player Matchup

Geb
Geb
AzHadders
Geb
Level 118
God Stats
0W - 1L
1,568 SR
Queue Stats
5W - 6L
1,554 Elo+
Party 3
Chiron
Chiron
AzShals
Chiron
Level 137
God Stats
2W - 1L
1,596 SR
Queue Stats
40W - 28L
1,645 Elo+
Party 3
King Arthur
King Arthur
AzSymonds
King Arthur
Level 131
God Stats
2W - 1L
1,740 SR
Queue Stats
16W - 19L
1,592 Elo+
Party 3
Hercules
Hercules
Aztull
Hercules
Level 155
God Stats
0W - 1L
1,603 SR
Queue Stats
12W - 8L
1,694 Elo+
Party 3
Chang'e
Chang'e
ShiftTeamNYC
Chang'e
Level 143
God Stats
9W - 6L
1,726 SR
Queue Stats
224W - 223L
1,494 Elo+
Solo
Team Averages
Level 137
1,647 SR
1,596 Elo+

VS

Team Averages
Level 131
1,669 SR
1,569 Elo+
Pele
Pele
AlwaysChewy
Pele
Level 129
God Stats
18W - 16L
1,625 SR
Queue Stats
25W - 27L
1,558 Elo+
Party 2
Heimdallr
Heimdallr
Ontxl
Heimdallr
Level 127
God Stats
13W - 16L
1,612 SR
Queue Stats
347W - 334L
1,570 Elo+
Party 1
Ra
Ra
Zyliixa
Ra
Level 129
God Stats
7W - 4L
1,819 SR
Queue Stats
362W - 331L
1,537 Elo+
Party 1
Hun Batz
Hun Batz
sgt deathscythe
Hun Batz
Level 145
God Stats
2W - 0L
1,740 SR
Queue Stats
90W - 68L
1,628 Elo+
Party 2
Ymir
Ymir
xBLUExRUTABAGAx
Ymir
Level 125
God Stats
6W - 5L
1,549 SR
Queue Stats
265W - 258L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
9,479
431
4,225
16,588
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
AzShals
Chiron
18
0 / 5 / 1
10,717
487
6,492
15,339
5,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
AzSymonds
King Arthur
19
1 / 4 / 0
11,729
533
12,888
20,149
18,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Aztull
Hercules
9
0 / 2 / 0
7,041
320
1,596
9,453
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ShiftTeamNYC
Chang'e
16
1 / 5 / 1
10,067
458
16,043
15,544
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 5
12,123
551
8,751
13,564
13,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Ontxl
Heimdallr
20
4 / 1 / 9
13,433
611
13,442
12,328
5,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 1 / 4
13,002
591
12,301
10,803
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
20
6 / 0 / 8
12,694
577
14,176
15,840
7,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 1 / 12
12,430
565
6,268
21,177
19,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
4
Kills
21
21
Deaths
4
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
2
5
1
0.5
L
Chiron
AzShals
Chiron
0
5
1
0.1
L
King Arthur
AzSymonds
King Arthur
1
4
0
0.25
L
Hercules
Aztull
Hercules
0
2
0
0
W
Heimdallr
Ontxl
Heimdallr
4
1
9
8.5
L
Chang'e
ShiftTeamNYC
Chang'e
1
5
1
0.3
W
7
1
4
9
W
Hun Batz
6
0
8
10
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,244
Damage
54,938
77,073
Taken
73,712
41,421
Mitigated
51,276
19,025
Healing
32,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,751
1,987
0
5,488
13,564
13,931
826
912
12,652
0
79,317
L
4,225
243
0
1,572
16,588
10,145
0
6,377
9,957
32,815
0
L
Chiron
AzShals
Chiron
6,492
2,504
505
3,375
15,339
5,511
450
1,353
13,939
0
89,223
L
King Arthur
AzSymonds
King Arthur
12,888
1,623
0
3,827
20,149
18,050
380
1,546
18,517
0
95,803
L
Hercules
Aztull
Hercules
1,596
168
0
3,173
9,453
2,741
292
2,221
7,232
0
18,808
W
Heimdallr
Ontxl
Heimdallr
13,442
7,191
0
6,322
12,328
5,925
1,783
2,991
9,337
0
127,940
L
Chang'e
ShiftTeamNYC
Chang'e
16,043
818
1,092
5,481
15,544
4,974
0
6,476
8,828
82,780
0
W
12,301
1,907
4,195
7,211
10,803
4,613
1,990
6,626
4,177
112,156
0
W
Hun Batz
14,176
4,823
0
2,072
15,840
7,675
2,356
3,109
12,731
0
120,658
W
6,268
716
0
7,245
21,177
19,132
459
10,026
11,151
34,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,033
Gold Earned
63,682
577
Minions Killed
780
0
Camps Cleared
0
1,711,715
Distance Traveled
2,147,639
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,123
551
169
8
0
399,812
7
L
Geb
9,479
431
42
2
0
410,695
10
L
Chiron
10,717
487
169
8
0
396,885
5
L
King Arthur
11,729
533
184
8
0
415,461
6
L
Hercules
7,041
320
34
2
0
130,382
0
W
Heimdallr
13,433
611
185
8
0
404,872
9
L
Chang'e
10,067
458
148
7
0
358,292
5
W
Ra
13,002
591
199
9
0
442,249
6
W
Hun Batz
12,694
577
171
8
0
482,789
4
W
Ymir
12,430
565
56
3
0
417,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role