Player Matchup

Da Ji
Da Ji
AliceXKazuto
Da Ji
Level 29
God Stats
9W - 5L
1,675 SR
Queue Stats
360W - 341L
1,566 Elo+
Solo
Artemis
Artemis
CJK_44x
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,781 Elo+
Party 1
Anubis
Anubis
MSCStrikers6
Anubis
Level 124
God Stats
4W - 1L
1,208 SR
Queue Stats
165W - 166L
1,540 Elo+
Party 1
Ne Zha
Ne Zha
Muh Mannwich
Ne Zha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,584 Elo+
Solo
Ymir
Ymir
RASM19
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 128L
1,686 Elo+
Solo
Team Averages
Level 33
1,477 SR
1,632 Elo+

VS

Team Averages
Level 18
1,560 SR
1,574 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BoboFett4282
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,673 Elo+
Party 2
Eset
Eset
EmoKatboy
Eset
Level 28
God Stats
3W - 1L
1,802 SR
Queue Stats
144W - 121L
1,588 Elo+
Party 2
Camazotz
Camazotz
becnowaAHbN6442
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,702 Elo+
Solo
Ymir
Ymir
kuyy_uwu
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
4,669
467
1,670
4,249
1,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
CJK_44x
Artemis
10
1 / 0 / 3
5,542
554
2,721
3,158
1,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
5 / 0 / 1
6,443
644
6,405
3,012
1,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
9
2 / 0 / 2
5,584
558
1,506
4,060
1,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
RASM19
Ymir
12
5 / 0 / 0
6,884
688
6,233
6,768
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 3 / 0
4,295
430
1,705
5,711
817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
BoboFett4282
Gilgamesh
8
1 / 4 / 0
4,799
480
4,121
8,531
3,802
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
7
0 / 3 / 0
4,480
448
2,326
4,345
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
3
0 / 3 / 0
3,613
361
350
3,278
481
Ymir
5
0 / 3 / 0
4,013
401
893
5,657
1,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
14
Kills
1
1
Deaths
16
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
0
0
W
1
1
2
2
L
Gilgamesh
BoboFett4282
Gilgamesh
1
4
0
0.25
W
Artemis
CJK_44x
Artemis
1
0
3
2.5
L
Eset
0
3
0
0
W
Anubis
5
0
1
5.5
W
Ne Zha
2
0
2
3
W
Ymir
RASM19
Ymir
5
0
0
5
L
Camazotz
0
3
0
0
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,535
Damage
9,395
21,247
Taken
27,522
8,699
Mitigated
7,278
9,158
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,705
854
0
460
5,711
817
0
1,353
4,274
0
18,753
W
1,670
800
0
867
4,249
1,056
0
0
4,249
0
18,901
L
Gilgamesh
BoboFett4282
Gilgamesh
4,121
1,161
0
2,794
8,531
3,802
0
4,819
3,268
0
21,011
W
Artemis
CJK_44x
Artemis
2,721
1,720
0
1,405
3,158
1,042
744
483
2,675
0
27,528
L
Eset
2,326
265
152
845
4,345
858
0
2,949
1,336
18,103
0
W
Anubis
6,405
585
0
1,806
3,012
1,393
1,039
1,325
1,425
39,937
0
W
Ne Zha
1,506
396
0
1,484
4,060
1,255
0
672
3,360
0
18,344
W
Ymir
RASM19
Ymir
6,233
1,919
0
3,596
6,768
3,953
108
369
6,319
36,034
0
L
Camazotz
350
146
0
277
3,278
481
0
452
2,826
0
2,489
L
Ymir
893
310
0
1,254
5,657
1,320
0
2,561
3,096
2,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
21,200
300
Minions Killed
127
0
Camps Cleared
0
814,808
Distance Traveled
841,851
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,295
430
35
4
0
180,866
3
W
Da Ji
4,669
467
39
4
0
109,083
0
L
Gilgamesh
4,799
480
45
5
0
168,524
1
W
Artemis
5,542
554
56
6
0
165,726
4
L
Eset
4,480
448
40
4
0
163,690
3
W
Anubis
6,443
644
83
8
0
162,507
3
W
Ne Zha
5,584
558
39
4
0
200,787
5
W
Ymir
6,884
688
83
8
0
176,705
2
L
Camazotz
3,613
361
3
0
0
164,449
0
L
Ymir
4,013
401
4
0
0
164,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role