Player Matchup

Sol
Sol
Civic52
Sol
Level 88
God Stats
59W - 42L
1,635 SR
Queue Stats
231W - 212L
1,490 Elo+
Party 1
Chaac
Chaac
MtnDew isGood4u
Chaac
Level 28
God Stats
4W - 3L
1,441 SR
Queue Stats
75W - 41L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
Safari Pat
Gilgamesh
Level 113
God Stats
13W - 6L
1,618 SR
Queue Stats
109W - 97L
1,509 Elo+
Party 1
Team Averages
Level 76
1,565 SR
1,534 Elo+

VS

Team Averages
Level 48
1,455 SR
1,391 Elo+
Xbalanque
Xbalanque
Wired309Wrong
Xbalanque
Level 27
God Stats
4W - 3L
1,440 SR
Queue Stats
46W - 64L
1,329 Elo+
Solo
Ymir
Ymir
imantisocial443
Ymir
Level 29
God Stats
21W - 17L
1,485 SR
Queue Stats
61W - 50L
1,423 Elo+
Party 2
Janus
Janus
strafe9788
Janus
Level 89
God Stats
3W - 5L
1,440 SR
Queue Stats
62W - 53L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
6 / 2 / 8
8,539
854
10,135
5,305
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 2 / 10
7,846
785
4,647
11,882
7,629
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Safari Pat
Gilgamesh
11
8 / 1 / 5
8,686
869
4,590
6,945
2,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Wired309Wrong
Xbalanque
9
2 / 6 / 1
7,063
706
5,977
8,968
3,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 6 / 3
7,206
721
2,595
8,111
3,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
10
2 / 6 / 1
7,249
725
3,207
7,061
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
18
Kills
5
5
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
6
2
8
5
W
4
2
10
4.5
W
Gilgamesh
Safari Pat
Gilgamesh
8
1
5
10.5
L
Xbalanque
Wired309Wrong
Xbalanque
2
6
1
0.42
L
1
6
3
0.42
L
Janus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,372
Damage
11,779
24,132
Taken
24,140
12,223
Mitigated
9,083
10,077
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,135
4,916
306
2,628
5,305
1,695
2,412
1,749
3,556
35,356
0
W
4,647
999
368
5,993
11,882
7,629
0
2,460
9,422
0
22,375
W
Gilgamesh
Safari Pat
Gilgamesh
4,590
956
0
782
6,945
2,899
614
1,674
5,271
0
16,176
L
Xbalanque
Wired309Wrong
Xbalanque
5,977
1,993
0
1,291
8,968
3,030
0
4,123
4,845
0
24,401
L
2,595
696
0
0
8,111
3,998
0
3,372
4,739
4,823
0
L
Janus
3,207
78
357
246
7,061
2,055
0
2,740
4,321
18,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
21,518
114
Minions Killed
66
0
Camps Cleared
0
543,985
Distance Traveled
399,644
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,539
854
55
6
0
176,880
1
W
Chaac
7,846
785
38
4
0
179,063
3
W
Gilgamesh
8,686
869
21
2
0
188,042
0
L
Xbalanque
7,063
706
30
3
0
139,544
1
L
Ymir
7,206
721
10
1
0
120,997
2
L
Janus
7,249
725
26
3
0
139,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role