Player Matchup

Aphrodite
Aphrodite
Damiem
Aphrodite
Level 117
God Stats
7W - 6L
1,482 SR
Queue Stats
351W - 361L
1,520 Elo+
Party 2
Arachne
Arachne
MadalinPS
Arachne
Level 93
God Stats
48W - 32L
1,549 SR
Queue Stats
477W - 499L
1,481 Elo+
Solo
Bellona
Bellona
StormSinner
Bellona
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 109L
1,413 Elo+
Party 2
Agni
Agni
redkuchen
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,448 Elo+
Party 2
Anhur
Anhur
shadowyos
Anhur
Level 67
God Stats
18W - 31L
1,307 SR
Queue Stats
647W - 729L
1,508 Elo+
Solo
Team Averages
Level 93
1,468 SR
1,474 Elo+

VS

Team Averages
Level 85
1,372 SR
1,447 Elo+
Artemis
Artemis
Illusioneer
Artemis
Level 100
God Stats
3W - 3L
1,605 SR
Queue Stats
186W - 196L
1,478 Elo+
Party 1
Kali
Kali
JoinTalex
Kali
Level 89
God Stats
1W - 6L
1,089 SR
Queue Stats
180W - 167L
1,449 Elo+
Solo
Geb
Geb
Lezerchil
Geb
Level 53
God Stats
1W - 8L
1,180 SR
Queue Stats
127W - 151L
1,383 Elo+
Party 1
Cerberus
Cerberus
hurrrrricane
Cerberus
Level 76
God Stats
48W - 33L
1,485 SR
Queue Stats
786W - 781L
1,473 Elo+
Solo
Raijin
Raijin
sager44
Raijin
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
323W - 307L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Damiem
Aphrodite
14
2 / 0 / 12
9,000
529
4,201
7,646
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
MadalinPS
Arachne
15
9 / 3 / 8
9,722
572
11,571
12,082
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
StormSinner
Bellona
14
2 / 2 / 0
8,462
498
7,174
10,971
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
15
5 / 0 / 4
8,913
524
8,083
6,918
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
shadowyos
Anhur
16
4 / 1 / 5
10,097
594
4,553
9,804
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Illusioneer
Artemis
12
1 / 7 / 0
7,395
435
6,368
9,080
2,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
12
3 / 2 / 0
8,069
475
4,716
10,571
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 1
6,362
374
4,331
11,796
5,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
hurrrrricane
Cerberus
16
2 / 4 / 2
9,166
539
10,251
16,371
11,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
sager44
Raijin
14
0 / 4 / 1
8,127
478
4,943
7,398
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
22
Kills
6
6
Deaths
22
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Damiem
Aphrodite
2
0
12
8
L
Artemis
Illusioneer
Artemis
1
7
0
0.14
L
Kali
3
2
0
1.5
L
0
5
1
0.1
W
Arachne
MadalinPS
Arachne
9
3
8
4.33
W
Bellona
StormSinner
Bellona
2
2
0
1
L
Cerberus
hurrrrricane
Cerberus
2
4
2
0.75
W
Agni
5
0
4
7
L
Raijin
sager44
Raijin
0
4
1
0.13
W
Anhur
shadowyos
Anhur
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,582
Damage
30,609
47,421
Taken
55,216
20,273
Mitigated
25,523
20,624
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Damiem
Aphrodite
4,201
784
2,650
4,835
7,646
5,104
0
2,045
5,503
28,334
0
L
Artemis
Illusioneer
Artemis
6,368
2,355
0
1,479
9,080
2,102
0
1,720
7,288
0
40,535
L
Kali
4,716
2,596
0
4,907
10,571
4,553
0
1,480
9,021
0
41,468
L
4,331
481
453
1,666
11,796
5,172
0
3,990
7,668
25,806
0
W
Arachne
MadalinPS
Arachne
11,571
7,864
0
4,364
12,082
4,890
0
4,945
6,957
0
58,253
W
Bellona
StormSinner
Bellona
7,174
1,700
0
2,382
10,971
4,632
0
7,365
3,582
0
51,574
L
Cerberus
hurrrrricane
Cerberus
10,251
574
0
7,978
16,371
11,317
0
3,223
12,986
60,202
0
W
Agni
8,083
1,147
0
2,204
6,918
2,479
49
3,244
3,400
44,603
0
L
Raijin
sager44
Raijin
4,943
133
0
1,552
7,398
2,379
0
1,177
5,969
53,000
0
W
Anhur
shadowyos
Anhur
4,553
1,701
0
4,189
9,804
3,168
0
1,350
8,454
0
71,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
39,119
475
Minions Killed
473
0
Camps Cleared
0
1,558,698
Distance Traveled
1,518,330
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,000
529
39
2
0
319,505
3
L
Artemis
7,395
435
82
5
0
283,023
2
L
Kali
8,069
475
72
4
0
320,009
6
L
Geb
6,362
374
39
2
0
318,472
3
W
Arachne
9,722
572
74
4
0
356,256
4
W
Bellona
8,462
498
110
6
0
301,363
2
L
Cerberus
9,166
539
164
10
0
321,414
6
W
Agni
8,913
524
115
7
0
295,607
5
L
Raijin
8,127
478
116
7
0
275,412
4
W
Anhur
10,097
594
137
8
0
285,967
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role