Player Matchup

Fenrir
Fenrir
Dani9CBCV
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 179L
1,465 Elo+
Party 1
Tiamat
Tiamat
Kami_CalciumTTV
Tiamat
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,518 Elo+
Solo
Agni
Agni
SEEK_POOP
Agni
Level 27
God Stats
4W - 4L
1,454 SR
Queue Stats
161W - 192L
1,391 Elo+
Solo
Medusa
Medusa
geo30200
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,335 Elo+
Solo
Ymir
Ymir
jaimej13
Ymir
Level 26
God Stats
4W - 6L
1,476 SR
Queue Stats
144W - 140L
1,485 Elo+
Party 1
Team Averages
Level 20
1,486 SR
1,439 Elo+

VS

Team Averages
Level 21
1,515 SR
1,479 Elo+
Cupid
Cupid
Crafty_Piker
Cupid
Level 28
God Stats
3W - 5L
1,391 SR
Queue Stats
51W - 52L
1,420 Elo+
Solo
Apollo
Apollo
Paulieboii2642
Apollo
Level 19
God Stats
24W - 25L
1,485 SR
Queue Stats
98W - 111L
1,383 Elo+
Solo
Ah Puch
Ah Puch
Tempest__Titan
Ah Puch
Level 25
God Stats
4W - 0L
1,850 SR
Queue Stats
103W - 98L
1,632 Elo+
Solo
Fenrir
Fenrir
allesdreck666
Fenrir
Level 26
God Stats
60W - 69L
1,350 SR
Queue Stats
158W - 179L
1,346 Elo+
Solo
Bellona
Bellona
grumpyminer
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 90L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dani9CBCV
Fenrir
11
3 / 6 / 1
6,686
557
4,994
11,229
3,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 4 / 0
4,781
398
449
6,216
2,214
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
10
0 / 6 / 2
5,643
470
2,199
8,966
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
geo30200
Medusa
8
0 / 5 / 4
5,572
464
5,972
5,755
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
9
3 / 3 / 1
6,530
544
2,234
10,279
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 6
6,254
521
5,009
6,649
1,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 6
6,602
550
5,267
4,835
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
9 / 2 / 1
8,521
710
11,282
8,312
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 1
6,918
577
3,064
8,735
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
grumpyminer
Bellona
13
6 / 0 / 0
7,726
644
5,217
7,148
4,606
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
24
24
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Fenrir
Dani9CBCV
Fenrir
3
6
1
0.58
L
0
4
0
0
W
3
0
6
6
L
Agni
0
6
2
0.17
W
9
2
1
4.75
W
3
1
1
3.5
L
Medusa
geo30200
Medusa
0
5
4
0.4
W
Bellona
grumpyminer
Bellona
6
0
0
6
L
Ymir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,848
Damage
29,839
42,445
Taken
35,679
15,686
Mitigated
13,547
5,920
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,009
2,716
317
1,890
6,649
1,812
503
1,013
5,636
0
18,390
L
Fenrir
Dani9CBCV
Fenrir
4,994
2,004
0
2,450
11,229
3,853
0
3,200
8,029
0
29,568
L
449
239
0
920
6,216
2,214
0
1,519
4,697
12,559
0
W
5,267
2,702
0
2,494
4,835
1,361
583
830
4,005
0
29,174
L
Agni
2,199
123
20
1,339
8,966
2,897
528
5,317
3,649
22,329
0
W
11,282
358
0
4,349
8,312
2,781
1,459
1,982
6,330
58,318
0
W
3,064
471
0
3,694
8,735
2,987
0
581
8,154
0
38,545
L
Medusa
geo30200
Medusa
5,972
3,055
0
0
5,755
1,535
0
624
5,131
0
23,171
W
Bellona
grumpyminer
Bellona
5,217
2,199
0
1,944
7,148
4,606
0
476
6,672
0
40,806
L
Ymir
2,234
364
0
1,191
10,279
5,187
0
622
9,657
20,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,212
Gold Earned
36,021
201
Minions Killed
367
0
Camps Cleared
0
1,011,887
Distance Traveled
1,144,822
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,254
521
44
4
0
227,733
0
L
Fenrir
6,686
557
56
5
0
236,772
0
L
Tiamat
4,781
398
26
2
0
168,460
1
W
Apollo
6,602
550
47
4
0
243,807
2
L
Agni
5,643
470
51
4
0
206,040
0
W
Ah Puch
8,521
710
99
8
0
230,813
1
W
Fenrir
6,918
577
81
7
0
241,745
1
L
Medusa
5,572
464
42
4
0
191,583
2
W
Bellona
7,726
644
96
8
0
200,724
4
L
Ymir
6,530
544
26
2
0
209,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role