Player Matchup

Horus
Horus
Keran13
Horus
Level 17
God Stats
6W - 2L
1,726 SR
Queue Stats
89W - 73L
1,508 Elo+
Party 2
Hachiman
Hachiman
Lokii X GL
Hachiman
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
215W - 236L
1,460 Elo+
Party 1
Janus
Janus
Metalhead KB
Janus
Level 49
God Stats
0W - 2L
1,283 SR
Queue Stats
10W - 25L
1,415 Elo+
Solo
Nemesis
Nemesis
Sniper_killer859
Nemesis
Level 109
God Stats
0W - 3L
1,235 SR
Queue Stats
308W - 309L
1,460 Elo+
Party 2
Xing Tian
Xing Tian
ZEUS X GL
Xing Tian
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 97L
1,281 Elo+
Party 1
Team Averages
Level 52
1,449 SR
1,425 Elo+

VS

Team Averages
Level 92
1,700 SR
1,586 Elo+
Kuzenbo
Kuzenbo
JaniSaatana
Kuzenbo
Level 122
God Stats
8W - 2L
1,500 SR
Queue Stats
220W - 136L
1,669 Elo+
Party 3
Kukulkan
Kukulkan
Sadxim
Kukulkan
Level 125
God Stats
8W - 2L
2,009 SR
Queue Stats
283W - 192L
1,650 Elo+
Party 3
Apollo
Apollo
its Positivee
Apollo
Level 147
God Stats
9W - 3L
1,581 SR
Queue Stats
397W - 328L
1,611 Elo+
Party 3
Da Ji
Da Ji
karvamuumi
Da Ji
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
383W - 309L
1,584 Elo+
Party 3
Chiron
Chiron
romain91405
Chiron
Level 35
God Stats
13W - 9L
1,670 SR
Queue Stats
236W - 276L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Keran13
Horus
13
0 / 7 / 3
7,994
421
6,489
17,167
13,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Lokii X GL
Hachiman
12
0 / 7 / 1
7,054
371
5,651
13,440
4,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 4 / 0
10,491
552
11,324
13,985
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 2
8,732
460
6,478
14,063
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
ZEUS X GL
Xing Tian
12
1 / 7 / 0
7,132
375
2,621
15,682
7,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JaniSaatana
Kuzenbo
15
6 / 2 / 11
9,634
507
10,310
13,474
12,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Sadxim
Kukulkan
17
6 / 3 / 4
10,981
578
13,601
11,711
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
7 / 3 / 6
11,114
585
15,744
15,995
8,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
15
5 / 1 / 3
9,328
491
3,505
9,088
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
17
5 / 0 / 8
10,824
570
11,765
7,367
2,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
9
Kills
29
29
Deaths
9
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
JaniSaatana
Kuzenbo
6
2
11
5.75
L
Horus
Keran13
Horus
0
7
3
0.21
L
Hachiman
Lokii X GL
Hachiman
0
7
1
0.07
L
7
4
0
1.75
W
Kukulkan
Sadxim
Kukulkan
6
3
4
2.67
L
1
4
2
0.5
L
Xing Tian
ZEUS X GL
Xing Tian
1
7
0
0.14
W
7
3
6
3.33
W
Da Ji
5
1
3
6.5
W
Chiron
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,563
Damage
54,925
74,337
Taken
57,635
36,650
Mitigated
32,266
17,748
Healing
23,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
JaniSaatana
Kuzenbo
10,310
3,227
492
3,526
13,474
12,363
29
5,077
8,100
33,791
0
L
Horus
Keran13
Horus
6,489
3,054
445
4,718
17,167
13,166
0
4,844
12,323
0
36,192
L
Hachiman
Lokii X GL
Hachiman
5,651
3,380
0
1,804
13,440
4,271
0
3,413
10,027
0
45,244
L
11,324
510
0
3,656
13,985
5,112
0
8,155
5,830
61,528
0
W
Kukulkan
Sadxim
Kukulkan
13,601
1,482
0
3,477
11,711
5,000
774
4,063
7,422
78,752
0
L
6,478
1,069
0
4,632
14,063
6,117
0
4,344
9,719
0
54,061
L
Xing Tian
ZEUS X GL
Xing Tian
2,621
352
429
2,064
15,682
7,984
0
3,155
12,527
20,708
0
W
15,744
9,065
0
6,223
15,995
8,207
5,058
1,779
13,516
0
79,581
W
Da Ji
3,505
698
0
3,747
9,088
3,791
202
1,632
7,302
0
37,555
W
Chiron
11,765
3,585
1,821
3,784
7,367
2,905
531
761
6,606
0
68,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
51,881
415
Minions Killed
515
0
Camps Cleared
0
1,636,520
Distance Traveled
1,771,223
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,634
507
34
2
0
354,106
6
L
Horus
7,994
421
73
4
0
301,693
0
L
Hachiman
7,054
371
83
4
0
295,364
4
L
Janus
10,491
552
123
6
0
325,921
3
W
Kukulkan
10,981
578
149
8
0
359,043
5
L
Nemesis
8,732
460
103
5
0
386,617
1
L
Xing Tian
7,132
375
33
2
0
326,925
5
W
Apollo
11,114
585
132
7
0
325,568
2
W
Da Ji
9,328
491
77
4
0
376,773
0
W
Chiron
10,824
570
123
6
0
355,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role