Player Matchup

Olorun
Olorun
AT_Aqua-
Olorun
Level 5
God Stats
1W - 2L
1,460 SR
Queue Stats
1W - 9L
1,093 Elo+
Solo
Tiamat
Tiamat
AzuraFury
Tiamat
Level 16
God Stats
2W - 4L
1,415 SR
Queue Stats
10W - 14L
1,389 Elo+
Party 1
Ao Kuang
Ao Kuang
ReidosUrubus
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 57L
1,609 Elo+
Party 1
Chaac
Chaac
XamaNaTaca
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,099 Elo+
Solo
Jing Wei
Jing Wei
ludwigneidl95
Jing Wei
Level 21
God Stats
1W - 1L
1,264 SR
Queue Stats
12W - 9L
1,538 Elo+
Solo
Team Averages
Level 15
1,428 SR
1,345 Elo+

VS

Team Averages
Level 18
1,482 SR
1,451 Elo+
Neith
Neith
Astroide
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BoureL96
Gilgamesh
Level 29
God Stats
13W - 11L
1,386 SR
Queue Stats
486W - 452L
1,498 Elo+
Solo
Arachne
Arachne
Carlammc
Arachne
Level 26
God Stats
2W - 1L
1,534 SR
Queue Stats
4W - 5L
1,393 Elo+
Solo
Persephone
Persephone
ElianGustavo
Persephone
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
Xx7KNG-KAUANxX
Hades
Level 17
God Stats
3W - 5L
1,490 SR
Queue Stats
10W - 20L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AT_Aqua-
Olorun
6
0 / 7 / 1
6,091
381
3,270
7,160
2,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
AzuraFury
Tiamat
10
1 / 7 / 2
6,614
413
3,574
11,960
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ReidosUrubus
Ao Kuang
15
12 / 4 / 0
9,719
607
12,182
15,097
6,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
13
0 / 6 / 3
7,453
466
4,907
13,272
11,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
ludwigneidl95
Jing Wei
10
1 / 9 / 4
6,893
431
5,063
15,083
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Astroide
Neith
13
1 / 3 / 9
8,226
514
5,466
7,524
2,529
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
BoureL96
Gilgamesh
15
14 / 2 / 3
10,134
633
15,882
12,701
8,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Carlammc
Arachne
15
7 / 3 / 5
9,202
575
10,506
12,847
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
ElianGustavo
Persephone
16
10 / 3 / 2
10,530
658
15,723
7,523
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 0
7,150
447
2,648
10,364
3,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
14
Kills
33
33
Deaths
14
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
AT_Aqua-
Olorun
0
7
1
0.07
W
Neith
Astroide
Neith
1
3
9
1.83
L
Tiamat
AzuraFury
Tiamat
1
7
2
0.29
W
Gilgamesh
BoureL96
Gilgamesh
14
2
3
7.75
W
Arachne
Carlammc
Arachne
7
3
5
3.17
W
Persephone
ElianGustavo
Persephone
10
3
2
3.67
L
Ao Kuang
ReidosUrubus
Ao Kuang
12
4
0
3
L
Chaac
0
6
3
0.25
W
1
3
0
0.33
L
Jing Wei
ludwigneidl95
Jing Wei
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,996
Damage
50,225
62,572
Taken
50,959
29,904
Mitigated
23,924
13,094
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AT_Aqua-
Olorun
3,270
1,376
199
424
7,160
2,039
0
1,923
5,237
9,932
0
W
Neith
Astroide
Neith
5,466
3,007
0
1,678
7,524
2,529
986
3,602
3,892
0
34,736
L
Tiamat
AzuraFury
Tiamat
3,574
373
0
2,278
11,960
5,929
144
7,085
4,875
23,555
0
W
Gilgamesh
BoureL96
Gilgamesh
15,882
6,080
0
3,342
12,701
8,910
1,776
5,495
6,721
0
46,501
W
Arachne
Carlammc
Arachne
10,506
7,523
0
4,632
12,847
6,158
172
3,378
9,283
0
63,325
W
Persephone
ElianGustavo
Persephone
15,723
726
0
1,967
7,523
2,709
875
3,846
3,442
73,990
0
L
Ao Kuang
ReidosUrubus
Ao Kuang
12,182
3,949
0
5,113
15,097
6,196
0
4,772
10,325
51,509
0
L
Chaac
4,907
868
0
2,644
13,272
11,302
0
1,028
12,244
0
32,253
W
2,648
423
246
3,786
10,364
3,618
228
2,301
8,026
47,649
0
L
Jing Wei
ludwigneidl95
Jing Wei
5,063
3,012
0
2,436
15,083
4,438
754
3,563
11,520
0
32,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
45,242
288
Minions Killed
440
0
Camps Cleared
0
1,344,764
Distance Traveled
1,494,540
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,091
381
6
0
0
168,233
2
W
Neith
8,226
514
68
4
0
277,604
3
L
Tiamat
6,614
413
51
3
0
250,459
1
W
Gilgamesh
10,134
633
78
5
0
343,480
0
W
Arachne
9,202
575
96
6
0
330,277
5
W
Persephone
10,530
658
123
8
0
306,810
2
L
Ao Kuang
9,719
607
91
6
0
313,984
1
L
Chaac
7,453
466
82
5
0
314,314
0
W
Hades
7,150
447
75
5
0
236,369
1
L
Jing Wei
6,893
431
58
4
0
297,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role