Player Matchup

Tiamat
Tiamat
Knarksell
Tiamat
Level 108
God Stats
15W - 19L
1,505 SR
Queue Stats
347W - 348L
1,525 Elo+
Party 1
Bellona
Bellona
LastHope1910
Bellona
Level 19
God Stats
12W - 9L
1,561 SR
Queue Stats
21W - 26L
1,408 Elo+
Party 1
Fenrir
Fenrir
Samidas55
Fenrir
Level 37
God Stats
2W - 3L
1,201 SR
Queue Stats
316W - 290L
1,420 Elo+
Party 3
Bacchus
Bacchus
Shock3_1994
Bacchus
Level 65
God Stats
4W - 2L
1,621 SR
Queue Stats
84W - 98L
1,447 Elo+
Party 1
Medusa
Medusa
oulala R6
Medusa
Level 62
God Stats
17W - 9L
1,615 SR
Queue Stats
616W - 530L
1,437 Elo+
Party 3
Team Averages
Level 58
1,500 SR
1,447 Elo+

VS

Team Averages
Level 54
1,577 SR
1,426 Elo+
Chaac
Chaac
Txic-Hugo811
Chaac
Level 43
God Stats
4W - 2L
1,725 SR
Queue Stats
186W - 173L
1,442 Elo+
Party 4
Anubis
Anubis
moritter10
Anubis
Level 56
God Stats
6W - 7L
1,678 SR
Queue Stats
297W - 284L
1,452 Elo+
Party 4
Pele
Pele
zlDerGrieche
Pele
Level 69
God Stats
5W - 5L
1,554 SR
Queue Stats
389W - 366L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
zlDerHyperaktive
Danzaburou
Level 64
God Stats
24W - 22L
1,621 SR
Queue Stats
233W - 217L
1,416 Elo+
Party 2
Jormungandr
Jormungandr
zlDerPsychopath
Jormungandr
Level 40
God Stats
1W - 1L
1,306 SR
Queue Stats
69W - 65L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Knarksell
Tiamat
20
8 / 4 / 12
17,581
517
31,029
24,343
18,896
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
LastHope1910
Bellona
20
2 / 4 / 5
18,678
549
26,377
39,574
43,115
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
Samidas55
Fenrir
20
5 / 8 / 16
17,829
524
12,156
35,370
44,348
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Shock3_1994
Bacchus
20
3 / 4 / 15
15,988
470
14,276
26,236
18,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
oulala R6
Medusa
20
13 / 5 / 5
20,724
610
34,418
26,176
12,179
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 9
17,123
504
19,229
34,448
49,895
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
moritter10
Anubis
20
11 / 7 / 6
19,083
561
29,881
26,632
14,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 6 / 6
17,333
510
28,794
26,773
18,663
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
zlDerHyperaktive
Danzaburou
20
3 / 3 / 4
18,505
544
21,234
31,926
16,617
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
zlDerPsychopath
Jormungandr
18
1 / 9 / 10
13,809
406
13,673
40,521
54,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
60
31
Kills
25
25
Deaths
31
53
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Knarksell
Tiamat
8
4
12
3.5
W
Bellona
LastHope1910
Bellona
2
4
5
1.13
W
Fenrir
Samidas55
Fenrir
5
8
16
1.63
W
Bacchus
Shock3_1994
Bacchus
3
4
15
2.63
L
1
6
9
0.92
L
Anubis
moritter10
Anubis
11
7
6
2
W
Medusa
oulala R6
Medusa
13
5
5
3.1
L
9
6
6
2
L
Danzaburou
zlDerHyperaktive
Danzaburou
3
3
4
1.67
L
Jormungandr
zlDerPsychopath
Jormungandr
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,256
Damage
112,811
151,699
Taken
160,300
137,251
Mitigated
154,464
43,566
Healing
45,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Knarksell
Tiamat
31,029
4,136
0
7,031
24,343
18,896
2,642
11,206
13,002
144,801
0
W
Bellona
LastHope1910
Bellona
26,377
7,665
1,504
10,102
39,574
43,115
1,288
8,325
30,899
17,316
99,119
W
Fenrir
Samidas55
Fenrir
12,156
2,209
0
3,280
35,370
44,348
325
11,997
22,953
654
29,928
W
Bacchus
Shock3_1994
Bacchus
14,276
1,654
0
8,340
26,236
18,713
537
8,163
17,938
98,924
0
L
19,229
2,501
0
9,825
34,448
49,895
1,443
9,604
24,838
0
99,121
L
Anubis
moritter10
Anubis
29,881
1,208
0
11,560
26,632
14,841
852
16,642
9,442
145,166
0
W
Medusa
oulala R6
Medusa
34,418
24,158
0
13,309
26,176
12,179
6,386
6,599
19,277
0
196,819
L
28,794
4,397
0
2,124
26,773
18,663
0
9,946
16,581
0
150,643
L
Danzaburou
zlDerHyperaktive
Danzaburou
21,234
9,000
1,518
15,786
31,926
16,617
3,887
3,645
28,263
0
197,622
L
Jormungandr
zlDerPsychopath
Jormungandr
13,673
1,509
1,927
2,739
40,521
54,448
651
11,703
28,527
53,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,800
Gold Earned
85,853
839
Minions Killed
872
0
Camps Cleared
0
3,110,012
Distance Traveled
2,914,264
43
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
17,581
517
209
6
0
616,083
13
W
Bellona
18,678
549
205
6
0
576,014
6
W
Fenrir
17,829
524
39
1
0
610,797
5
W
Bacchus
15,988
470
147
4
0
686,991
14
L
Chaac
17,123
504
171
5
0
570,823
2
L
Anubis
19,083
561
259
8
0
537,245
7
W
Medusa
20,724
610
239
7
0
620,127
5
L
Pele
17,333
510
164
5
0
669,224
1
L
Danzaburou
18,505
544
210
6
0
610,430
2
L
Jormungandr
13,809
406
68
2
0
526,542
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role