Player Matchup

Artemis
Artemis
MokusLP
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Soulzreaper
Nu Wa
Level 64
God Stats
3W - 1L
1,692 SR
Queue Stats
53W - 32L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
Teh_GG
Cthulhu
Level 155
God Stats
14W - 8L
1,554 SR
Queue Stats
38W - 23L
1,678 Elo+
Party 1
Team Averages
Level 122
1,582 SR
1,609 Elo+

VS

Team Averages
Level 117
1,558 SR
1,562 Elo+
Anubis
Anubis
Kanekiwi
Anubis
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,207 Elo+
Solo
Neith
Neith
Průjem
Neith
Level 155
God Stats
6W - 7L
1,576 SR
Queue Stats
319W - 220L
1,741 Elo+
Party 2
Sylvanus
Sylvanus
ŠunkaPárek
Sylvanus
Level 147
God Stats
3W - 2L
1,597 SR
Queue Stats
271W - 187L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MokusLP
Artemis
9
1 / 2 / 1
6,496
650
4,016
6,002
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 1
7,066
707
6,895
6,344
1,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Teh_GG
Cthulhu
8
0 / 3 / 3
6,715
672
6,674
9,446
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kanekiwi
Anubis
11
4 / 1 / 4
7,419
742
5,836
6,393
2,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Průjem
Neith
10
4 / 2 / 3
7,403
740
6,388
6,639
2,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
ŠunkaPárek
Sylvanus
10
1 / 0 / 8
7,509
751
4,591
8,976
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
Kanekiwi
Anubis
4
1
4
6
L
Artemis
MokusLP
Artemis
1
2
1
0.75
W
Neith
Průjem
Neith
4
2
3
2.75
L
2
4
1
0.63
L
Cthulhu
Teh_GG
Cthulhu
0
3
3
0.5
W
Sylvanus
ŠunkaPárek
Sylvanus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,585
Damage
16,815
21,792
Taken
22,008
9,874
Mitigated
9,945
2,728
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Kanekiwi
Anubis
5,836
106
687
2,533
6,393
2,819
0
3,733
2,660
25,405
0
L
Artemis
MokusLP
Artemis
4,016
1,617
0
1,220
6,002
1,986
0
2,844
3,158
0
20,663
W
Neith
Průjem
Neith
6,388
2,470
0
1,886
6,639
2,200
647
4,114
2,525
0
38,233
L
6,895
1,395
0
360
6,344
1,518
0
3,648
2,696
24,988
0
L
Cthulhu
Teh_GG
Cthulhu
6,674
74
60
1,088
9,446
6,370
0
4,005
5,441
20,864
0
W
Sylvanus
ŠunkaPárek
Sylvanus
4,591
1,625
2,037
5,290
8,976
4,926
440
5,758
3,218
14,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,277
Gold Earned
22,331
121
Minions Killed
125
0
Camps Cleared
0
533,986
Distance Traveled
507,688
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,419
742
47
5
0
174,449
2
L
Artemis
6,496
650
43
4
0
170,579
2
W
Neith
7,403
740
57
6
0
159,552
3
L
Nu Wa
7,066
707
60
6
0
162,757
3
L
Cthulhu
6,715
672
18
2
0
200,650
3
W
Sylvanus
7,509
751
21
2
0
173,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role