Player Matchup

Heimdallr
Heimdallr
Kurukucho
Heimdallr
Level 6
God Stats
1W - 2L
1,350 SR
Queue Stats
2W - 4L
1,231 Elo+
Party 2
Set
Set
Noctturn02
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,347 Elo+
Party 2
Fenrir
Fenrir
SirLancelot157
Fenrir
Level 16
God Stats
1W - 2L
1,737 SR
Queue Stats
7W - 13L
1,273 Elo+
Party 2
Nu Wa
Nu Wa
coldron
Nu Wa
Level 8
God Stats
0W - 1L
1,660 SR
Queue Stats
11W - 16L
1,285 Elo+
Solo
Khepri
Khepri
kingbob369
Khepri
Level 17
God Stats
2W - 1L
1,753 SR
Queue Stats
7W - 7L
1,403 Elo+
Party 2
Team Averages
Level 10
1,600 SR
1,308 Elo+

VS

Team Averages
Level 17
1,451 SR
1,422 Elo+
Izanami
Izanami
Kiki2559
Izanami
Level 27
God Stats
1W - 5L
1,035 SR
Queue Stats
53W - 58L
1,376 Elo+
Solo
Zeus
Zeus
SolocarryOP
Zeus
Level 10
God Stats
5W - 2L
1,639 SR
Queue Stats
11W - 10L
1,323 Elo+
Solo
Nemesis
Nemesis
SummersGoneD
Nemesis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
zeiliu
Thanatos
Level 28
God Stats
17W - 18L
1,582 SR
Queue Stats
22W - 24L
1,411 Elo+
Party 1
Neith
Neith
纸鸢小情人
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kurukucho
Heimdallr
13
7 / 8 / 1
9,085
505
11,885
15,174
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 4
8,448
469
4,047
12,271
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 5 / 1
9,679
538
9,270
14,672
7,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
coldron
Nu Wa
15
2 / 7 / 1
9,410
523
9,576
12,083
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
kingbob369
Khepri
11
0 / 4 / 9
7,317
407
4,323
13,072
12,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kiki2559
Izanami
14
3 / 4 / 6
9,084
505
7,960
13,272
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 0 / 4
11,565
643
15,824
7,565
2,242
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SummersGoneD
Nemesis
17
5 / 3 / 1
10,243
569
7,316
14,334
6,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
zeiliu
Thanatos
15
7 / 5 / 2
9,531
530
9,137
13,170
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 5 / 2
7,486
416
6,758
11,177
3,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
16
Kills
28
29
Deaths
17
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kiki2559
Izanami
3
4
6
1.5
L
Heimdallr
Kurukucho
Heimdallr
7
8
1
0.94
L
2
5
4
0.8
L
5
5
1
1.1
W
11
0
4
13
W
Nemesis
SummersGoneD
Nemesis
5
3
1
1.83
L
Nu Wa
coldron
Nu Wa
2
7
1
0.36
L
Khepri
kingbob369
Khepri
0
4
9
1.13
W
Thanatos
zeiliu
Thanatos
7
5
2
1.6
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,101
Damage
46,995
67,272
Taken
59,518
32,845
Mitigated
20,640
12,791
Healing
22,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kiki2559
Izanami
7,960
5,826
0
4,017
13,272
4,414
1,046
3,547
9,725
0
49,419
L
Heimdallr
Kurukucho
Heimdallr
11,885
5,979
318
3,551
15,174
4,443
1,384
3,916
11,258
0
48,775
L
4,047
1,818
0
4,639
12,271
3,650
153
1,699
10,572
0
39,911
L
9,270
2,642
0
2,155
14,672
7,857
421
0
14,672
0
54,378
W
15,824
1,194
291
2,407
7,565
2,242
363
4,614
2,951
93,576
0
W
Nemesis
SummersGoneD
Nemesis
7,316
4,017
0
4,152
14,334
6,056
0
1,403
12,931
0
58,954
L
Nu Wa
coldron
Nu Wa
9,576
1,466
0
2,008
12,083
4,419
1,312
7,982
4,101
67,342
0
L
Khepri
kingbob369
Khepri
4,323
348
0
120
13,072
12,476
0
2,227
10,845
9,216
0
W
Thanatos
zeiliu
Thanatos
9,137
2,844
0
9,676
13,170
4,684
502
1,783
11,387
0
46,563
W
6,758
3,988
0
2,408
11,177
3,244
429
2,896
8,281
0
29,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,939
Gold Earned
47,909
384
Minions Killed
512
0
Camps Cleared
0
1,577,716
Distance Traveled
1,659,765
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,084
505
98
5
0
384,241
0
L
Heimdallr
9,085
505
78
4
0
305,253
2
L
Set
8,448
469
74
4
0
328,119
0
L
Fenrir
9,679
538
97
5
0
310,801
0
W
Zeus
11,565
643
193
11
0
322,534
2
W
Nemesis
10,243
569
116
6
0
369,475
3
L
Nu Wa
9,410
523
120
7
0
305,138
0
L
Khepri
7,317
407
15
1
0
328,405
1
W
Thanatos
9,531
530
60
3
0
261,545
1
W
Neith
7,486
416
45
3
0
321,970
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role