Player Matchup

Artemis
Artemis
DreamSativa
Artemis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,399 Elo+
Party 3
Fafnir
Fafnir
Preatorian11
Fafnir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
SeorCamlost
Poseidon
Level 30
God Stats
3W - 4L
1,546 SR
Queue Stats
19W - 18L
1,453 Elo+
Party 1
Loki
Loki
V3nomFPS
Loki
Level 12
God Stats
192W - 110L
1,602 SR
Queue Stats
304W - 233L
1,556 Elo+
Solo
Bellona
Bellona
sartyo
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,399 Elo+
Party 3
Team Averages
Level 20
1,530 SR
1,462 Elo+

VS

Team Averages
Level 35
1,783 SR
1,608 Elo+
Chronos
Chronos
GreenUno
Chronos
Level 16
God Stats
7W - 1L
1,771 SR
Queue Stats
9W - 3L
1,796 Elo+
Party 2
Nemesis
Nemesis
HorseManNem
Nemesis
Level 6
God Stats
4W - 0L
1,749 SR
Queue Stats
6W - 0L
1,815 Elo+
Party 2
Scylla
Scylla
JacobReesMogg
Scylla
Level 127
God Stats
4W - 0L
1,985 SR
Queue Stats
53W - 41L
1,513 Elo+
Party 2
Ares
Ares
Vraxx4
Ares
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 34L
1,471 Elo+
Solo
Neith
Neith
Максос58
Neith
Level 13
God Stats
7W - 10L
1,909 SR
Queue Stats
26W - 27L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DreamSativa
Artemis
11
0 / 7 / 3
6,537
467
3,006
9,385
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
11
3 / 4 / 5
7,856
561
6,663
10,377
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
SeorCamlost
Poseidon
10
4 / 9 / 2
6,590
471
4,939
11,129
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
12
3 / 5 / 3
7,635
545
7,233
10,845
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
sartyo
Bellona
11
4 / 5 / 3
6,707
479
5,221
9,889
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GreenUno
Chronos
16
8 / 2 / 4
9,472
677
9,012
8,909
4,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Nemesis
HorseManNem
Nemesis
17
11 / 1 / 8
10,128
723
12,168
10,709
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 2 / 3
8,792
628
8,773
6,773
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Vraxx4
Ares
11
1 / 4 / 4
7,399
529
2,543
7,074
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 5 / 4
7,892
564
8,675
9,165
3,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
14
Kills
30
30
Deaths
14
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
DreamSativa
Artemis
0
7
3
0.21
W
Chronos
GreenUno
Chronos
8
2
4
5
W
Nemesis
HorseManNem
Nemesis
11
1
8
15
W
7
2
3
4.25
L
Fafnir
3
4
5
1.38
L
Poseidon
SeorCamlost
Poseidon
4
9
2
0.56
L
Loki
3
5
3
0.9
W
Ares
Vraxx4
Ares
1
4
4
0.75
L
Bellona
sartyo
Bellona
4
5
3
1.1
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,062
Damage
41,171
51,625
Taken
42,630
25,856
Mitigated
18,774
9,412
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DreamSativa
Artemis
3,006
1,389
0
410
9,385
3,096
0
2,820
6,565
0
26,657
W
Chronos
GreenUno
Chronos
9,012
2,344
0
1,428
8,909
4,108
4,314
2,207
6,622
55,785
0
W
Nemesis
HorseManNem
Nemesis
12,168
7,188
0
1,148
10,709
5,007
969
1,425
9,215
0
67,223
W
8,773
963
0
1,884
6,773
2,231
435
2,500
4,143
39,511
0
L
Fafnir
6,663
2,275
0
1,876
10,377
9,736
0
5,224
5,037
18,856
0
L
Poseidon
SeorCamlost
Poseidon
4,939
1,177
294
2,380
11,129
3,241
0
5,295
5,630
24,048
0
L
Loki
7,233
1,653
0
2,428
10,845
3,657
0
2,730
7,998
0
48,040
W
Ares
Vraxx4
Ares
2,543
161
0
636
7,074
4,360
615
2,520
4,474
10,199
0
L
Bellona
sartyo
Bellona
5,221
1,679
0
2,024
9,889
6,126
0
3,782
6,067
0
17,992
W
8,675
4,743
0
2,544
9,165
3,068
2,484
2,503
6,574
0
44,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,325
Gold Earned
43,683
267
Minions Killed
397
0
Camps Cleared
0
1,251,880
Distance Traveled
1,391,930
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,537
467
61
4
0
205,611
1
W
Chronos
9,472
677
96
7
0
270,721
2
W
Nemesis
10,128
723
124
9
0
326,893
6
W
Scylla
8,792
628
77
6
0
270,100
4
L
Fafnir
7,856
561
35
3
0
245,012
1
L
Poseidon
6,590
471
47
3
0
231,454
2
L
Loki
7,635
545
99
7
0
282,732
0
W
Ares
7,399
529
18
1
0
288,840
4
L
Bellona
6,707
479
25
2
0
287,071
0
W
Neith
7,892
564
82
6
0
235,376
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role