Player Matchup

Guan Yu
Guan Yu
Grevok
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,433 Elo+
Party 1
Ares
Ares
Mythic_Saiyan
Ares
Level 69
God Stats
14W - 7L
1,697 SR
Queue Stats
98W - 111L
1,475 Elo+
Party 1
Thor
Thor
SalamanderV
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,620 Elo+
Solo
Ra
Ra
THEHAPPYHORSE
Ra
Level 24
God Stats
0W - 4L
1,303 SR
Queue Stats
155W - 106L
1,666 Elo+
Solo
Neith
Neith
XcrystalkaX
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,477 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,534 Elo+

VS

Team Averages
Level 19
1,639 SR
1,518 Elo+
Ra
Ra
IbukyBallad
Ra
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 32L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JasonWorld
Cernunnos
Level 6
God Stats
17W - 14L
1,768 SR
Queue Stats
82W - 79L
1,630 Elo+
Solo
Arachne
Arachne
LazyBearr
Arachne
Level 28
God Stats
5W - 1L
1,878 SR
Queue Stats
319W - 287L
1,513 Elo+
Solo
Bellona
Bellona
Quslia
Bellona
Level 14
God Stats
8W - 10L
1,547 SR
Queue Stats
91W - 117L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Thoonski
Kukulkan
Level 24
God Stats
8W - 8L
1,503 SR
Queue Stats
55W - 65L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Grevok
Guan Yu
13
3 / 5 / 1
7,629
477
5,401
11,602
11,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 6 / 4
6,181
386
3,731
13,553
7,633
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
11 / 4 / 2
9,092
568
11,571
15,122
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 7
8,762
548
8,591
7,869
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 7 / 2
6,970
436
6,479
9,620
3,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
8,853
553
11,940
10,871
5,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
JasonWorld
Cernunnos
15
7 / 1 / 1
9,010
563
6,960
11,772
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
LazyBearr
Arachne
14
6 / 7 / 4
8,543
534
8,335
12,021
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Quslia
Bellona
14
3 / 3 / 4
8,870
554
7,269
9,300
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Thoonski
Kukulkan
13
6 / 7 / 3
8,580
536
8,451
9,404
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
19
Kills
25
25
Deaths
20
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Grevok
Guan Yu
3
5
1
0.7
W
3
2
9
3.75
W
Cernunnos
JasonWorld
Cernunnos
7
1
1
7.5
W
Arachne
LazyBearr
Arachne
6
7
4
1.14
L
0
6
4
0.33
W
Bellona
Quslia
Bellona
3
3
4
1.67
L
11
4
2
3
L
4
3
7
2.5
W
Kukulkan
Thoonski
Kukulkan
6
7
3
1.07
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,773
Damage
42,955
57,766
Taken
53,368
34,498
Mitigated
25,400
14,781
Healing
19,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Grevok
Guan Yu
5,401
1,688
312
2,711
11,602
11,969
0
1,939
9,595
0
38,122
W
11,940
1,357
1,595
5,920
10,871
5,850
0
4,726
6,145
53,975
0
W
Cernunnos
JasonWorld
Cernunnos
6,960
3,976
159
6,256
11,772
4,487
1,542
1,707
10,065
0
55,125
W
Arachne
LazyBearr
Arachne
8,335
6,100
0
1,736
12,021
5,385
1,336
3,170
8,821
0
47,403
L
3,731
124
289
2,320
13,553
7,633
0
4,738
8,715
19,894
0
W
Bellona
Quslia
Bellona
7,269
3,543
40
2,280
9,300
5,990
1,371
204
8,466
0
44,878
L
11,571
2,589
0
3,706
15,122
6,437
0
5,930
9,124
0
41,356
L
8,591
290
1,019
2,800
7,869
5,346
0
4,397
3,280
70,121
0
W
Kukulkan
Thoonski
Kukulkan
8,451
1,379
183
1,201
9,404
3,688
362
2,515
6,889
39,641
0
L
6,479
3,051
0
1,624
9,620
3,113
451
2,879
6,661
0
25,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
43,856
360
Minions Killed
426
0
Camps Cleared
0
1,421,098
Distance Traveled
1,363,103
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,629
477
86
5
0
286,612
0
W
Ra
8,853
553
86
5
0
307,538
1
W
Cernunnos
9,010
563
87
5
0
229,625
2
W
Arachne
8,543
534
83
5
0
301,367
2
L
Ares
6,181
386
21
1
0
287,187
5
W
Bellona
8,870
554
101
6
0
281,734
7
L
Thor
9,092
568
81
5
0
274,773
3
L
Ra
8,762
548
126
8
0
305,191
3
W
Kukulkan
8,580
536
69
4
0
242,839
0
L
Neith
6,970
436
46
3
0
267,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role