Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
LordTommyG
Mercury
Level 102
God Stats
37W - 13L
1,304 SR
Queue Stats
385W - 217L
1,634 Elo+
Party 2
Izanami
Izanami
Vicowas
Izanami
Level 29
God Stats
45W - 24L
1,683 SR
Queue Stats
140W - 92L
1,631 Elo+
Party 1
Janus
Janus
cHeEkYgAnKs420m9
Janus
Level 23
God Stats
27W - 7L
1,687 SR
Queue Stats
205W - 62L
1,802 Elo+
Party 2
Cu Chulainn
Cu Chulainn
m9AbuHajaar
Cu Chulainn
Level 29
God Stats
11W - 3L
1,858 SR
Queue Stats
265W - 103L
1,755 Elo+
Party 2
Team Averages
Level 57
1,606 SR
1,664 Elo+

VS

Team Averages
Level 60
1,581 SR
1,476 Elo+
Apollo
Apollo
McBlack1848
Apollo
Level 28
God Stats
0W - 2L
1,297 SR
Queue Stats
63W - 69L
1,409 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TIGW17
Tsukuyomi
Level 26
God Stats
4W - 1L
1,876 SR
Queue Stats
53W - 58L
1,428 Elo+
Party 3
Bacchus
Bacchus
akainu749
Bacchus
Level 40
God Stats
22W - 19L
1,577 SR
Queue Stats
101W - 129L
1,375 Elo+
Party 3
Hel
Hel
d3st3iiny
Hel
Level 49
God Stats
8W - 6L
1,508 SR
Queue Stats
25W - 17L
1,599 Elo+
Party 4
Chronos
Chronos
idefenzzo
Chronos
Level 155
God Stats
55W - 46L
1,647 SR
Queue Stats
405W - 388L
1,570 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 0 / 5
5,791
579
1,782
3,340
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Mercury
LordTommyG
Mercury
10
2 / 0 / 1
5,587
559
1,953
5,471
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Vicowas
Izanami
12
9 / 0 / 3
7,361
736
7,535
4,293
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 1
6,566
657
2,651
3,299
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
m9AbuHajaar
Cu Chulainn
10
3 / 1 / 5
6,256
626
6,266
10,139
4,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 5 / 0
3,908
391
2,369
6,155
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
TIGW17
Tsukuyomi
7
1 / 3 / 0
4,665
467
795
5,976
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
akainu749
Bacchus
6
0 / 4 / 0
4,127
413
2,095
5,415
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
4,758
476
1,209
3,907
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
idefenzzo
Chronos
9
0 / 3 / 1
5,405
541
4,070
8,118
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
18
Kills
1
1
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
5
4.5
W
Mercury
LordTommyG
Mercury
2
0
1
2.5
L
Apollo
0
5
0
0
L
Tsukuyomi
TIGW17
Tsukuyomi
1
3
0
0.33
W
Izanami
Vicowas
Izanami
9
0
3
10.5
L
Bacchus
akainu749
Bacchus
0
4
0
0
W
2
0
1
2.5
L
0
3
0
0
L
Chronos
idefenzzo
Chronos
0
3
1
0.17
W
Cu Chulainn
m9AbuHajaar
Cu Chulainn
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,187
Damage
10,538
26,542
Taken
29,571
9,746
Mitigated
8,834
10,752
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,782
236
0
642
3,340
1,959
72
372
2,968
14,844
0
W
Mercury
LordTommyG
Mercury
1,953
794
0
2,788
5,471
1,405
215
1,019
4,408
0
28,569
L
Apollo
2,369
1,558
0
1,108
6,155
1,256
0
514
5,641
0
15,101
L
Tsukuyomi
TIGW17
Tsukuyomi
795
315
0
1,867
5,976
1,413
0
280
5,696
0
15,590
W
Izanami
Vicowas
Izanami
7,535
4,950
0
2,918
4,293
1,349
2,412
1,328
2,965
0
49,014
L
Bacchus
akainu749
Bacchus
2,095
224
0
928
5,415
2,623
0
721
4,694
7,013
0
W
2,651
171
0
1,269
3,299
927
0
886
2,349
43,004
0
L
1,209
0
122
448
3,907
1,104
123
1,195
2,634
23,152
0
L
Chronos
idefenzzo
Chronos
4,070
1,114
0
2,227
8,118
2,438
0
1,547
6,473
32,395
0
W
Cu Chulainn
m9AbuHajaar
Cu Chulainn
6,266
884
0
3,135
10,139
4,106
381
3,617
6,478
0
34,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,561
Gold Earned
22,863
350
Minions Killed
202
0
Camps Cleared
0
992,687
Distance Traveled
887,121
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,791
579
32
3
0
182,437
3
W
Mercury
5,587
559
67
7
0
201,580
2
L
Apollo
3,908
391
24
2
0
153,654
0
L
Tsukuyomi
4,665
467
40
4
0
174,935
1
W
Izanami
7,361
736
91
9
0
199,469
4
L
Bacchus
4,127
413
9
1
0
206,539
0
W
Janus
6,566
657
99
10
0
207,477
5
L
Hel
4,758
476
51
5
0
179,616
4
L
Chronos
5,405
541
78
8
0
172,377
1
W
Cu Chulainn
6,256
626
61
6
0
201,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role