Player Matchup

Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Agv0529
Hel
Level 84
God Stats
21W - 13L
1,827 SR
Queue Stats
411W - 471L
1,402 Elo+
Solo
Skadi
Skadi
NoSoulGuy
Skadi
Level 61
God Stats
18W - 21L
1,492 SR
Queue Stats
98W - 140L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Spectre_Edwin
Gilgamesh
Level 59
God Stats
3W - 0L
1,786 SR
Queue Stats
309W - 316L
1,434 Elo+
Solo
Loki
Loki
pardon_relatif
Loki
Level 94
God Stats
24W - 38L
1,431 SR
Queue Stats
387W - 457L
1,409 Elo+
Solo
Team Averages
Level 84
1,607 SR
1,425 Elo+

VS

Team Averages
Level 107
1,537 SR
1,406 Elo+
Ah Puch
Ah Puch
G0ld3nn-_-
Ah Puch
Level 106
God Stats
31W - 26L
1,571 SR
Queue Stats
512W - 515L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mainception
Tsukuyomi
Level 82
God Stats
53W - 53L
1,533 SR
Queue Stats
238W - 220L
1,462 Elo+
Solo
Yemoja
Yemoja
Verum_Rex_Axel
Yemoja
Level 97
God Stats
12W - 7L
1,651 SR
Queue Stats
55W - 88L
1,362 Elo+
Solo
Kuzenbo
Kuzenbo
jaluvisi
Kuzenbo
Level 160
God Stats
14W - 7L
1,650 SR
Queue Stats
604W - 700L
1,379 Elo+
Solo
Rama
Rama
kure-ruyxo
Rama
Level 89
God Stats
0W - 3L
1,281 SR
Queue Stats
93W - 103L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
1 / 2 / 13
12,129
485
5,407
22,903
27,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
20
6 / 6 / 8
13,027
521
13,673
18,935
8,325
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
NoSoulGuy
Skadi
17
1 / 6 / 10
10,961
438
10,611
15,513
5,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Spectre_Edwin
Gilgamesh
20
9 / 3 / 7
13,438
538
14,776
22,029
18,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 2 / 10
13,655
546
13,834
11,961
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
G0ld3nn-_-
Ah Puch
18
5 / 7 / 4
11,861
474
18,602
15,607
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Mainception
Tsukuyomi
19
7 / 8 / 7
12,586
503
17,322
20,319
9,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

2
0 / 0 / 0
6,506
260
0
0
0
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
jaluvisi
Kuzenbo
20
3 / 4 / 4
12,336
493
15,659
23,806
22,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 8 / 4
11,774
471
12,348
20,490
7,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
27
Kills
19
19
Deaths
27
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
13
3.75
W
Hel
6
6
8
1.67
L
Ah Puch
G0ld3nn-_-
Ah Puch
5
7
4
1
L
Tsukuyomi
Mainception
Tsukuyomi
7
8
7
1.31
W
Skadi
NoSoulGuy
Skadi
1
6
10
1
W
Gilgamesh
Spectre_Edwin
Gilgamesh
9
3
7
4.17
L
0
0
0
0
L
Kuzenbo
jaluvisi
Kuzenbo
3
4
4
1.25
L
4
8
4
0.75
W
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,301
Damage
63,931
91,341
Taken
80,222
65,364
Mitigated
45,677
29,314
Healing
18,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,407
38
0
4,324
22,903
27,441
352
6,274
16,629
44,449
0
W
Hel
13,673
988
3,900
7,808
18,935
8,325
1,909
9,728
9,207
87,488
0
L
Ah Puch
G0ld3nn-_-
Ah Puch
18,602
599
0
3,530
15,607
5,781
64
3,948
11,659
91,376
0
L
Tsukuyomi
Mainception
Tsukuyomi
17,322
3,760
0
2,537
20,319
9,852
0
7,194
13,125
0
84,869
W
Skadi
NoSoulGuy
Skadi
10,611
5,941
980
3,583
15,513
5,890
2,179
3,917
11,596
0
61,773
W
Gilgamesh
Spectre_Edwin
Gilgamesh
14,776
3,906
0
4,709
22,029
18,782
263
10,037
11,452
0
72,873
L
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
jaluvisi
Kuzenbo
15,659
3,112
0
6,961
23,806
22,324
422
3,279
20,527
77,587
0
L
12,348
8,693
0
5,600
20,490
7,720
4,526
4,659
15,831
0
71,307
W
13,834
3,118
1,876
2,134
11,961
4,926
2,587
3,705
8,196
0
74,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,210
Gold Earned
55,063
571
Minions Killed
487
0
Camps Cleared
0
2,329,207
Distance Traveled
1,656,258
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,129
485
65
3
0
518,586
4
W
Hel
13,027
521
169
7
0
409,952
1
L
Ah Puch
11,861
474
124
5
0
378,567
0
L
Tsukuyomi
12,586
503
138
6
0
437,496
1
W
Skadi
10,961
438
112
4
0
407,190
1
W
Gilgamesh
13,438
538
128
5
0
479,714
3
L
Yemoja
6,506
260
0
0
0
12,638
0
L
Kuzenbo
12,336
493
108
4
0
450,892
1
L
Rama
11,774
471
117
5
0
376,665
3
W
Loki
13,655
546
97
4
0
513,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role