Player Matchup

Nemesis
Nemesis
MiKKiHiKi
Nemesis
Level 88
God Stats
17W - 8L
1,557 SR
Queue Stats
128W - 133L
1,545 Elo+
Solo
Apollo
Apollo
MrArkar951357
Apollo
Level 49
God Stats
30W - 10L
1,785 SR
Queue Stats
208W - 98L
1,734 Elo+
Party 2
Anubis
Anubis
Oleg1110
Anubis
Level 108
God Stats
27W - 12L
1,767 SR
Queue Stats
223W - 127L
1,657 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheFirst971
Cu Chulainn
Level 109
God Stats
26W - 16L
1,650 SR
Queue Stats
178W - 116L
1,667 Elo+
Party 2
Ne Zha
Ne Zha
xXMonckeyXx
Ne Zha
Level 154
God Stats
7W - 1L
1,803 SR
Queue Stats
284W - 192L
1,622 Elo+
Party 2
Team Averages
Level 102
1,712 SR
1,645 Elo+

VS

Team Averages
Level 38
1,429 SR
1,404 Elo+
Ares
Ares
Apoms
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
IceNxstyy
Sol
Level 59
God Stats
0W - 3L
1,311 SR
Queue Stats
73W - 130L
1,204 Elo+
Party 3
Pele
Pele
Kiramurai
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,580 Elo+
Party 1
Fenrir
Fenrir
TWITCH-FLEXXER
Fenrir
Level 19
God Stats
3W - 4L
1,433 SR
Queue Stats
40W - 71L
1,223 Elo+
Party 3
Ullr
Ullr
galeonpirata
Ullr
Level 44
God Stats
6W - 13L
1,401 SR
Queue Stats
221W - 226L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MiKKiHiKi
Nemesis
10
6 / 0 / 10
6,454
645
2,446
4,139
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 0 / 7
7,583
758
8,571
4,510
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Oleg1110
Anubis
10
3 / 2 / 7
6,192
619
4,674
4,585
2,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
TheFirst971
Cu Chulainn
11
3 / 0 / 10
6,470
647
4,985
4,952
2,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
10
8 / 2 / 8
6,609
661
4,759
6,940
2,433
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Apoms
Ares
6
1 / 7 / 2
4,559
456
1,406
7,370
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
1 / 6 / 1
4,738
474
1,006
6,214
1,295
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
9
1 / 3 / 1
5,087
509
2,819
5,778
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 7 / 2
4,274
427
1,449
7,306
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 1
4,994
499
1,777
6,623
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
27
Kills
4
4
Deaths
27
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
Apoms
Ares
1
7
2
0.29
L
1
6
1
0.25
L
Pele
1
3
1
0.5
W
Nemesis
MiKKiHiKi
Nemesis
6
0
10
11
W
7
0
7
10.5
W
Anubis
Oleg1110
Anubis
3
2
7
3.25
L
0
7
2
0.14
W
Cu Chulainn
TheFirst971
Cu Chulainn
3
0
10
8
L
1
4
1
0.38
W
Ne Zha
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,435
Damage
8,457
25,126
Taken
33,291
9,230
Mitigated
9,187
8,328
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Apoms
Ares
1,406
174
0
323
7,370
3,112
0
1,028
6,342
6,749
0
L
1,006
247
0
215
6,214
1,295
0
1,034
5,180
15,161
0
L
Pele
2,819
1,259
0
760
5,778
1,741
0
1,101
4,677
0
20,367
W
Nemesis
MiKKiHiKi
Nemesis
2,446
824
0
1,726
4,139
1,039
1,262
121
4,018
0
17,571
W
8,571
5,316
0
750
4,510
1,429
3,365
591
3,919
0
43,956
W
Anubis
Oleg1110
Anubis
4,674
397
0
1,955
4,585
2,051
1,472
375
4,210
30,610
0
L
1,449
278
0
1,097
7,306
1,673
0
919
6,387
0
11,235
W
Cu Chulainn
TheFirst971
Cu Chulainn
4,985
926
0
1,117
4,952
2,278
1,358
768
4,184
0
37,477
L
1,777
761
0
1,254
6,623
1,366
0
592
6,031
0
16,164
W
Ne Zha
4,759
1,566
433
2,347
6,940
2,433
809
557
6,383
0
22,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
23,652
309
Minions Killed
152
0
Camps Cleared
0
999,389
Distance Traveled
870,685
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,559
456
7
1
0
182,768
1
L
Sol
4,738
474
34
3
0
170,860
0
L
Pele
5,087
509
46
5
0
166,587
1
W
Nemesis
6,454
645
46
5
0
230,756
0
W
Apollo
7,583
758
96
10
0
187,475
0
W
Anubis
6,192
619
62
6
0
159,691
5
L
Fenrir
4,274
427
28
3
0
184,450
1
W
Cu Chulainn
6,470
647
68
7
0
213,097
5
L
Ullr
4,994
499
37
4
0
166,020
1
W
Ne Zha
6,609
661
37
4
0
208,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role