Player Matchup

Yemoja
Yemoja
Acidplatypus1
Yemoja
Level 18
God Stats
11W - 15L
1,195 SR
Queue Stats
12W - 22L
1,084 Elo+
Party 1
Tyr
Tyr
FruitShoot747
Tyr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 55L
1,366 Elo+
Party 1
Bellona
Bellona
HiyaImRiah
Bellona
Level 124
God Stats
10W - 10L
1,562 SR
Queue Stats
175W - 186L
1,418 Elo+
Party 1
Apollo
Apollo
RottenUnicorn
Apollo
Level 59
God Stats
2W - 3L
1,715 SR
Queue Stats
132W - 158L
1,402 Elo+
Party 1
Ymir
Ymir
VinyDMD
Ymir
Level 105
God Stats
15W - 12L
1,460 SR
Queue Stats
602W - 642L
1,427 Elo+
Party 1
Team Averages
Level 70
1,487 SR
1,340 Elo+

VS

Team Averages
Level 55
1,390 SR
1,336 Elo+
Chaac
Chaac
Elsorus
Chaac
Level 121
God Stats
12W - 16L
1,593 SR
Queue Stats
195W - 194L
1,499 Elo+
Party 2
Aphrodite
Aphrodite
YTUJH
Aphrodite
Level 16
God Stats
6W - 11L
1,307 SR
Queue Stats
56W - 65L
1,381 Elo+
Party 2
Izanami
Izanami
kamil965
Izanami
Level 39
God Stats
6W - 10L
1,462 SR
Queue Stats
57W - 73L
1,352 Elo+
Solo
Thanatos
Thanatos
karkadook
Thanatos
Level 14
God Stats
5W - 9L
1,256 SR
Queue Stats
63W - 68L
1,190 Elo+
Party 2
Thor
Thor
СексиГибон
Thor
Level 83
God Stats
1W - 4L
1,335 SR
Queue Stats
15W - 28L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
7,876
525
2,238
7,444
3,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 4 / 1
6,739
449
4,812
8,137
6,228
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
HiyaImRiah
Bellona
15
8 / 3 / 4
9,334
622
11,792
11,623
6,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 3 / 4
8,531
569
8,069
9,199
4,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
VinyDMD
Ymir
13
1 / 2 / 5
7,904
527
4,105
7,549
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elsorus
Chaac
13
5 / 1 / 2
8,274
552
12,448
11,481
9,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
YTUJH
Aphrodite
9
0 / 4 / 3
6,449
430
2,357
9,043
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
kamil965
Izanami
8
3 / 4 / 0
6,329
422
4,367
7,014
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
karkadook
Thanatos
11
0 / 3 / 1
6,815
454
1,324
9,127
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 3 / 2
8,002
533
7,889
9,214
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
15
Kills
15
15
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Chaac
Elsorus
Chaac
5
1
2
6
W
1
4
1
0.38
W
Bellona
HiyaImRiah
Bellona
8
3
4
3.33
W
4
3
4
2
W
Ymir
VinyDMD
Ymir
1
2
5
1.75
L
Aphrodite
YTUJH
Aphrodite
0
4
3
0.38
L
Izanami
kamil965
Izanami
3
4
0
0.75
L
Thanatos
karkadook
Thanatos
0
3
1
0.17
L
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,016
Damage
28,385
43,952
Taken
45,879
24,864
Mitigated
22,027
11,151
Healing
20,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,238
924
3,037
782
7,444
3,868
84
574
6,807
15,764
0
L
Chaac
Elsorus
Chaac
12,448
3,525
0
4,093
11,481
9,885
0
1,775
9,706
0
46,305
W
4,812
1,355
0
539
8,137
6,228
0
170
7,667
0
22,429
W
Bellona
HiyaImRiah
Bellona
11,792
7,147
0
2,525
11,623
6,833
452
882
10,681
0
69,046
W
8,069
4,761
0
979
9,199
4,619
0
510
8,599
0
38,028
W
Ymir
VinyDMD
Ymir
4,105
1,597
0
3,289
7,549
3,316
0
221
7,158
49,114
0
L
Aphrodite
YTUJH
Aphrodite
2,357
670
1,172
3,342
9,043
4,116
0
1,795
7,248
15,045
0
L
Izanami
kamil965
Izanami
4,367
2,893
0
1,976
7,014
2,166
0
945
6,069
0
23,472
L
Thanatos
karkadook
Thanatos
1,324
499
0
8,337
9,127
2,584
0
394
8,733
0
39,031
L
7,889
1,785
0
1,539
9,214
3,276
0
1,434
7,780
0
40,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,384
Gold Earned
35,869
373
Minions Killed
309
0
Camps Cleared
0
1,510,160
Distance Traveled
1,335,744
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,876
525
26
2
0
294,526
2
L
Chaac
8,274
552
80
5
0
311,828
0
W
Tyr
6,739
449
44
3
0
299,419
0
W
Bellona
9,334
622
117
8
0
320,808
1
W
Apollo
8,531
569
67
4
0
287,988
5
W
Ymir
7,904
527
119
8
0
307,419
6
L
Aphrodite
6,449
430
24
2
0
267,262
0
L
Izanami
6,329
422
44
3
0
175,785
2
L
Thanatos
6,815
454
72
5
0
301,581
0
L
Thor
8,002
533
89
6
0
279,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role