Player Matchup

Loki
Loki
CrustyToeJam3000
Loki
Level 17
God Stats
1W - 1L
1,312 SR
Queue Stats
16W - 21L
1,305 Elo+
Solo
Yemoja
Yemoja
Elselot
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,367 Elo+
Solo
Scylla
Scylla
Helix_InFusion
Scylla
Level 28
God Stats
2W - 1L
1,762 SR
Queue Stats
59W - 58L
1,325 Elo+
Solo
Erlang Shen
Erlang Shen
KeksDose330
Erlang Shen
Level 27
God Stats
8W - 4L
1,759 SR
Queue Stats
85W - 79L
1,557 Elo+
Solo
Chiron
Chiron
SAT602
Chiron
Level 17
God Stats
8W - 7L
1,588 SR
Queue Stats
55W - 48L
1,563 Elo+
Solo
Team Averages
Level 18
1,584 SR
1,423 Elo+

VS

Team Averages
Level 21
1,499 SR
1,478 Elo+
Kumbhakarna
Kumbhakarna
OneTopiicZ
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,631 Elo+
Solo
Hou Yi
Hou Yi
SkrilleX_BP
Hou Yi
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 44L
1,503 Elo+
Solo
Anhur
Anhur
mailmams93
Anhur
Level 7
God Stats
6W - 10L
1,500 SR
Queue Stats
87W - 97L
1,427 Elo+
Solo
Mercury
Mercury
trigo-impar4
Mercury
Level 19
God Stats
1W - 5L
1,336 SR
Queue Stats
49W - 38L
1,560 Elo+
Solo
Merlin
Merlin
wba_lee
Merlin
Level 26
God Stats
11W - 10L
1,661 SR
Queue Stats
99W - 132L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,950
550
1,214
4,070
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Elselot
Yemoja
8
1 / 2 / 3
5,415
602
3,108
4,304
2,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 1 / 2
5,850
650
4,296
4,096
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
KeksDose330
Erlang Shen
12
5 / 0 / 0
6,784
754
3,611
4,482
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
SAT602
Chiron
9
3 / 1 / 1
5,524
614
3,730
5,125
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
OneTopiicZ
Kumbhakarna
6
1 / 5 / 2
4,306
478
2,357
6,173
1,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
9
3 / 1 / 0
5,084
565
3,906
5,515
1,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
6
0 / 4 / 0
3,760
418
521
3,257
754
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
trigo-impar4
Mercury
9
0 / 1 / 1
4,953
550
1,491
5,960
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
wba_lee
Merlin
7
0 / 3 / 1
4,284
476
1,821
3,606
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
14
Kills
4
4
Deaths
14
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Yemoja
Elselot
Yemoja
1
2
3
1.25
W
3
1
2
4
W
Erlang Shen
KeksDose330
Erlang Shen
5
0
0
5
L
Kumbhakarna
OneTopiicZ
Kumbhakarna
1
5
2
0.4
W
Chiron
SAT602
Chiron
3
1
1
3.5
L
Hou Yi
3
1
0
3
L
Anhur
0
4
0
0
L
Mercury
trigo-impar4
Mercury
0
1
1
0.5
L
Merlin
wba_lee
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,959
Damage
10,096
22,077
Taken
24,511
6,989
Mitigated
7,002
8,807
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,214
265
135
1,672
4,070
969
0
631
3,349
0
15,930
W
Yemoja
Elselot
Yemoja
3,108
795
272
610
4,304
2,027
0
1,130
3,174
11,788
0
W
4,296
243
0
640
4,096
1,123
258
1,137
2,726
28,998
0
W
Erlang Shen
KeksDose330
Erlang Shen
3,611
1,556
0
2,932
4,482
1,552
62
0
4,482
0
40,453
L
Kumbhakarna
OneTopiicZ
Kumbhakarna
2,357
477
0
0
6,173
1,796
0
1,754
4,367
9,148
0
W
Chiron
SAT602
Chiron
3,730
2,173
150
2,396
5,125
1,318
0
957
4,168
0
30,899
L
Hou Yi
3,906
1,250
0
2,734
5,515
1,599
0
2,092
3,423
0
24,710
L
Anhur
521
257
0
0
3,257
754
0
0
3,257
0
7,669
L
Mercury
trigo-impar4
Mercury
1,491
439
0
702
5,960
1,756
0
1,063
4,783
0
27,842
L
Merlin
wba_lee
Merlin
1,821
206
0
0
3,606
1,097
0
2,127
1,277
13,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
22,387
267
Minions Killed
148
0
Camps Cleared
0
869,756
Distance Traveled
782,942
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,950
550
40
4
0
198,946
0
W
Yemoja
5,415
602
17
2
0
164,118
0
W
Scylla
5,850
650
50
6
0
175,221
1
W
Erlang Shen
6,784
754
104
12
0
190,118
2
L
Kumbhakarna
4,306
478
13
1
0
173,240
0
W
Chiron
5,524
614
56
6
0
141,353
0
L
Hou Yi
5,084
565
37
4
0
139,328
4
L
Anhur
3,760
418
15
2
0
110,797
0
L
Mercury
4,953
550
62
7
0
205,307
2
L
Merlin
4,284
476
21
2
0
154,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role