Player Matchup

Anubis
Anubis
Saxopilou
Anubis
Level 108
God Stats
25W - 13L
1,625 SR
Queue Stats
234W - 172L
1,539 Elo+
Party 1
Loki
Loki
Valkhana
Loki
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 277L
1,543 Elo+
Party 1
Achilles
Achilles
WildSunnyCat
Achilles
Level 27
God Stats
3W - 4L
1,524 SR
Queue Stats
74W - 64L
1,438 Elo+
Solo
Team Averages
Level 86
1,550 SR
1,507 Elo+

VS

Team Averages
Level 68
1,516 SR
1,319 Elo+
Bakasura
Bakasura
AceBalbuzard
Bakasura
Level 88
God Stats
2W - 6L
1,351 SR
Queue Stats
66W - 78L
1,429 Elo+
Party 2
Chronos
Chronos
Capt IMO
Chronos
Level 109
God Stats
7W - 7L
1,697 SR
Queue Stats
313W - 359L
1,414 Elo+
Party 2
Ymir
Ymir
Sharkgang3372
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Saxopilou
Anubis
17
14 / 3 / 14
12,836
802
22,029
19,835
10,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
9 / 2 / 14
12,502
781
9,852
10,110
3,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
WildSunnyCat
Achilles
15
8 / 1 / 18
11,930
746
12,636
16,664
14,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AceBalbuzard
Bakasura
14
2 / 6 / 4
11,454
716
8,761
13,692
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
Capt IMO
Chronos
15
4 / 6 / 2
11,372
711
12,872
14,835
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 19 / 2
8,544
534
3,832
25,540
13,983
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
31
Kills
6
6
Deaths
31
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AceBalbuzard
Bakasura
2
6
4
0.67
L
Chronos
Capt IMO
Chronos
4
6
2
0.83
W
Anubis
Saxopilou
Anubis
14
3
14
7
L
0
19
2
0.05
W
Loki
9
2
14
8
W
Achilles
WildSunnyCat
Achilles
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,517
Damage
25,465
46,609
Taken
54,067
28,820
Mitigated
22,857
21,662
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AceBalbuzard
Bakasura
8,761
6,256
0
1,470
13,692
4,396
0
4,117
9,305
0
30,225
L
Chronos
Capt IMO
Chronos
12,872
2,204
0
1,598
14,835
4,478
0
6,811
7,814
51,026
0
W
Anubis
Saxopilou
Anubis
22,029
585
953
11,617
19,835
10,704
737
9,737
9,466
66,555
0
L
3,832
980
0
228
25,540
13,983
0
11,153
13,837
10,110
0
W
Loki
9,852
3,266
0
739
10,110
3,795
1,232
1,653
8,197
0
56,461
W
Achilles
WildSunnyCat
Achilles
12,636
3,717
820
7,533
16,664
14,321
531
5,558
10,156
0
31,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,268
Gold Earned
31,370
184
Minions Killed
135
0
Camps Cleared
0
859,507
Distance Traveled
738,863
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,454
716
50
3
0
287,790
4
L
Chronos
11,372
711
83
5
0
258,085
3
W
Anubis
12,836
802
89
6
0
260,341
2
L
Ymir
8,544
534
2
0
0
192,988
8
W
Loki
12,502
781
67
4
0
313,438
3
W
Achilles
11,930
746
28
2
0
285,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role