Player Matchup

Izanami
Izanami
AlibabaSama
Izanami
Level 81
God Stats
12W - 2L
1,654 SR
Queue Stats
375W - 393L
1,467 Elo+
Solo
Hades
Hades
BurgMan1911
Hades
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 21L
1,170 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dezca18
Tsukuyomi
Level 27
God Stats
2W - 1L
1,509 SR
Queue Stats
47W - 45L
1,417 Elo+
Solo
Nox
Nox
Reisu-096
Nox
Level 124
God Stats
2W - 3L
1,265 SR
Queue Stats
124W - 113L
1,448 Elo+
Solo
Nu Wa
Nu Wa
xX El Dengue Xx
Nu Wa
Level 118
God Stats
6W - 2L
1,831 SR
Queue Stats
183W - 186L
1,417 Elo+
Solo
Team Averages
Level 75
1,552 SR
1,384 Elo+

VS

Team Averages
Level 95
1,467 SR
1,430 Elo+
Merlin
Merlin
AlphaCenturion0
Merlin
Level 17
God Stats
0W - 1L
1,453 SR
Queue Stats
5W - 8L
1,475 Elo+
Party 1
Vamana
Vamana
ButteryBunny
Vamana
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 94L
1,258 Elo+
Solo
Sol
Sol
COI iKING
Sol
Level 129
God Stats
3W - 9L
1,379 SR
Queue Stats
427W - 426L
1,462 Elo+
Party 1
Hades
Hades
LADYofDARKNE55
Hades
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
356W - 376L
1,453 Elo+
Solo
He Bo
He Bo
SeamanLoLoko
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlibabaSama
Izanami
19
12 / 2 / 13
11,379
948
12,394
9,398
4,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 6 / 17
10,615
885
12,975
15,271
9,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Dezca18
Tsukuyomi
16
6 / 3 / 20
9,913
826
17,765
11,827
5,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 2 / 17
10,198
850
8,701
8,260
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 28
9,984
832
15,965
9,197
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
8,422
702
8,108
13,348
4,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
16
3 / 5 / 11
9,297
775
8,890
15,988
14,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
2 / 7 / 8
8,434
703
9,459
14,095
3,734
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 10 / 5
9,886
824
10,044
18,851
10,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 7 / 6
9,412
784
7,115
11,761
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
51
36
Kills
16
16
Deaths
37
95
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlibabaSama
Izanami
12
2
13
9.25
L
2
8
5
0.56
W
9
6
17
2.92
L
Vamana
3
5
11
1.7
L
2
7
8
0.86
W
Tsukuyomi
Dezca18
Tsukuyomi
6
3
20
5.33
L
5
10
5
0.75
W
6
2
17
7.25
L
4
7
6
1
W
3
3
28
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,800
Damage
43,616
53,953
Taken
74,043
26,655
Mitigated
37,603
21,949
Healing
23,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlibabaSama
Izanami
12,394
8,598
1,085
3,271
9,398
4,016
2,635
6,845
2,553
0
34,345
L
8,108
67
925
871
13,348
4,755
0
5,547
7,801
21,905
0
W
12,975
404
1,633
4,092
15,271
9,679
140
10,278
4,993
19,847
0
L
Vamana
8,890
3,328
1,736
5,694
15,988
14,414
0
7,482
8,506
0
14,817
L
9,459
2,402
581
3,517
14,095
3,734
393
7,422
6,673
23,751
0
W
Tsukuyomi
Dezca18
Tsukuyomi
17,765
2,993
1,680
2,854
11,827
5,445
0
7,429
4,398
0
27,161
L
10,044
675
1,001
3,189
18,851
10,717
0
10,229
8,622
25,791
0
W
8,701
187
809
1,978
8,260
3,791
411
5,234
3,026
16,770
0
L
7,115
183
3,435
2,231
11,761
3,983
0
6,961
4,800
23,883
0
W
15,965
3,275
2,502
2,045
9,197
3,724
2,183
4,940
4,257
26,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,089
Gold Earned
45,451
132
Minions Killed
139
0
Camps Cleared
0
1,111,912
Distance Traveled
977,215
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,379
948
48
4
0
197,978
0
L
Merlin
8,422
702
19
2
0
180,550
0
W
Hades
10,615
885
21
2
0
206,379
1
L
Vamana
9,297
775
18
2
0
257,503
0
L
Sol
8,434
703
27
2
0
184,269
0
W
Tsukuyomi
9,913
826
11
1
0
271,352
0
L
Hades
9,886
824
33
3
0
184,397
1
W
Nox
10,198
850
34
3
0
232,848
0
L
He Bo
9,412
784
42
4
0
170,496
2
W
Nu Wa
9,984
832
18
2
0
203,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role