Player Matchup

Loki
Loki
JanJeremy
Loki
Level 49
God Stats
9W - 9L
1,605 SR
Queue Stats
70W - 81L
1,444 Elo+
Party 1
Chaac
Chaac
epinatorx
Chaac
Level 21
God Stats
11W - 20L
1,513 SR
Queue Stats
36W - 51L
1,400 Elo+
Party 1
Cabrakan
Cabrakan
quildempp
Cabrakan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
vistoalreves
Hel
Level 27
God Stats
67W - 57L
1,573 SR
Queue Stats
69W - 64L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
zemesrieksts
Aphrodite
Level 32
God Stats
4W - 15L
1,233 SR
Queue Stats
108W - 143L
1,303 Elo+
Solo
Team Averages
Level 31
1,485 SR
1,422 Elo+

VS

Team Averages
Level 83
1,578 SR
1,512 Elo+
Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
D4rk_L1NK_101111
Cthulhu
Level 152
God Stats
5W - 3L
1,888 SR
Queue Stats
297W - 290L
1,562 Elo+
Party 2
Hachiman
Hachiman
DE4DM4NW4LKING3
Hachiman
Level 63
God Stats
14W - 12L
1,500 SR
Queue Stats
44W - 42L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ITheEnemyI
Tsukuyomi
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
WIFI PREDATOR
Gilgamesh
Level 110
God Stats
2W - 6L
1,500 SR
Queue Stats
64W - 66L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
7 / 3 / 2
10,399
520
11,872
12,699
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
epinatorx
Chaac
12
1 / 3 / 3
7,880
394
5,497
16,672
7,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
quildempp
Cabrakan
15
3 / 2 / 5
9,398
470
10,593
11,545
9,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 2
8,720
436
6,535
17,220
6,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
zemesrieksts
Aphrodite
15
1 / 1 / 7
9,301
465
4,399
10,391
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 5 / 4
11,040
552
10,686
13,415
8,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 1 / 11
9,722
486
12,911
16,247
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
15
4 / 3 / 8
9,223
461
13,806
9,391
3,203
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ITheEnemyI
Tsukuyomi
16
4 / 3 / 3
9,846
492
6,195
15,151
6,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
WIFI PREDATOR
Gilgamesh
14
1 / 3 / 0
8,454
423
2,672
9,683
5,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
14
Kills
15
15
Deaths
15
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
5
4
1.2
W
2
1
11
7.5
W
Hachiman
4
3
8
2.67
W
Tsukuyomi
ITheEnemyI
Tsukuyomi
4
3
3
1.83
L
Loki
7
3
2
2.67
W
Gilgamesh
WIFI PREDATOR
Gilgamesh
1
3
0
0.33
L
Chaac
epinatorx
Chaac
1
3
3
0.83
L
Cabrakan
quildempp
Cabrakan
3
2
5
2.75
L
2
6
2
0.5
L
Aphrodite
zemesrieksts
Aphrodite
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,896
Damage
46,270
68,527
Taken
63,887
33,564
Mitigated
34,727
33,987
Healing
17,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,686
1,256
0
3,554
13,415
8,885
644
1,144
12,181
77,351
0
W
12,911
408
829
2,115
16,247
11,187
0
8,720
7,467
43,279
0
W
Hachiman
13,806
8,903
0
3,728
9,391
3,203
0
4,040
5,289
0
52,579
W
Tsukuyomi
ITheEnemyI
Tsukuyomi
6,195
1,445
0
6,004
15,151
6,044
196
2,753
12,358
0
63,586
L
Loki
11,872
4,881
0
2,752
12,699
5,616
264
4,398
8,301
0
68,124
W
Gilgamesh
WIFI PREDATOR
Gilgamesh
2,672
632
0
1,694
9,683
5,408
510
4,879
4,754
0
34,019
L
Chaac
epinatorx
Chaac
5,497
877
0
5,557
16,672
7,736
65
6,626
10,046
339
28,673
L
Cabrakan
quildempp
Cabrakan
10,593
1,206
326
1,483
11,545
9,700
512
1,675
9,870
41,638
0
L
6,535
932
4,848
8,091
17,220
6,006
1,121
6,540
10,680
69,717
0
L
Aphrodite
zemesrieksts
Aphrodite
4,399
739
5,112
5,818
10,391
4,506
1,043
4,358
6,033
46,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
48,285
439
Minions Killed
441
0
Camps Cleared
0
1,855,949
Distance Traveled
1,800,636
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,040
552
137
7
0
345,087
1
W
Cthulhu
9,722
486
59
3
0
413,513
9
W
Hachiman
9,223
461
71
4
0
338,403
0
W
Tsukuyomi
9,846
492
104
5
0
377,547
0
L
Loki
10,399
520
127
6
0
411,597
1
W
Gilgamesh
8,454
423
70
4
0
326,086
0
L
Chaac
7,880
394
45
2
0
355,107
0
L
Cabrakan
9,398
470
63
3
0
369,597
3
L
Hel
8,720
436
110
6
0
335,247
1
L
Aphrodite
9,301
465
94
5
0
384,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role