Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Adgar23
Sun Wukong
Gold IV
Level 127
God Stats
2W - 2L
1,664 SR
Queue Stats
13W - 7L
1,769 MMR
Solo
Thoth
Thoth
Gold I
DynamicPlaya
Thoth
Gold I
Level 125
God Stats
6W - 7L
1,684 SR
Queue Stats
235W - 225L
1,775 MMR
Solo
Yemoja
Yemoja
Gold I
IV-THA-UNITY
Yemoja
Gold I
Level 148
God Stats
16W - 15L
1,642 SR
Queue Stats
224W - 219L
1,740 MMR
Party 1
Da Ji
Da Ji
Platinum V
IsolatedSage
Da Ji
Platinum V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 114L
1,784 MMR
Solo
Cupid
Cupid
Platinum IV
SOTAx14
Cupid
Platinum IV
Level 129
God Stats
24W - 24L
1,582 SR
Queue Stats
184W - 171L
1,839 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,614 SR
1,781 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,682 SR
1,781 MMR
Jormungandr
Jormungandr
Platinum III
Cebola BJJ
Jormungandr
Platinum III
Level 141
God Stats
89W - 68L
1,654 SR
Queue Stats
334W - 329L
1,786 MMR
Solo
Guan Yu
Guan Yu
Gold IV
ELECTRICOOzX
Guan Yu
Gold IV
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 53L
1,766 MMR
Solo
Ra
Ra
Platinum II
Emeletim
Ra
Platinum II
Level 129
God Stats
2W - 0L
1,757 SR
Queue Stats
184W - 172L
1,785 MMR
Solo
Fenrir
Fenrir
Platinum III
Krewcify
Fenrir
Platinum III
Level 149
God Stats
7W - 5L
1,630 SR
Queue Stats
146W - 140L
1,787 MMR
Solo
Neith
Neith
Platinum II
carpio2o
Neith
Platinum II
Level 157
God Stats
2W - 2L
1,870 SR
Queue Stats
146W - 133L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adgar23
Sun Wukong
20
1 / 8 / 7
14,954
453
16,065
34,525
31,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 8 / 3
16,978
514
35,178
28,157
14,824
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
19
3 / 3 / 15
15,935
483
11,267
29,415
42,940
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 9 / 5
16,137
489
16,332
31,887
17,260
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
SOTAx14
Cupid
20
5 / 1 / 9
16,208
491
26,392
19,993
10,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
DanzaburouAthenaGilgameshScyllaTiamat

VS

Bans
CthulhuApolloCu ChulainnSkadiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cebola BJJ
Jormungandr
20
5 / 2 / 9
16,886
512
28,964
37,883
53,020
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
ELECTRICOOzX
Guan Yu
20
4 / 6 / 9
15,534
471
12,435
30,518
33,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 7 / 8
18,763
569
28,327
27,442
13,631
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Krewcify
Fenrir
20
8 / 10 / 9
18,294
554
21,581
34,247
23,740
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
carpio2o
Neith
20
1 / 5 / 8
15,443
468
18,950
19,510
7,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
72
30
Kills
29
29
Deaths
30
39
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Adgar23
Sun Wukong
1
8
7
0.56
W
Jormungandr
Cebola BJJ
Jormungandr
5
2
9
4.75
L
15
8
3
2.06
W
Guan Yu
ELECTRICOOzX
Guan Yu
4
6
9
1.42
W
11
7
8
2.14
L
Yemoja
3
3
15
3.5
L
6
9
5
0.94
W
Fenrir
Krewcify
Fenrir
8
10
9
1.25
L
Cupid
SOTAx14
Cupid
5
1
9
9.5
W
Neith
carpio2o
Neith
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,234
Damage
110,257
143,977
Taken
149,600
116,902
Mitigated
130,976
37,920
Healing
57,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Adgar23
Sun Wukong
16,065
3,222
0
5,800
34,525
31,576
200
16,551
17,649
0
111,896
W
Jormungandr
Cebola BJJ
Jormungandr
28,964
6,679
537
8,199
37,883
53,020
1,082
8,950
28,760
106,034
0
L
35,178
497
534
5,652
28,157
14,824
166
12,253
15,618
133,621
0
W
Guan Yu
ELECTRICOOzX
Guan Yu
12,435
634
1,729
7,902
30,518
33,419
645
10,773
19,570
0
71,389
W
28,327
1,878
10,430
12,532
27,442
13,631
3,658
12,885
14,247
155,876
0
L
Yemoja
11,267
2,580
9,164
4,220
29,415
42,940
115
9,982
18,911
34,259
0
L
16,332
4,310
0
500
31,887
17,260
602
11,344
20,190
0
138,382
W
Fenrir
Krewcify
Fenrir
21,581
5,313
0
9,621
34,247
23,740
378
8,394
25,547
0
127,583
L
Cupid
SOTAx14
Cupid
26,392
16,440
4,411
7,639
19,993
10,302
645
6,294
13,552
0
154,159
W
Neith
carpio2o
Neith
18,950
5,111
0
6,502
19,510
7,166
4,219
7,843
11,597
0
138,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,212
Gold Earned
84,920
814
Minions Killed
776
0
Camps Cleared
0
3,137,348
Distance Traveled
3,108,755
45
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,954
453
193
6
0
618,760
11
W
Jormungandr
16,886
512
157
5
0
615,153
6
L
Thoth
16,978
514
185
6
0
609,442
12
W
Guan Yu
15,534
471
79
2
0
614,538
2
W
Ra
18,763
569
209
6
0
653,329
5
L
Yemoja
15,935
483
50
2
0
624,707
9
L
Da Ji
16,137
489
157
5
0
597,271
6
W
Fenrir
18,294
554
166
5
0
639,969
4
L
Cupid
16,208
491
229
7
0
687,168
7
W
Neith
15,443
468
165
5
0
585,766
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role