Player Matchup

Kuzenbo
Kuzenbo
Gold I
AuntDani
Kuzenbo
Gold I
Level 160
God Stats
2W - 5L
1,611 SR
Queue Stats
112W - 92L
1,574 MMR
Party 1
Chiron
Chiron
Platinum II
K9KHEP
Chiron
Platinum II
Level 159
God Stats
4W - 6L
1,800 SR
Queue Stats
83W - 62L
1,859 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
Thisweirdgrl
Baron Samedi
Platinum IV
Level 153
God Stats
2W - 3L
1,723 SR
Queue Stats
92W - 73L
1,748 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,711 SR
1,727 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,699 SR
1,563 MMR
Artio
Artio
Gold II
Floorskin
Artio
Gold II
Level 158
God Stats
171W - 121L
1,622 SR
Queue Stats
521W - 604L
1,525 MMR
Solo
Sol
Sol
Gold V
Jfrancojaimes
Sol
Gold V
Level 123
God Stats
6W - 1L
1,862 SR
Queue Stats
9W - 10L
1,562 MMR
Solo
Medusa
Medusa
Gold I
lRealNyx
Medusa
Gold I
Level 102
God Stats
24W - 29L
1,612 SR
Queue Stats
164W - 171L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AuntDani
Kuzenbo
11
0 / 6 / 2
9,422
628
6,764
17,382
19,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
K9KHEP
Chiron
13
4 / 4 / 0
10,907
727
12,996
11,795
4,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Thisweirdgrl
Baron Samedi
11
0 / 7 / 3
9,605
640
8,551
13,421
6,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouChaacThothScyllaGilgamesh

VS

Bans
Chang'eAresNoxAthenaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Floorskin
Artio
15
6 / 2 / 10
11,907
794
10,850
16,285
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 1 / 12
10,194
680
11,052
10,791
3,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
lRealNyx
Medusa
15
9 / 1 / 7
11,536
769
15,857
11,975
4,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
17
17
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AuntDani
Kuzenbo
0
6
2
0.17
W
Artio
Floorskin
Artio
6
2
10
5.5
W
2
1
12
8
L
Chiron
K9KHEP
Chiron
4
4
0
1
L
Baron Samedi
Thisweirdgrl
Baron Samedi
0
7
3
0.21
W
Medusa
lRealNyx
Medusa
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,311
Damage
37,759
42,598
Taken
39,051
30,594
Mitigated
24,419
8,171
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AuntDani
Kuzenbo
6,764
2,011
0
1,094
17,382
19,883
174
7,752
9,630
21,307
0
W
Artio
Floorskin
Artio
10,850
1,189
3,001
6,231
16,285
16,015
558
4,768
11,517
30,132
0
W
11,052
2,813
0
4,288
10,791
3,801
1,344
4,781
6,010
53,024
0
L
Chiron
K9KHEP
Chiron
12,996
4,792
958
2,442
11,795
4,302
576
6,503
5,292
0
39,432
L
Baron Samedi
Thisweirdgrl
Baron Samedi
8,551
416
919
2,758
13,421
6,409
134
7,655
5,766
33,920
0
W
Medusa
lRealNyx
Medusa
15,857
7,224
0
1,681
11,975
4,603
743
5,838
6,137
0
72,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
33,637
139
Minions Killed
209
0
Camps Cleared
0
690,414
Distance Traveled
798,966
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,422
628
32
2
0
247,002
4
W
Artio
11,907
794
23
2
0
284,622
3
W
Sol
10,194
680
97
6
0
249,113
0
L
Chiron
10,907
727
72
5
0
238,226
2
L
Baron Samedi
9,605
640
35
2
0
205,186
4
W
Medusa
11,536
769
89
6
0
265,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role