Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
EhvertSohn
Ares
Level 128
God Stats
25W - 23L
1,610 SR
Queue Stats
190W - 236L
1,399 Elo+
Party 1
Mercury
Mercury
EmperorGong
Mercury
Level 58
God Stats
8W - 3L
1,476 SR
Queue Stats
50W - 70L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
Tannanova
Danzaburou
Level 103
God Stats
3W - 4L
1,439 SR
Queue Stats
76W - 102L
1,352 Elo+
Party 1
The Morrigan
The Morrigan
asguezz
The Morrigan
Level 94
God Stats
3W - 1L
1,735 SR
Queue Stats
240W - 260L
1,463 Elo+
Solo
Team Averages
Level 101
1,552 SR
1,413 Elo+

VS

Team Averages
Level 96
1,498 SR
1,453 Elo+
Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AcReaper02
Sobek
Level 107
God Stats
2W - 5L
1,402 SR
Queue Stats
149W - 188L
1,406 Elo+
Solo
Chaac
Chaac
Davisiloco99
Chaac
Level 69
God Stats
5W - 4L
1,605 SR
Queue Stats
10W - 13L
1,456 Elo+
Solo
Chiron
Chiron
Mimistix
Chiron
Level 124
God Stats
5W - 7L
1,585 SR
Queue Stats
330W - 301L
1,485 Elo+
Solo
Da Ji
Da Ji
mendigomuerto
Da Ji
Level 58
God Stats
46W - 43L
1,400 SR
Queue Stats
690W - 683L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 3 / 5
8,195
546
7,131
7,607
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 5
7,665
511
9,222
10,652
7,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
EmperorGong
Mercury
14
5 / 2 / 6
8,779
585
6,369
10,143
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Tannanova
Danzaburou
12
2 / 1 / 1
7,474
498
6,796
9,459
3,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
asguezz
The Morrigan
16
6 / 1 / 1
9,582
639
6,969
5,464
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 4 / 0
6,413
428
977
4,644
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
10
0 / 3 / 2
6,986
466
5,256
14,724
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 2
7,985
532
6,090
10,076
5,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
Mimistix
Chiron
12
1 / 3 / 1
7,092
473
8,472
10,741
3,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 5 / 0
7,407
494
5,085
9,785
4,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
17
Kills
8
8
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
5
1.83
L
Tiamat
 
Tiamat
0
4
0
0
L
Sobek
0
3
2
0.33
L
3
2
2
2
W
1
1
5
3.5
W
Mercury
EmperorGong
Mercury
5
2
6
4
L
Chiron
Mimistix
Chiron
1
3
1
0.5
W
Danzaburou
Tannanova
Danzaburou
2
1
1
2.5
W
The Morrigan
asguezz
The Morrigan
6
1
1
6.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,487
Damage
25,880
43,325
Taken
49,970
18,653
Mitigated
25,051
9,891
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,131
1,500
0
1,635
7,607
2,286
556
73
7,524
40,713
0
L
Tiamat
 
Tiamat
977
90
0
779
4,644
1,544
324
2,682
1,790
23,018
0
L
Sobek
5,256
702
453
5,178
14,724
10,116
290
7,852
6,690
20,341
0
L
6,090
255
0
3,594
10,076
5,658
860
3,156
6,633
0
49,573
W
9,222
324
0
1,388
10,652
7,273
0
3,249
7,363
22,615
0
W
Mercury
EmperorGong
Mercury
6,369
3,804
0
1,120
10,143
3,322
735
328
9,815
0
47,450
L
Chiron
Mimistix
Chiron
8,472
2,529
997
3,160
10,741
3,325
1,054
5,143
5,428
0
54,540
W
Danzaburou
Tannanova
Danzaburou
6,796
2,901
0
4,200
9,459
3,658
1,132
1,580
7,873
0
50,085
W
The Morrigan
asguezz
The Morrigan
6,969
1,269
130
1,418
5,464
2,114
231
857
4,517
62,292
495
L
5,085
2,119
183
624
9,785
4,408
584
3,023
6,554
0
29,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,695
Gold Earned
35,883
432
Minions Killed
345
0
Camps Cleared
0
1,373,481
Distance Traveled
1,317,506
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,195
546
86
6
0
255,266
4
L
Tiamat
6,413
428
61
4
0
205,007
1
L
Sobek
6,986
466
20
1
0
290,290
0
L
Chaac
7,985
532
97
6
0
285,068
2
W
Ares
7,665
511
21
1
0
310,228
4
W
Mercury
8,779
585
92
6
0
283,880
2
L
Chiron
7,092
473
106
7
0
275,469
0
W
Danzaburou
7,474
498
98
7
0
251,105
2
W
The Morrigan
9,582
639
135
9
0
273,002
1
L
Da Ji
7,407
494
61
4
0
261,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role