Player Matchup

Jing Wei
Jing Wei
Gold IV
FKAJOSH
Jing Wei
Gold IV
Level 160
God Stats
4W - 1L
1,745 SR
Queue Stats
370W - 391L
1,513 MMR
Solo
Sobek
Sobek
Gold II
Hyungii_KPOP
Sobek
Gold II
Level 88
God Stats
5W - 7L
1,511 SR
Queue Stats
163W - 169L
1,502 MMR
Solo
Hades
Hades
Silver II
ImCrispyChicken
Hades
Silver II
Level 66
God Stats
19W - 14L
1,877 SR
Queue Stats
91W - 88L
1,526 MMR
Solo
Awilix
Awilix
Gold I
cazza k
Awilix
Gold I
Level 158
God Stats
26W - 23L
1,662 SR
Queue Stats
329W - 321L
1,502 MMR
Solo
Bakasura
Bakasura
Bronze III
diego2004vita6
Bakasura
Bronze III
Level 30
God Stats
3W - 1L
1,519 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,663 SR
1,509 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,453 SR
1,509 MMR
Ymir
Ymir
Bronze III
Manualexjuli_03
Ymir
Bronze III
Level 69
God Stats
0W - 1L
1,380 SR
Queue Stats
1W - 5L
1,505 MMR
Solo
Neith
Neith
Gold III
Mr-M8ustafa
Neith
Gold III
Level 146
God Stats
8W - 16L
1,535 SR
Queue Stats
36W - 41L
1,519 MMR
Solo
Cerberus
Cerberus
Gold IV
rexy6911
Cerberus
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
thelionking0003
Nu Wa
Gold V
Level 60
God Stats
0W - 1L
1,297 SR
Queue Stats
51W - 49L
1,518 MMR
Solo
Thanatos
Thanatos
Bronze III
zjellekes
Thanatos
Bronze III
Level 48
God Stats
0W - 2L
1,553 SR
Queue Stats
1W - 3L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FKAJOSH
Jing Wei
13
0 / 4 / 5
7,619
544
4,398
8,692
2,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 6
8,119
580
3,369
10,729
6,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 0 / 3
9,286
663
8,150
6,129
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
cazza k
Awilix
15
8 / 1 / 3
9,046
646
7,648
9,002
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
13
3 / 2 / 4
8,063
576
5,891
11,191
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaGilgameshAphroditeTsukuyomiTiamat

VS

Bans
King ArthurKumbhakarnaArachneCthulhuSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,733
195
0
0
0
13
3 / 3 / 3
7,842
560
7,078
9,193
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
rexy6911
Cerberus
11
0 / 7 / 1
6,447
461
7,128
13,202
9,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 4 / 2
7,140
510
8,098
7,880
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
zjellekes
Thanatos
11
4 / 4 / 2
7,038
503
6,562
10,066
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
8
9
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
FKAJOSH
Jing Wei
0
4
5
0.63
W
2
2
6
2.5
W
5
0
3
6.5
L
0
0
0
0
L
3
3
3
1.5
W
Awilix
cazza k
Awilix
8
1
3
9.5
W
Bakasura
3
2
4
2.5
L
Cerberus
rexy6911
Cerberus
0
7
1
0.07
L
1
4
2
0.5
L
Thanatos
zjellekes
Thanatos
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,456
Damage
28,866
45,743
Taken
40,341
19,348
Mitigated
18,810
12,275
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
FKAJOSH
Jing Wei
4,398
2,916
0
1,885
8,692
2,500
2,899
1,138
7,494
0
47,342
W
3,369
289
0
1,644
10,729
6,777
440
3,192
7,305
14,700
0
W
8,150
716
1,011
4,809
6,129
3,014
248
2,386
3,623
64,189
0
L
0
0
0
0
0
0
0
0
0
0
0
L
7,078
3,791
0
1,870
9,193
3,323
0
1,504
7,689
0
46,579
W
Awilix
cazza k
Awilix
7,648
3,598
0
920
9,002
2,889
0
1,998
6,896
0
57,519
W
Bakasura
5,891
5,051
0
2,006
11,191
4,168
150
5,938
5,199
0
26,992
L
Cerberus
rexy6911
Cerberus
7,128
753
0
2,410
13,202
9,278
0
1,187
11,258
39,908
0
L
8,098
1,700
0
1,079
7,880
2,487
0
3,741
4,139
42,959
0
L
Thanatos
zjellekes
Thanatos
6,562
1,254
0
6,596
10,066
3,722
840
5,087
4,979
0
33,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,133
Gold Earned
31,200
431
Minions Killed
358
0
Camps Cleared
0
1,444,890
Distance Traveled
1,027,087
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,619
544
88
6
0
237,814
5
W
Sobek
8,119
580
23
2
0
296,466
6
W
Hades
9,286
663
150
11
0
265,146
5
L
Ymir
2,733
195
0
0
0
0
0
L
Neith
7,842
560
93
7
0
237,778
2
W
Awilix
9,046
646
96
7
0
339,562
1
W
Bakasura
8,063
576
74
5
0
305,902
1
L
Cerberus
6,447
461
100
7
0
243,135
4
L
Nu Wa
7,140
510
97
7
0
259,246
6
L
Thanatos
7,038
503
68
5
0
286,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role