Player Matchup

Anhur
Anhur
BestWithBots
Anhur
Level 17
God Stats
15W - 9L
2,017 SR
Queue Stats
118W - 87L
1,553 Elo+
Solo
Zeus
Zeus
CSxPS
Zeus
Level 28
God Stats
21W - 22L
1,484 SR
Queue Stats
32W - 30L
1,517 Elo+
Solo
Ganesha
Ganesha
GorilaFury
Ganesha
Level 29
God Stats
6W - 3L
1,327 SR
Queue Stats
183W - 215L
1,520 Elo+
Solo
Da Ji
Da Ji
Troggoth1
Da Ji
Level 17
God Stats
2W - 0L
1,708 SR
Queue Stats
101W - 72L
1,635 Elo+
Solo
Merlin
Merlin
Zagreo55
Merlin
Level 27
God Stats
45W - 50L
1,407 SR
Queue Stats
129W - 119L
1,394 Elo+
Solo
Team Averages
Level 24
1,588 SR
1,524 Elo+

VS

Team Averages
Level 21
1,468 SR
1,595 Elo+
Artemis
Artemis
Bronning12
Artemis
Level 22
God Stats
141W - 140L
1,573 SR
Queue Stats
158W - 168L
1,524 Elo+
Solo
He Bo
He Bo
ForTheWatch45
He Bo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
JtotheB
Cthulhu
Level 63
God Stats
4W - 8L
1,356 SR
Queue Stats
23W - 33L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
Lillllyth
Danzaburou
Level 7
God Stats
3W - 6L
1,413 SR
Queue Stats
7W - 21L
1,499 Elo+
Solo
Fenrir
Fenrir
Steelbain
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
29 / 2 / 8
15,740
1,431
31,376
16,962
7,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
CSxPS
Zeus
19
6 / 2 / 21
11,637
1,058
14,386
8,812
3,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ganesha
GorilaFury
Ganesha
20
0 / 2 / 42
12,115
1,101
12,076
12,035
13,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Da Ji
Troggoth1
Da Ji
19
8 / 2 / 24
13,111
1,192
14,675
12,858
9,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Zagreo55
Merlin
19
8 / 3 / 21
12,164
1,106
15,574
8,210
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bronning12
Artemis
17
4 / 10 / 4
11,254
1,023
13,686
18,456
5,043
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 11 / 6
10,218
929
5,905
14,032
3,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
JtotheB
Cthulhu
17
2 / 10 / 8
10,705
973
15,464
25,725
16,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Lillllyth
Danzaburou
16
0 / 8 / 5
9,448
859
6,848
14,287
4,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Steelbain
Fenrir
18
3 / 12 / 8
10,971
997
11,946
22,952
8,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
42
51
Kills
11
11
Deaths
51
116
Assists
31
Player
Kills
Deaths
Assists
KDA
W
29
2
8
16.5
L
Artemis
Bronning12
Artemis
4
10
4
0.6
W
Zeus
CSxPS
Zeus
6
2
21
8.25
L
2
11
6
0.45
W
Ganesha
GorilaFury
Ganesha
0
2
42
10.5
L
Cthulhu
JtotheB
Cthulhu
2
10
8
0.6
L
Danzaburou
Lillllyth
Danzaburou
0
8
5
0.31
L
Fenrir
Steelbain
Fenrir
3
12
8
0.58
W
Da Ji
Troggoth1
Da Ji
8
2
24
10
W
Merlin
Zagreo55
Merlin
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,087
Damage
53,849
58,877
Taken
95,452
37,493
Mitigated
38,044
16,147
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,376
26,088
0
10,845
16,962
7,221
0
7,050
9,912
0
44,824
L
Artemis
Bronning12
Artemis
13,686
7,381
0
0
18,456
5,043
0
6,606
11,850
0
41,735
W
Zeus
CSxPS
Zeus
14,386
1,674
0
769
8,812
3,541
0
4,234
4,578
31,606
0
L
5,905
1,112
0
0
14,032
3,854
0
4,643
9,389
14,384
0
W
Ganesha
GorilaFury
Ganesha
12,076
852
1,412
686
12,035
13,328
0
4,056
7,979
30,356
0
L
Cthulhu
JtotheB
Cthulhu
15,464
1,145
1,481
411
25,725
16,879
0
14,235
11,490
52,362
0
L
Danzaburou
Lillllyth
Danzaburou
6,848
1,906
0
540
14,287
4,138
0
5,923
8,364
0
24,362
L
Fenrir
Steelbain
Fenrir
11,946
1,791
681
3,290
22,952
8,130
0
10,629
12,323
0
21,362
W
Da Ji
Troggoth1
Da Ji
14,675
4,379
0
1,659
12,858
9,991
0
3,670
8,713
0
24,034
W
Merlin
Zagreo55
Merlin
15,574
1,607
0
776
8,210
3,412
0
2,359
5,851
38,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,767
Gold Earned
52,596
201
Minions Killed
199
5
Camps Cleared
8
881,649
Distance Traveled
798,970
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,740
1,431
40
4
0
121,938
0
L
Artemis
11,254
1,023
49
4
1
146,649
0
W
Zeus
11,637
1,058
57
5
1
173,475
1
L
He Bo
10,218
929
17
2
3
130,993
0
W
Ganesha
12,115
1,101
7
1
0
195,449
1
L
Cthulhu
10,705
973
70
6
2
205,188
1
L
Danzaburou
9,448
859
49
4
0
147,980
0
L
Fenrir
10,971
997
14
1
2
168,160
0
W
Da Ji
13,111
1,192
23
2
3
205,029
1
W
Merlin
12,164
1,106
74
7
1
185,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role