Player Matchup

Tiamat
Tiamat
Betewema
Tiamat
Level 129
God Stats
1W - 1L
1,731 SR
Queue Stats
171W - 99L
1,682 Elo+
Party 1
Hachiman
Hachiman
Grooseinator
Hachiman
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 65L
1,419 Elo+
Party 1
Vamana
Vamana
KashiIndiBoiii
Vamana
Level 129
God Stats
60W - 44L
1,658 SR
Queue Stats
294W - 221L
1,629 Elo+
Party 1
Team Averages
Level 121
1,630 SR
1,577 Elo+

VS

Team Averages
Level 89
1,515 SR
1,478 Elo+
Merlin
Merlin
Evreiko
Merlin
Level 123
God Stats
4W - 9L
1,337 SR
Queue Stats
849W - 785L
1,489 Elo+
Solo
Odin
Odin
VIPPER4
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
elye27
Mercury
Level 22
God Stats
1W - 0L
1,706 SR
Queue Stats
9W - 10L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Betewema
Tiamat
14
4 / 8 / 1
12,209
610
10,921
15,904
9,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Grooseinator
Hachiman
15
2 / 4 / 2
11,272
564
6,523
12,084
4,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 4
10,483
524
12,463
23,593
23,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Evreiko
Merlin
16
1 / 1 / 10
12,234
612
12,270
12,468
4,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Odin
VIPPER4
Odin
19
6 / 1 / 9
13,629
681
14,730
16,502
11,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
elye27
Mercury
16
9 / 4 / 4
13,339
667
16,134
14,704
6,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
16
16
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Betewema
Tiamat
4
8
1
0.56
W
Merlin
Evreiko
Merlin
1
1
10
6
L
Hachiman
Grooseinator
Hachiman
2
4
2
0.75
L
0
4
4
0.5
W
Odin
VIPPER4
Odin
6
1
9
10.5
W
Mercury
elye27
Mercury
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,907
Damage
43,134
51,581
Taken
43,674
38,389
Mitigated
22,294
10,266
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Betewema
Tiamat
10,921
1,180
0
1,801
15,904
9,802
0
3,770
12,134
53,278
0
W
Merlin
Evreiko
Merlin
12,270
728
0
2,433
12,468
4,326
545
3,803
8,575
92,649
0
L
Hachiman
Grooseinator
Hachiman
6,523
2,368
0
3,022
12,084
4,977
310
2,211
9,873
0
48,357
L
12,463
4,171
0
5,443
23,593
23,610
0
6,386
17,207
0
35,174
W
Odin
VIPPER4
Odin
14,730
6,145
2,222
3,716
16,502
11,676
51
4,362
11,840
0
73,546
W
Mercury
elye27
Mercury
16,134
8,867
0
176
14,704
6,292
1,449
2,887
11,397
0
41,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,964
Gold Earned
39,202
204
Minions Killed
267
0
Camps Cleared
0
991,991
Distance Traveled
1,172,583
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,209
610
76
4
0
317,235
1
W
Merlin
12,234
612
134
7
0
341,506
9
L
Hachiman
11,272
564
94
5
0
318,013
2
L
Vamana
10,483
524
34
2
0
356,743
6
W
Odin
13,629
681
97
5
0
409,240
4
W
Mercury
13,339
667
36
2
0
421,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role