Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
BiO_HaZarD_PT
Pele
Level 124
God Stats
49W - 26L
1,650 SR
Queue Stats
661W - 678L
1,431 Elo+
Party 2
Rama
Rama
KaiserTiago
Rama
Level 147
God Stats
0W - 3L
1,833 SR
Queue Stats
308W - 317L
1,506 Elo+
Party 2
Ra
Ra
expanhol13
Ra
Level 115
God Stats
1W - 4L
1,221 SR
Queue Stats
722W - 710L
1,508 Elo+
Party 2
Tyr
Tyr
lX-Rip-Xl
Tyr
Level 28
God Stats
2W - 3L
1,400 SR
Queue Stats
14W - 31L
1,392 Elo+
Party 2
Team Averages
Level 108
1,521 SR
1,468 Elo+

VS

Team Averages
Level 97
1,511 SR
1,593 Elo+
Zhong Kui
Zhong Kui
Eclater_sa_mere
Zhong Kui
Level 28
God Stats
16W - 6L
1,679 SR
Queue Stats
271W - 130L
1,739 Elo+
Party 1
Ullr
Ullr
Melødy
Ullr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
RenoiSoin_
Pele
Level 108
God Stats
9W - 7L
1,305 SR
Queue Stats
550W - 376L
1,675 Elo+
Party 1
Cerberus
Cerberus
TheLegalDestiny
Cerberus
Level 105
God Stats
3W - 1L
1,449 SR
Queue Stats
142W - 138L
1,514 Elo+
Party 3
Danzaburou
Danzaburou
poloniabytom99
Danzaburou
Level 124
God Stats
9W - 6L
1,624 SR
Queue Stats
82W - 66L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 6 / 3
6,895
460
8,970
14,486
9,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 2 / 2
8,157
544
9,447
11,183
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 10 / 1
6,495
433
6,398
12,040
2,054
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 3
7,006
467
4,663
10,569
4,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 0
7,318
488
4,418
13,450
5,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eclater_sa_mere
Zhong Kui
16
6 / 0 / 1
9,352
623
16,185
10,304
11,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Melødy
Ullr
15
6 / 2 / 2
8,940
596
9,334
9,705
3,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
4 / 2 / 2
8,551
570
6,112
10,458
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
13
6 / 3 / 7
8,150
543
8,290
13,984
8,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
poloniabytom99
Danzaburou
13
6 / 3 / 4
8,485
566
10,002
12,554
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
28
28
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
6
3
0.75
L
4
2
2
2.5
W
Zhong Kui
Eclater_sa_mere
Zhong Kui
6
0
1
6.5
L
1
10
1
0.15
W
Ullr
Melødy
Ullr
6
2
2
3.5
W
4
2
2
2.5
W
Cerberus
6
3
7
3.17
L
1
6
3
0.42
L
1
4
0
0.25
W
Danzaburou
poloniabytom99
Danzaburou
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,896
Damage
49,923
61,728
Taken
57,005
24,795
Mitigated
31,700
16,521
Healing
18,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,970
1,494
442
3,757
14,486
9,851
0
4,585
9,901
23,287
0
L
9,447
1,927
0
2,602
11,183
2,888
0
5,033
6,150
0
50,368
W
Zhong Kui
Eclater_sa_mere
Zhong Kui
16,185
1,811
0
7,688
10,304
11,198
72
1,128
9,176
70,945
0
L
6,398
5,537
0
1,652
12,040
2,054
627
2,771
9,269
0
33,985
W
Ullr
Melødy
Ullr
9,334
2,754
0
840
9,705
3,553
0
2,760
6,945
0
64,060
W
6,112
1,947
0
1,839
10,458
3,641
0
2,678
7,780
0
69,990
W
Cerberus
8,290
787
343
3,124
13,984
8,822
347
4,301
9,683
34,523
0
L
4,663
334
364
3,168
10,569
4,069
0
1,309
9,260
40,845
0
L
4,418
991
0
4,536
13,450
5,933
0
10,777
2,673
0
36,974
W
Danzaburou
poloniabytom99
Danzaburou
10,002
4,408
0
5,041
12,554
4,486
474
2,766
9,788
0
51,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,871
Gold Earned
43,478
356
Minions Killed
530
0
Camps Cleared
0
1,410,337
Distance Traveled
1,398,991
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,895
460
26
2
0
274,092
5
L
Pele
8,157
544
109
7
0
341,290
0
W
Zhong Kui
9,352
623
134
9
0
276,061
5
L
Rama
6,495
433
67
4
0
242,428
0
W
Ullr
8,940
596
124
8
0
267,629
3
W
Pele
8,551
570
132
9
0
325,477
3
W
Cerberus
8,150
543
59
4
0
279,513
2
L
Ra
7,006
467
79
5
0
273,433
4
L
Tyr
7,318
488
75
5
0
279,094
0
W
Danzaburou
8,485
566
81
5
0
250,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role