Player Matchup

Set
Set
Dhayris
Set
Level 145
God Stats
1W - 1L
1,318 SR
Queue Stats
97W - 87L
1,546 Elo+
Solo
Hou Yi
Hou Yi
EresMiaa
Hou Yi
Level 155
God Stats
3W - 4L
1,406 SR
Queue Stats
93W - 85L
1,613 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gankmasterjon
Cu Chulainn
Level 157
God Stats
6W - 2L
1,834 SR
Queue Stats
185W - 166L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
Jezzler
Sylvanus
Level 108
God Stats
2W - 1L
1,597 SR
Queue Stats
29W - 36L
1,537 Elo+
Party 2
Janus
Janus
Vettarch
Janus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,579 Elo+
Party 2
Team Averages
Level 135
1,531 SR
1,566 Elo+

VS

Team Averages
Level 99
1,619 SR
1,532 Elo+
Fafnir
Fafnir
AixoD
Fafnir
Level 92
God Stats
8W - 7L
1,542 SR
Queue Stats
80W - 75L
1,484 Elo+
Party 1
Neith
Neith
Snaykow
Neith
Level 157
God Stats
6W - 6L
1,610 SR
Queue Stats
597W - 372L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
Warsquelette
Nu Wa
Level 65
God Stats
5W - 4L
1,888 SR
Queue Stats
32W - 34L
1,527 Elo+
Party 1
Thanatos
Thanatos
aedvx
Thanatos
Level 56
God Stats
20W - 23L
1,555 SR
Queue Stats
239W - 198L
1,540 Elo+
Party 1
Tyr
Tyr
laulo83
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
3 / 7 / 6
14,226
474
12,433
30,358
13,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
EresMiaa
Hou Yi
20
6 / 5 / 8
16,458
549
20,394
23,021
9,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Gankmasterjon
Cu Chulainn
20
8 / 6 / 6
15,590
520
23,012
38,565
35,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Jezzler
Sylvanus
18
2 / 8 / 10
13,097
437
12,359
29,822
31,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Vettarch
Janus
20
5 / 2 / 8
15,810
527
14,825
15,716
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AixoD
Fafnir
17
5 / 6 / 8
12,333
411
12,635
32,224
39,935
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Snaykow
Neith
20
10 / 5 / 8
16,367
546
26,846
20,609
9,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 5 / 14
15,112
504
30,549
17,505
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
aedvx
Thanatos
20
4 / 8 / 10
13,999
467
8,512
27,440
13,011
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
20
3 / 2 / 12
15,469
516
20,248
28,207
37,300
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
80
24
Kills
28
28
Deaths
26
38
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AixoD
Fafnir
5
6
8
1.5
W
Set
3
7
6
0.86
W
Hou Yi
EresMiaa
Hou Yi
6
5
8
2
W
Cu Chulainn
Gankmasterjon
Cu Chulainn
8
6
6
1.83
W
Sylvanus
Jezzler
Sylvanus
2
8
10
0.88
L
Neith
Snaykow
Neith
10
5
8
2.8
W
Janus
Vettarch
Janus
5
2
8
4.5
L
6
5
14
2.6
L
Thanatos
aedvx
Thanatos
4
8
10
1.13
L
Tyr
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,023
Damage
98,790
137,482
Taken
125,985
96,263
Mitigated
107,179
46,550
Healing
52,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AixoD
Fafnir
12,635
3,389
682
8,095
32,224
39,935
0
12,070
20,154
25,416
0
W
Set
12,433
6,134
0
9,990
30,358
13,534
0
8,279
21,813
0
118,073
W
Hou Yi
EresMiaa
Hou Yi
20,394
12,683
0
7,122
23,021
9,704
3,974
4,597
18,202
0
118,030
W
Cu Chulainn
Gankmasterjon
Cu Chulainn
23,012
2,889
0
10,511
38,565
35,765
695
13,969
24,204
6,445
85,361
W
Sylvanus
Jezzler
Sylvanus
12,359
2,087
6,100
9,356
29,822
31,057
557
11,034
18,416
32,989
0
L
Neith
Snaykow
Neith
26,846
7,483
0
4,888
20,609
9,395
4,037
3,957
16,652
0
147,907
W
Janus
Vettarch
Janus
14,825
1,009
180
3,291
15,716
6,203
1,873
4,496
10,897
134,865
0
L
30,549
7,010
200
4,282
17,505
7,538
476
6,323
11,182
134,015
0
L
Thanatos
aedvx
Thanatos
8,512
870
0
21,259
27,440
13,011
0
4,740
22,700
0
116,254
L
Tyr
20,248
2,292
0
12,858
28,207
37,300
593
7,670
20,537
0
109,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,181
Gold Earned
73,280
836
Minions Killed
746
0
Camps Cleared
0
2,872,839
Distance Traveled
2,820,130
40
Wards Purchased
83
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,333
411
29
1
0
599,969
17
W
Set
14,226
474
185
6
0
629,267
4
W
Hou Yi
16,458
549
208
7
0
529,512
13
W
Cu Chulainn
15,590
520
143
5
0
583,136
7
W
Sylvanus
13,097
437
45
2
0
511,228
9
L
Neith
16,367
546
199
7
0
516,857
15
W
Janus
15,810
527
255
9
0
619,696
7
L
Nu Wa
15,112
504
187
6
0
491,163
6
L
Thanatos
13,999
467
163
5
0
559,098
2
L
Tyr
15,469
516
168
6
0
653,043
43

Distance Traveled

Minion Kills by Role

Gold Earned by Role