Player Matchup

Khepri
Khepri
 
Khepri
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CajunSlag09
Sol
Level 114
God Stats
1W - 2L
1,436 SR
Queue Stats
24W - 32L
1,388 Elo+
Solo
Chaac
Chaac
Ciskooo
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
OwO_elfy
Danzaburou
Level 89
God Stats
6W - 9L
1,250 SR
Queue Stats
371W - 480L
1,340 Elo+
Solo
Tsukuyomi
Tsukuyomi
bojackh73
Tsukuyomi
Level 107
God Stats
4W - 3L
1,524 SR
Queue Stats
34W - 39L
1,385 Elo+
Party 2
Team Averages
Level 88
1,442 SR
1,423 Elo+

VS

Team Averages
Level 93
1,519 SR
1,481 Elo+
Tyr
Tyr
Deaththekid2615
Tyr
Level 15
God Stats
11W - 5L
1,632 SR
Queue Stats
29W - 21L
1,454 Elo+
Party 1
Arachne
Arachne
TUFFxDeath
Arachne
Level 114
God Stats
9W - 8L
1,499 SR
Queue Stats
1,045W - 1,113L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
TapelessMoss383
Baron Samedi
Level 88
God Stats
24W - 26L
1,375 SR
Queue Stats
606W - 690L
1,326 Elo+
Solo
Anubis
Anubis
Uisef
Anubis
Level 128
God Stats
8W - 8L
1,728 SR
Queue Stats
570W - 608L
1,552 Elo+
Party 1
Fenrir
Fenrir
WalrusCheeks
Fenrir
Level 118
God Stats
1W - 1L
1,363 SR
Queue Stats
135W - 136L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
3 / 7 / 1
9,170
483
5,125
19,393
12,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 9 / 1
7,699
405
7,320
13,309
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
Ciskooo
Chaac
15
1 / 3 / 1
8,499
447
8,727
17,786
15,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
OwO_elfy
Danzaburou
13
2 / 10 / 1
8,110
427
5,718
15,190
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
bojackh73
Tsukuyomi
11
1 / 7 / 2
7,596
400
6,005
15,871
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 5
10,745
566
7,999
14,950
12,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
TUFFxDeath
Arachne
18
7 / 2 / 6
10,941
576
12,242
14,307
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TapelessMoss383
Baron Samedi
17
9 / 4 / 0
11,068
583
13,241
10,892
5,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
Uisef
Anubis
18
13 / 1 / 12
11,692
615
19,736
11,924
6,508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
18
6 / 0 / 11
10,777
567
12,380
12,476
5,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
8
Kills
36
36
Deaths
8
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
7
1
0.5
L
1
9
1
0.17
L
Chaac
Ciskooo
Chaac
1
3
1
0.5
W
1
1
5
3.5
L
Danzaburou
OwO_elfy
Danzaburou
2
10
1
0.25
W
Arachne
TUFFxDeath
Arachne
7
2
6
5
W
Baron Samedi
TapelessMoss383
Baron Samedi
9
4
0
2.25
W
Anubis
Uisef
Anubis
13
1
12
19
W
Fenrir
6
0
11
11.5
L
Tsukuyomi
bojackh73
Tsukuyomi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,895
Damage
65,598
81,549
Taken
64,549
39,037
Mitigated
37,373
16,202
Healing
29,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,125
1,234
390
944
19,393
12,755
41
7,232
12,161
18,155
0
L
7,320
2,434
0
1,878
13,309
2,880
0
7,226
6,083
35,538
1,721
L
Chaac
Ciskooo
Chaac
8,727
618
0
7,147
17,786
15,904
0
3,394
14,392
0
51,209
W
7,999
883
0
7,434
14,950
12,973
1,747
401
14,549
0
65,949
L
Danzaburou
OwO_elfy
Danzaburou
5,718
2,081
0
2,614
15,190
3,627
0
10,183
5,007
0
37,996
W
Arachne
TUFFxDeath
Arachne
12,242
9,597
0
4,070
14,307
6,262
310
2,498
11,809
0
85,753
W
Baron Samedi
TapelessMoss383
Baron Samedi
13,241
2,661
227
4,040
10,892
5,682
3,450
3,312
7,580
62,526
0
W
Anubis
Uisef
Anubis
19,736
850
0
7,933
11,924
6,508
291
2,944
8,980
72,182
0
W
Fenrir
12,380
3,611
0
5,579
12,476
5,948
2,367
2,936
9,540
0
70,561
L
Tsukuyomi
bojackh73
Tsukuyomi
6,005
1,736
0
3,229
15,871
3,871
46
4,942
10,929
0
40,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,074
Gold Earned
55,223
344
Minions Killed
560
0
Camps Cleared
0
1,415,469
Distance Traveled
1,653,403
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,170
483
19
1
0
262,699
2
L
Sol
7,699
405
88
5
0
243,106
0
L
Chaac
8,499
447
99
5
0
342,661
3
W
Tyr
10,745
566
136
7
0
341,295
1
L
Danzaburou
8,110
427
63
3
0
241,641
1
W
Arachne
10,941
576
134
7
0
401,505
0
W
Baron Samedi
11,068
583
106
6
0
224,458
2
W
Anubis
11,692
615
92
5
0
321,478
0
W
Fenrir
10,777
567
92
5
0
364,667
0
L
Tsukuyomi
7,596
400
75
4
0
325,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role