Player Matchup

Loki
Loki
Chapaduxx
Loki
Level 6
God Stats
0W - 3L
1,077 SR
Queue Stats
2W - 4L
1,369 Elo+
Solo
Merlin
Merlin
PoroTheSquirrel
Merlin
Level 27
God Stats
22W - 22L
1,514 SR
Queue Stats
55W - 43L
1,533 Elo+
Solo
Ares
Ares
WhittyT
Ares
Level 28
God Stats
4W - 4L
1,553 SR
Queue Stats
222W - 214L
1,541 Elo+
Solo
Hou Yi
Hou Yi
YarlKjartan
Hou Yi
Level 20
God Stats
1W - 1L
1,744 SR
Queue Stats
96W - 72L
1,688 Elo+
Solo
Guan Yu
Guan Yu
karateoma
Guan Yu
Level 18
God Stats
4W - 9L
1,758 SR
Queue Stats
126W - 131L
1,688 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,564 Elo+

VS

Team Averages
Level 15
1,500 SR
1,556 Elo+
Tsukuyomi
Tsukuyomi
LachezarZmeq
Tsukuyomi
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
23W - 22L
1,355 Elo+
Party 2
Heimdallr
Heimdallr
LordKartosh
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,678 Elo+
Party 1
Chaac
Chaac
kikotowe99
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 65L
1,497 Elo+
Party 2
Aphrodite
Aphrodite
l00kingf0rte4m
Aphrodite
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
300W - 154L
1,778 Elo+
Party 1
Ah Puch
Ah Puch
rmzgod
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
0 / 2 / 0
11,301
297
0
1,314
138
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
19 / 12 / 15
21,711
571
49,685
33,959
20,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
WhittyT
Ares
20
14 / 8 / 21
19,766
520
26,833
49,677
86,728
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
20
4 / 8 / 13
20,121
530
28,058
35,889
20,481
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
karateoma
Guan Yu
20
17 / 5 / 16
21,715
571
30,792
49,218
83,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LachezarZmeq
Tsukuyomi
20
7 / 16 / 6
17,505
461
22,224
37,882
14,015
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
LordKartosh
Heimdallr
20
12 / 8 / 9
21,203
558
37,249
51,006
25,671
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
20
3 / 10 / 10
17,905
471
23,125
42,982
53,189
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
l00kingf0rte4m
Aphrodite
20
11 / 5 / 10
22,900
603
36,584
35,717
26,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
rmzgod
Ah Puch
20
2 / 15 / 9
16,713
440
9,960
30,375
11,762
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
79
54
Kills
35
35
Deaths
54
65
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Loki
0
2
0
0
W
Tsukuyomi
LachezarZmeq
Tsukuyomi
7
16
6
0.63
W
Heimdallr
LordKartosh
Heimdallr
12
8
9
2.06
L
19
12
15
2.21
L
Ares
WhittyT
Ares
14
8
21
3.06
L
Hou Yi
4
8
13
1.31
L
Guan Yu
karateoma
Guan Yu
17
5
16
5
W
Chaac
3
10
10
0.8
W
Aphrodite
l00kingf0rte4m
Aphrodite
11
5
10
3.2
W
Ah Puch
rmzgod
Ah Puch
2
15
9
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,368
Damage
129,142
170,057
Taken
197,962
211,840
Mitigated
130,918
53,093
Healing
81,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
0
0
0
0
1,314
138
0
0
1,314
0
0
W
Tsukuyomi
LachezarZmeq
Tsukuyomi
22,224
4,805
0
6,238
37,882
14,015
0
16,826
20,711
0
92,806
W
Heimdallr
LordKartosh
Heimdallr
37,249
24,342
0
22,230
51,006
25,671
6,269
17,449
33,321
0
218,734
L
49,685
2,309
310
6,265
33,959
20,729
3,295
12,990
20,777
165,115
0
L
Ares
WhittyT
Ares
26,833
1,285
0
6,507
49,677
86,728
865
16,384
33,053
51,419
0
L
Hou Yi
28,058
19,762
0
16,933
35,889
20,481
10,642
10,038
25,851
0
209,529
L
Guan Yu
karateoma
Guan Yu
30,792
4,532
8,477
14,601
49,218
83,764
521
10,610
38,192
646
141,853
W
Chaac
23,125
5,133
0
11,580
42,982
53,189
77
16,129
26,641
1,238
108,274
W
Aphrodite
l00kingf0rte4m
Aphrodite
36,584
4,029
13,232
24,177
35,717
26,281
1,228
13,393
22,170
156,369
0
W
Ah Puch
rmzgod
Ah Puch
9,960
1,052
82
3,475
30,375
11,762
683
14,984
14,823
102,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,614
Gold Earned
96,226
671
Minions Killed
811
0
Camps Cleared
0
2,662,228
Distance Traveled
2,974,526
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,301
297
0
0
0
15,241
0
W
Tsukuyomi
17,505
461
109
3
0
570,160
1
W
Heimdallr
21,203
558
222
6
0
606,566
1
L
Merlin
21,711
571
213
6
0
606,259
4
L
Ares
19,766
520
37
1
0
643,974
9
L
Hou Yi
20,121
530
229
6
0
623,403
0
L
Guan Yu
21,715
571
192
5
0
773,351
2
W
Chaac
17,905
471
138
4
0
565,535
0
W
Aphrodite
22,900
603
200
5
0
682,794
6
W
Ah Puch
16,713
440
142
4
0
549,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role