Player Matchup

Heimdallr
Heimdallr
AguirrutZ
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,638 Elo+
Party 1
Gilgamesh
Gilgamesh
Comatose2424
Gilgamesh
Level 27
God Stats
5W - 4L
1,506 SR
Queue Stats
43W - 53L
1,347 Elo+
Solo
Ares
Ares
SMKT
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,215 Elo+
Solo
Camazotz
Camazotz
ppetrii
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 1
Sol
Sol
予与己丶
Sol
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Solo
Team Averages
Level 9
1,501 SR
1,427 Elo+

VS

Team Averages
Level 33
1,561 SR
1,399 Elo+
Raijin
Raijin
Carl0s44life
Raijin
Level 38
God Stats
2W - 1L
1,717 SR
Queue Stats
160W - 174L
1,320 Elo+
Party 2
Loki
Loki
GayBoiSharty
Loki
Level 16
God Stats
16W - 17L
1,562 SR
Queue Stats
46W - 47L
1,401 Elo+
Party 2
Ymir
Ymir
Kevin1706
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
MacaronicCheese
Hel
Level 17
God Stats
20W - 18L
1,512 SR
Queue Stats
56W - 71L
1,387 Elo+
Party 2
Heimdallr
Heimdallr
Tegaa-
Heimdallr
Level 73
God Stats
45W - 49L
1,512 SR
Queue Stats
237W - 251L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AguirrutZ
Heimdallr
8
2 / 5 / 1
5,414
541
3,620
5,670
2,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Comatose2424
Gilgamesh
7
1 / 3 / 1
5,033
503
2,298
7,007
2,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
SMKT
Ares
8
0 / 3 / 0
4,572
457
2,355
6,662
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
ppetrii
Camazotz
7
1 / 2 / 1
4,857
486
1,967
6,330
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 1
4,590
459
1,881
4,836
1,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
6 / 1 / 1
6,419
642
3,223
4,149
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
6 / 1 / 3
5,935
594
3,679
5,010
1,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
3 / 2 / 5
5,550
555
6,208
6,521
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 0 / 2
4,993
499
1,760
2,324
617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Tegaa-
Heimdallr
10
3 / 0 / 0
5,566
557
2,661
5,301
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
18
18
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AguirrutZ
Heimdallr
2
5
1
0.5
W
Raijin
6
1
1
6.5
L
Gilgamesh
Comatose2424
Gilgamesh
1
3
1
0.5
W
6
1
3
7.5
W
Ymir
3
2
5
2.75
W
0
0
2
1
L
Ares
SMKT
Ares
0
3
0
0
W
Heimdallr
Tegaa-
Heimdallr
3
0
0
3
L
Camazotz
ppetrii
Camazotz
1
2
1
0.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,121
Damage
17,531
30,505
Taken
23,305
11,403
Mitigated
8,533
8,449
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AguirrutZ
Heimdallr
3,620
2,667
0
526
5,670
2,150
106
3,080
2,590
0
17,378
W
Raijin
3,223
407
0
486
4,149
1,314
616
1,215
2,934
24,161
0
L
Gilgamesh
Comatose2424
Gilgamesh
2,298
458
0
2,527
7,007
2,983
0
2,080
4,911
0
16,235
W
3,679
1,449
0
1,410
5,010
1,372
0
478
4,532
0
19,259
W
Ymir
6,208
1,395
0
1,583
6,521
3,469
0
656
5,865
18,171
942
W
1,760
643
479
1,528
2,324
617
382
296
2,028
11,512
0
L
Ares
SMKT
Ares
2,355
556
0
1,175
6,662
3,414
0
2,456
4,160
15,165
0
W
Heimdallr
Tegaa-
Heimdallr
2,661
1,233
0
3,345
5,301
1,761
437
1,507
3,794
0
27,601
L
Camazotz
ppetrii
Camazotz
1,967
771
0
3,639
6,330
1,493
0
1,031
5,291
0
19,737
L
1,881
506
0
582
4,836
1,363
0
2,123
2,497
14,065
166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
28,463
168
Minions Killed
195
0
Camps Cleared
0
947,135
Distance Traveled
881,109
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,414
541
28
3
0
166,299
0
W
Raijin
6,419
642
59
6
0
183,936
1
L
Gilgamesh
5,033
503
41
4
0
166,704
0
W
Loki
5,935
594
31
3
0
220,684
3
W
Ymir
5,550
555
38
4
0
181,681
4
W
Hel
4,993
499
15
2
0
135,455
0
L
Ares
4,572
457
23
2
0
205,637
0
W
Heimdallr
5,566
557
52
5
0
159,353
0
L
Camazotz
4,857
486
45
5
0
212,189
0
L
Sol
4,590
459
31
3
0
196,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role