Player Matchup

Artemis
Artemis
DracoEmp
Artemis
Level 89
God Stats
1W - 1L
1,170 SR
Queue Stats
140W - 79L
1,602 Elo+
Party 1
Ah Puch
Ah Puch
Klemortian
Ah Puch
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 56L
1,532 Elo+
Party 1
Achilles
Achilles
ParkourKing123
Achilles
Level 92
God Stats
32W - 24L
1,523 SR
Queue Stats
218W - 183L
1,573 Elo+
Party 1
Team Averages
Level 85
1,398 SR
1,569 Elo+

VS

Team Averages
Level 21
1,643 SR
1,365 Elo+
Artemis
Artemis
Bashi26
Artemis
Level 27
God Stats
1W - 1L
1,646 SR
Queue Stats
32W - 40L
1,388 Elo+
Solo
Bellona
Bellona
SAOanime
Bellona
Level 29
God Stats
1W - 2L
1,816 SR
Queue Stats
99W - 84L
1,571 Elo+
Solo
Freya
Freya
pfox0
Freya
Level 7
God Stats
1W - 4L
1,466 SR
Queue Stats
1W - 7L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DracoEmp
Artemis
13
9 / 0 / 9
8,899
890
11,080
4,224
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Klemortian
Ah Puch
11
4 / 0 / 13
8,075
808
7,273
5,296
1,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
5 / 2 / 12
8,110
811
5,289
9,733
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bashi26
Artemis
9
0 / 6 / 1
6,296
630
5,500
8,524
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
SAOanime
Bellona
8
1 / 6 / 1
6,230
623
4,057
10,221
6,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
pfox0
Freya
8
1 / 6 / 1
6,144
614
3,033
8,570
2,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
18
Kills
2
2
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bashi26
Artemis
0
6
1
0.08
W
Artemis
DracoEmp
Artemis
9
0
9
13.5
W
Ah Puch
Klemortian
Ah Puch
4
0
13
10.5
W
Achilles
5
2
12
5.5
L
Bellona
SAOanime
Bellona
1
6
1
0.25
L
Freya
pfox0
Freya
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,642
Damage
12,590
19,253
Taken
27,315
14,092
Mitigated
11,489
5,996
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bashi26
Artemis
5,500
2,449
0
1,039
8,524
2,910
0
2,283
6,121
0
25,744
W
Artemis
DracoEmp
Artemis
11,080
4,749
0
1,350
4,224
1,765
1,714
1,379
2,845
0
42,994
W
Ah Puch
Klemortian
Ah Puch
7,273
849
1,074
1,617
5,296
1,548
402
632
4,664
32,578
0
W
Achilles
5,289
632
0
1,955
9,733
10,779
576
1,061
8,672
0
16,783
L
Bellona
SAOanime
Bellona
4,057
517
599
580
10,221
6,137
0
2,811
7,140
0
12,085
L
Freya
pfox0
Freya
3,033
845
0
1,337
8,570
2,442
105
2,243
6,267
13,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,084
Gold Earned
18,670
136
Minions Killed
96
0
Camps Cleared
0
567,923
Distance Traveled
481,504
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,296
630
49
5
0
148,585
2
W
Artemis
8,899
890
67
7
0
186,077
3
W
Ah Puch
8,075
808
45
5
0
183,893
4
W
Achilles
8,110
811
24
2
0
197,953
0
L
Bellona
6,230
623
19
2
0
170,290
3
L
Freya
6,144
614
28
3
0
162,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role