Player Matchup

Chang'e
Chang'e
DICL
Chang'e
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dany10199
Tiamat
Level 25
God Stats
4W - 3L
1,494 SR
Queue Stats
14W - 10L
1,428 Elo+
Party 3
Mercury
Mercury
Drakona5201
Mercury
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,255 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vitolus
Kumbhakarna
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
26W - 17L
1,601 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jakakka
Cu Chulainn
Level 68
God Stats
4W - 8L
1,411 SR
Queue Stats
31W - 26L
1,384 Elo+
Party 3
Team Averages
Level 41
1,524 SR
1,433 Elo+

VS

Team Averages
Level 38
1,558 SR
1,436 Elo+
Kukulkan
Kukulkan
Apoms
Kukulkan
Level 25
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 2L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
Kiramurai
Danzaburou
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,505 Elo+
Party 2
Ares
Ares
Stémôn
Ares
Level 42
God Stats
1W - 1L
1,742 SR
Queue Stats
127W - 131L
1,427 Elo+
Party 1
Thanatos
Thanatos
yaboyghost
Thanatos
Level 29
God Stats
11W - 15L
1,426 SR
Queue Stats
86W - 96L
1,415 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zspwn
Cu Chulainn
Level 50
God Stats
14W - 12L
1,569 SR
Queue Stats
59W - 57L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DICL
Chang'e
15
5 / 8 / 9
10,384
494
12,840
16,636
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Dany10199
Tiamat
15
6 / 4 / 10
10,672
508
15,123
14,194
9,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Drakona5201
Mercury
12
2 / 12 / 3
8,632
411
4,566
17,187
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Vitolus
Kumbhakarna
12
2 / 10 / 8
8,783
418
4,769
21,192
13,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
jakakka
Cu Chulainn
15
10 / 4 / 9
10,767
513
17,502
17,954
14,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Apoms
Kukulkan
15
10 / 9 / 9
10,491
500
18,530
14,393
6,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Kiramurai
Danzaburou
7
1 / 1 / 2
6,798
324
3,110
3,023
1,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
13
5 / 7 / 14
10,026
477
13,799
22,004
23,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
yaboyghost
Thanatos
14
17 / 2 / 12
11,057
527
12,379
10,103
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
zspwn
Cu Chulainn
16
5 / 6 / 12
10,020
477
19,474
23,639
15,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
87
25
Kills
38
38
Deaths
25
39
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Apoms
Kukulkan
10
9
9
1.61
W
Chang'e
DICL
Chang'e
5
8
9
1.19
W
Tiamat
Dany10199
Tiamat
6
4
10
2.75
W
Mercury
Drakona5201
Mercury
2
12
3
0.29
L
Danzaburou
Kiramurai
Danzaburou
1
1
2
2
L
Ares
5
7
14
1.71
W
Kumbhakarna
Vitolus
Kumbhakarna
2
10
8
0.6
W
Cu Chulainn
jakakka
Cu Chulainn
10
4
9
3.63
L
Thanatos
yaboyghost
Thanatos
17
2
12
11.5
L
Cu Chulainn
zspwn
Cu Chulainn
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,800
Damage
67,292
87,163
Taken
73,162
47,765
Mitigated
50,699
14,254
Healing
21,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Apoms
Kukulkan
18,530
2,340
0
495
14,393
6,054
1,033
8,220
5,817
57,781
0
W
Chang'e
DICL
Chang'e
12,840
1,087
3,466
4,999
16,636
5,368
537
6,863
9,421
47,136
0
W
Tiamat
Dany10199
Tiamat
15,123
2,056
0
2,675
14,194
9,034
503
4,549
9,574
56,460
0
W
Mercury
Drakona5201
Mercury
4,566
3,133
0
1,727
17,187
4,896
789
6,485
10,638
0
52,298
L
Danzaburou
Kiramurai
Danzaburou
3,110
1,810
0
1,200
3,023
1,000
256
248
2,775
0
15,541
L
Ares
13,799
1,441
0
2,851
22,004
23,361
0
11,811
9,985
22,772
0
W
Kumbhakarna
Vitolus
Kumbhakarna
4,769
1,116
0
801
21,192
13,739
344
7,184
13,928
18,083
0
W
Cu Chulainn
jakakka
Cu Chulainn
17,502
2,724
0
586
17,954
14,728
0
7,881
9,917
6,185
44,270
L
Thanatos
yaboyghost
Thanatos
12,379
3,883
0
9,502
10,103
4,366
0
4,462
5,483
0
36,896
L
Cu Chulainn
zspwn
Cu Chulainn
19,474
2,108
0
7,819
23,639
15,918
102
9,947
13,524
3,487
61,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,238
Gold Earned
48,392
317
Minions Killed
291
0
Camps Cleared
0
1,999,777
Distance Traveled
1,616,815
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,491
500
99
5
0
349,294
2
W
Chang'e
10,384
494
72
3
0
385,157
0
W
Tiamat
10,672
508
86
4
0
373,362
5
W
Mercury
8,632
411
63
3
0
407,736
7
L
Danzaburou
6,798
324
29
1
0
123,531
0
L
Ares
10,026
477
9
0
0
406,992
0
W
Kumbhakarna
8,783
418
25
1
0
393,774
6
W
Cu Chulainn
10,767
513
71
3
0
439,748
2
L
Thanatos
11,057
527
53
3
0
362,068
0
L
Cu Chulainn
10,020
477
101
5
0
374,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role