Player Matchup

Chaac
Chaac
ALAYN MEX
Chaac
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
325W - 288L
1,495 Elo+
Solo
Awilix
Awilix
Issa-_-Demon20
Awilix
Level 28
God Stats
20W - 25L
1,521 SR
Queue Stats
205W - 190L
1,454 Elo+
Solo
Anhur
Anhur
King-Balco
Anhur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,519 Elo+
Solo
Agni
Agni
MeanDean73
Agni
Level 17
God Stats
3W - 5L
1,279 SR
Queue Stats
404W - 411L
1,491 Elo+
Solo
Olorun
Olorun
Shoboy16
Olorun
Level 29
God Stats
21W - 22L
1,493 SR
Queue Stats
51W - 70L
1,456 Elo+
Solo
Team Averages
Level 23
1,459 SR
1,483 Elo+

VS

Team Averages
Level 20
1,535 SR
1,455 Elo+
Kukulkan
Kukulkan
Alejandro2421
Kukulkan
Level 29
God Stats
20W - 20L
1,474 SR
Queue Stats
272W - 302L
1,477 Elo+
Solo
Medusa
Medusa
DEVIANTHORROR666
Medusa
Level 27
God Stats
11W - 13L
1,456 SR
Queue Stats
155W - 137L
1,447 Elo+
Solo
Merlin
Merlin
Hazstevo8500
Merlin
Level 14
God Stats
1W - 1L
1,691 SR
Queue Stats
20W - 25L
1,357 Elo+
Solo
Pele
Pele
Suphocation
Pele
Level 27
God Stats
6W - 15L
1,341 SR
Queue Stats
192W - 239L
1,457 Elo+
Solo
Ymir
Ymir
YANNahliel
Ymir
Level 5
God Stats
2W - 1L
1,714 SR
Queue Stats
7W - 12L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ALAYN MEX
Chaac
20
10 / 2 / 25
13,520
1,127
17,232
19,282
11,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
13 / 2 / 11
12,587
1,049
20,591
14,045
6,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
19
8 / 4 / 15
12,899
1,075
13,783
17,421
7,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 2 / 16
12,894
1,075
18,068
9,126
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Shoboy16
Olorun
20
6 / 3 / 19
12,636
1,053
20,574
14,814
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alejandro2421
Kukulkan
19
1 / 9 / 4
12,711
1,059
16,629
20,075
8,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 0 / 2
11,376
948
16,799
12,224
4,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
17
0 / 15 / 4
10,867
906
4,542
20,631
8,450
18
8 / 8 / 3
13,366
1,114
22,296
21,873
12,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 12 / 4
10,263
855
6,270
21,280
9,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
30
44
Kills
13
13
Deaths
44
86
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
ALAYN MEX
Chaac
10
2
25
11.25
L
Kukulkan
Alejandro2421
Kukulkan
1
9
4
0.33
L
4
0
2
5
L
Merlin
0
15
4
0.13
W
13
2
11
9.25
W
Anhur
8
4
15
3.88
W
7
2
16
7.5
W
Olorun
Shoboy16
Olorun
6
3
19
5.17
L
8
8
3
1.19
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,248
Damage
66,536
74,688
Taken
96,083
35,986
Mitigated
43,129
15,772
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ALAYN MEX
Chaac
17,232
3,908
0
6,281
19,282
11,573
0
6,476
12,806
0
34,372
L
Kukulkan
Alejandro2421
Kukulkan
16,629
416
0
480
20,075
8,548
0
7,976
12,099
74,636
0
L
16,799
6,546
0
2,159
12,224
4,765
0
4,854
7,370
0
28,458
L
Merlin
4,542
1,013
0
0
20,631
8,450
0
7,133
13,498
15,007
0
W
20,591
11,050
135
1,326
14,045
6,398
0
3,377
10,608
0
36,504
W
Anhur
13,783
8,714
0
1,752
17,421
7,527
0
6,499
10,922
0
19,525
W
18,068
579
170
1,588
9,126
3,851
0
3,354
5,772
56,050
0
W
Olorun
Shoboy16
Olorun
20,574
13,173
0
4,520
14,814
6,637
0
7,735
7,079
38,231
0
L
22,296
8,558
0
2,649
21,873
12,007
0
8,192
13,681
0
41,543
L
6,270
900
0
0
21,280
9,359
0
10,487
10,793
15,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,536
Gold Earned
58,583
234
Minions Killed
232
5
Camps Cleared
7
1,126,509
Distance Traveled
1,031,887
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,520
1,127
36
3
0
245,455
0
L
Kukulkan
12,711
1,059
133
11
2
222,097
0
L
Medusa
11,376
948
21
2
0
256,934
3
L
Merlin
10,867
906
26
2
1
171,368
1
W
Awilix
12,587
1,049
36
3
0
240,373
0
W
Anhur
12,899
1,075
16
1
1
207,661
0
W
Agni
12,894
1,075
99
8
2
238,334
1
W
Olorun
12,636
1,053
47
4
2
194,686
0
L
Pele
13,366
1,114
31
3
2
215,276
0
L
Ymir
10,263
855
21
2
2
166,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role