Player Matchup

Vamana
Vamana
Avatorss
Vamana
Level 29
God Stats
16W - 6L
1,761 SR
Queue Stats
85W - 100L
1,423 Elo+
Party 1
Nemesis
Nemesis
N14key
Nemesis
Level 29
God Stats
90W - 60L
1,658 SR
Queue Stats
109W - 70L
1,628 Elo+
Solo
Neith
Neith
Necrosiakm
Neith
Level 28
God Stats
3W - 2L
1,540 SR
Queue Stats
72W - 60L
1,597 Elo+
Solo
Ymir
Ymir
xZanfis
Ymir
Level 24
God Stats
15W - 6L
1,680 SR
Queue Stats
99W - 56L
1,709 Elo+
Party 1
The Morrigan
The Morrigan
爪尺卄卂ㄚ
The Morrigan
Level 17
God Stats
62W - 61L
1,436 SR
Queue Stats
118W - 100L
1,670 Elo+
Solo
Team Averages
Level 25
1,615 SR
1,605 Elo+

VS

Team Averages
Level 24
1,677 SR
1,711 Elo+
Scylla
Scylla
GiovanniSalsa
Scylla
Level 26
God Stats
6W - 1L
1,894 SR
Queue Stats
92W - 35L
1,790 Elo+
Solo
Hou Yi
Hou Yi
T4L0Z
Hou Yi
Level 29
God Stats
1W - 1L
1,523 SR
Queue Stats
40W - 31L
1,640 Elo+
Party 2
Bacchus
Bacchus
onepiece123
Bacchus
Level 29
God Stats
8W - 7L
1,747 SR
Queue Stats
55W - 43L
1,614 Elo+
Party 2
Nemesis
Nemesis
sprezzz
Nemesis
Level 10
God Stats
1W - 2L
1,720 SR
Queue Stats
46W - 44L
1,922 Elo+
Solo
Zhong Kui
Zhong Kui
thundercheek69
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 149L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Avatorss
Vamana
12
0 / 7 / 2
7,340
524
3,407
12,293
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
N14key
Nemesis
13
7 / 4 / 3
8,228
588
7,316
8,356
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
15
6 / 1 / 4
9,202
657
7,685
7,336
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
xZanfis
Ymir
14
1 / 0 / 6
9,103
650
5,742
12,362
9,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
爪尺卄卂ㄚ
The Morrigan
16
2 / 0 / 3
8,766
626
7,035
5,485
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 1
9,570
684
9,668
4,618
1,235
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
T4L0Z
Hou Yi
10
1 / 3 / 0
6,449
461
2,494
7,346
2,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
onepiece123
Bacchus
8
1 / 5 / 1
6,125
438
2,581
7,767
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
sprezzz
Nemesis
11
4 / 6 / 0
7,022
502
4,515
11,423
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
thundercheek69
Zhong Kui
13
1 / 3 / 1
7,620
544
3,364
11,909
8,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
12
12
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
Avatorss
Vamana
0
7
2
0.14
L
5
0
1
5.5
W
Nemesis
N14key
Nemesis
7
4
3
2.13
W
Neith
6
1
4
8
L
Hou Yi
T4L0Z
Hou Yi
1
3
0
0.33
L
Bacchus
onepiece123
Bacchus
1
5
1
0.3
L
Nemesis
sprezzz
Nemesis
4
6
0
0.67
L
Zhong Kui
thundercheek69
Zhong Kui
1
3
1
0.5
W
Ymir
xZanfis
Ymir
1
0
6
4
W
The Morrigan
爪尺卄卂ㄚ
The Morrigan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,185
Damage
22,622
45,832
Taken
43,063
22,175
Mitigated
22,461
12,589
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Avatorss
Vamana
3,407
1,750
0
2,166
12,293
4,677
0
8,411
3,882
0
37,275
L
9,668
1,200
0
2,090
4,618
1,235
0
0
4,618
73,693
0
W
Nemesis
N14key
Nemesis
7,316
4,125
0
1,179
8,356
3,196
893
1,877
6,479
0
37,683
W
Neith
7,685
3,073
0
4,295
7,336
2,535
3,213
1,136
6,200
0
53,515
L
Hou Yi
T4L0Z
Hou Yi
2,494
709
0
1,292
7,346
2,354
0
1,566
5,780
0
31,292
L
Bacchus
onepiece123
Bacchus
2,581
38
0
644
7,767
6,140
0
2,143
5,624
11,183
0
L
Nemesis
sprezzz
Nemesis
4,515
2,347
0
2,806
11,423
4,004
18
2,062
9,361
0
25,249
L
Zhong Kui
thundercheek69
Zhong Kui
3,364
313
0
5,088
11,909
8,728
0
6,402
5,507
53,523
0
W
Ymir
xZanfis
Ymir
5,742
1,482
0
3,568
12,362
9,284
1,459
2,475
9,887
51,566
0
W
The Morrigan
爪尺卄卂ㄚ
The Morrigan
7,035
2,410
0
1,381
5,485
2,483
1,309
1,714
3,771
60,285
5,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,639
Gold Earned
36,786
457
Minions Killed
434
0
Camps Cleared
0
1,331,756
Distance Traveled
1,220,093
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,340
524
75
5
0
247,411
0
L
Scylla
9,570
684
154
11
0
279,724
3
W
Nemesis
8,228
588
71
5
0
295,174
1
W
Neith
9,202
657
99
7
0
242,507
4
L
Hou Yi
6,449
461
85
6
0
213,370
0
L
Bacchus
6,125
438
13
1
0
197,773
2
L
Nemesis
7,022
502
59
4
0
278,010
1
L
Zhong Kui
7,620
544
123
9
0
251,216
2
W
Ymir
9,103
650
79
6
0
273,327
3
W
The Morrigan
8,766
626
133
10
0
273,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role