Player Matchup

Anhur
Anhur
BlackAffro
Anhur
Level 60
God Stats
2W - 4L
1,294 SR
Queue Stats
177W - 193L
1,394 Elo+
Solo
Pele
Pele
FΛЯMΛGΣĐĐΩŇ
Pele
Level 159
God Stats
5W - 14L
1,415 SR
Queue Stats
486W - 503L
1,484 Elo+
Party 2
Scylla
Scylla
IIblankIl
Scylla
Level 76
God Stats
44W - 48L
1,499 SR
Queue Stats
383W - 371L
1,498 Elo+
Solo
Khepri
Khepri
Tryyard
Khepri
Level 59
God Stats
1W - 1L
1,684 SR
Queue Stats
30W - 31L
1,391 Elo+
Solo
King Arthur
King Arthur
metalmorg
King Arthur
Level 80
God Stats
3W - 5L
1,400 SR
Queue Stats
25W - 30L
1,441 Elo+
Party 2
Team Averages
Level 87
1,458 SR
1,442 Elo+

VS

Team Averages
Level 111
1,416 SR
1,382 Elo+
Guan Yu
Guan Yu
Beglaryan
Guan Yu
Level 87
God Stats
23W - 36L
1,347 SR
Queue Stats
170W - 211L
1,410 Elo+
Party 1
Khepri
Khepri
Kawa1i
Khepri
Level 149
God Stats
1W - 2L
1,287 SR
Queue Stats
134W - 171L
1,370 Elo+
Party 1
Izanami
Izanami
Klaus0551
Izanami
Level 125
God Stats
11W - 11L
1,491 SR
Queue Stats
35W - 52L
1,386 Elo+
Party 1
Fenrir
Fenrir
MetilOrange
Fenrir
Level 90
God Stats
8W - 4L
1,362 SR
Queue Stats
92W - 145L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
Свиноух
Nu Wa
Level 103
God Stats
26W - 20L
1,591 SR
Queue Stats
275W - 322L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
2 / 7 / 6
14,564
485
10,790
27,671
10,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 3
16,259
542
29,231
34,434
32,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
IIblankIl
Scylla
19
1 / 11 / 5
12,783
426
8,732
18,799
6,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Tryyard
Khepri
16
1 / 4 / 5
12,708
424
5,148
25,923
28,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
metalmorg
King Arthur
20
6 / 6 / 7
14,024
467
11,455
29,263
25,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beglaryan
Guan Yu
20
8 / 2 / 7
16,828
561
18,643
26,541
34,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
Kawa1i
Khepri
19
3 / 6 / 16
14,113
470
8,680
24,121
26,870
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Klaus0551
Izanami
20
12 / 6 / 4
17,953
598
32,788
25,365
12,779
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
4 / 3 / 14
15,615
521
16,743
27,276
15,551
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 2 / 7
17,071
569
24,870
14,887
7,179
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
18
Kills
32
32
Deaths
19
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Beglaryan
Guan Yu
8
2
7
5.75
L
Anhur
2
7
6
0.71
L
8
4
3
2.38
L
Scylla
IIblankIl
Scylla
1
11
5
0.32
W
Khepri
Kawa1i
Khepri
3
6
16
1.83
W
Izanami
Klaus0551
Izanami
12
6
4
2.33
W
Fenrir
4
3
14
3.67
L
Khepri
Tryyard
Khepri
1
4
5
0.88
L
King Arthur
metalmorg
King Arthur
6
6
7
1.58
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,356
Damage
101,724
136,090
Taken
118,190
102,672
Mitigated
96,674
29,213
Healing
44,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Beglaryan
Guan Yu
18,643
4,053
3,897
10,609
26,541
34,295
2,611
3,028
22,941
0
110,981
L
Anhur
10,790
5,852
0
10,890
27,671
10,382
224
6,744
20,927
0
128,512
L
29,231
6,946
0
13,271
34,434
32,068
0
9,407
25,027
0
163,155
L
Scylla
IIblankIl
Scylla
8,732
853
0
1,960
18,799
6,403
301
5,372
13,427
95,740
0
W
Khepri
Kawa1i
Khepri
8,680
356
0
952
24,121
26,870
256
4,037
19,882
36,346
0
W
Izanami
Klaus0551
Izanami
32,788
27,071
477
8,245
25,365
12,779
8,924
4,484
20,720
0
145,932
W
Fenrir
16,743
3,568
3,214
10,977
27,276
15,551
2,697
750
26,366
0
129,892
L
Khepri
Tryyard
Khepri
5,148
376
0
980
25,923
28,182
0
4,621
21,302
29,516
0
L
King Arthur
metalmorg
King Arthur
11,455
1,649
0
2,112
29,263
25,637
126
7,406
21,857
0
76,986
W
24,870
5,706
637
5,160
14,887
7,179
4,906
1,185
13,522
157,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,338
Gold Earned
81,580
733
Minions Killed
839
0
Camps Cleared
0
2,533,879
Distance Traveled
2,813,219
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,828
561
199
7
0
597,349
9
L
Anhur
14,564
485
172
6
0
489,501
2
L
Pele
16,259
542
250
8
0
526,262
5
L
Scylla
12,783
426
154
5
0
497,118
6
W
Khepri
14,113
470
52
2
0
595,678
9
W
Izanami
17,953
598
221
7
0
430,529
1
W
Fenrir
15,615
521
138
5
0
631,514
5
L
Khepri
12,708
424
42
1
0
462,415
1
L
King Arthur
14,024
467
115
4
0
558,583
0
W
Nu Wa
17,071
569
229
8
0
558,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role