Player Matchup

Cu Chulainn
Cu Chulainn
Celt34
Cu Chulainn
Level 52
God Stats
12W - 17L
1,433 SR
Queue Stats
168W - 163L
1,337 Elo+
Solo
Ymir
Ymir
IBB98
Ymir
Level 55
God Stats
27W - 36L
1,434 SR
Queue Stats
476W - 512L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Murermesteren
Sylvanus
Level 145
God Stats
104W - 92L
1,548 SR
Queue Stats
861W - 878L
1,459 Elo+
Solo
Bakasura
Bakasura
Tryyard
Bakasura
Level 58
God Stats
1W - 1L
1,772 SR
Queue Stats
30W - 31L
1,412 Elo+
Solo
Izanami
Izanami
em1491
Izanami
Level 82
God Stats
49W - 28L
1,578 SR
Queue Stats
280W - 291L
1,460 Elo+
Solo
Team Averages
Level 78
1,553 SR
1,428 Elo+

VS

Team Averages
Level 84
1,517 SR
1,418 Elo+
Loki
Loki
Avenger245
Loki
Level 80
God Stats
3W - 1L
1,714 SR
Queue Stats
79W - 106L
1,366 Elo+
Solo
Sol
Sol
Havocwave
Sol
Level 135
God Stats
27W - 11L
1,573 SR
Queue Stats
172W - 193L
1,402 Elo+
Solo
Artio
Artio
PwnagePk69
Artio
Level 57
God Stats
1W - 2L
1,292 SR
Queue Stats
130W - 131L
1,415 Elo+
Solo
Heimdallr
Heimdallr
ceacky3
Heimdallr
Level 69
God Stats
108W - 94L
1,505 SR
Queue Stats
272W - 314L
1,408 Elo+
Solo
Medusa
Medusa
kiIua
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Celt34
Cu Chulainn
15
1 / 7 / 0
8,887
468
9,626
16,495
11,368
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
IBB98
Ymir
13
3 / 8 / 5
9,878
520
6,757
21,400
16,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Murermesteren
Sylvanus
14
4 / 7 / 2
8,966
472
12,807
17,890
9,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
Tryyard
Bakasura
13
0 / 5 / 2
8,179
430
4,371
13,301
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
em1491
Izanami
16
0 / 4 / 1
9,507
500
9,129
13,493
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
10,871
572
10,201
12,178
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 0 / 4
10,574
557
14,288
12,272
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
15
3 / 1 / 13
10,159
535
6,155
16,788
13,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
ceacky3
Heimdallr
17
9 / 2 / 3
10,934
575
14,383
17,744
11,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
kiIua
Medusa
18
7 / 4 / 9
11,275
593
17,363
15,340
5,127
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
8
Kills
31
31
Deaths
9
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Cu Chulainn
Celt34
Cu Chulainn
1
7
0
0.14
W
6
0
4
8
L
Ymir
IBB98
Ymir
3
8
5
0.69
L
Sylvanus
Murermesteren
Sylvanus
4
7
2
0.71
W
Artio
3
1
13
9.5
L
Bakasura
Tryyard
Bakasura
0
5
2
0.2
W
Heimdallr
ceacky3
Heimdallr
9
2
3
5.25
L
Izanami
em1491
Izanami
0
4
1
0.13
W
Medusa
kiIua
Medusa
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,690
Damage
62,390
82,579
Taken
74,322
49,058
Mitigated
39,255
18,052
Healing
33,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,201
2,533
0
5,323
12,178
4,908
968
678
11,442
0
72,937
L
Cu Chulainn
Celt34
Cu Chulainn
9,626
1,603
0
2,855
16,495
11,368
692
1,296
15,199
0
53,952
W
14,288
3,703
0
7,427
12,272
4,432
6,323
1,652
10,576
75,534
0
L
Ymir
IBB98
Ymir
6,757
1,096
0
1,861
21,400
16,799
0
6,803
14,597
20,355
0
L
Sylvanus
Murermesteren
Sylvanus
12,807
5,222
1,831
6,017
17,890
9,618
221
4,601
13,289
51,573
8,506
W
Artio
6,155
1,140
1,955
7,739
16,788
13,720
613
7,099
9,619
24,916
0
L
Bakasura
Tryyard
Bakasura
4,371
2,719
0
1,522
13,301
5,115
0
3,370
9,931
0
44,072
W
Heimdallr
ceacky3
Heimdallr
14,383
7,326
0
6,102
17,744
11,068
3,328
890
16,339
0
54,514
L
Izanami
em1491
Izanami
9,129
5,387
0
3,966
13,493
6,158
591
4,373
9,120
0
89,674
W
Medusa
kiIua
Medusa
17,363
9,173
0
5,034
15,340
5,127
778
8,176
6,744
0
72,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,417
Gold Earned
53,813
467
Minions Killed
477
0
Camps Cleared
0
1,677,202
Distance Traveled
1,808,168
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,871
572
106
6
0
404,153
13
L
Cu Chulainn
8,887
468
101
5
0
402,098
0
W
Sol
10,574
557
113
6
0
354,290
1
L
Ymir
9,878
520
31
2
0
330,918
9
L
Sylvanus
8,966
472
89
5
0
236,063
2
W
Artio
10,159
535
33
2
0
371,806
3
L
Bakasura
8,179
430
93
5
0
380,872
1
W
Heimdallr
10,934
575
107
6
0
367,273
1
L
Izanami
9,507
500
153
8
0
327,251
5
W
Medusa
11,275
593
118
6
0
310,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role