Player Matchup

Vulcan
Vulcan
Shinga92
Vulcan
Level 28
God Stats
8W - 7L
1,605 SR
Queue Stats
52W - 36L
1,564 Elo+
Solo
Loki
Loki
V3nomFPS
Loki
Level 12
God Stats
192W - 110L
1,580 SR
Queue Stats
304W - 233L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
WhyNotKermit
Kumbhakarna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Nemesis
Nemesis
sprezzz
Nemesis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 44L
1,819 Elo+
Solo
Sun Wukong
Sun Wukong
thundercheek69
Sun Wukong
Level 24
God Stats
6W - 1L
1,960 SR
Queue Stats
177W - 149L
1,590 Elo+
Solo
Team Averages
Level 16
1,629 SR
1,602 Elo+

VS

Team Averages
Level 19
1,490 SR
1,544 Elo+
Hou Yi
Hou Yi
Diricen
Hou Yi
Level 27
God Stats
1W - 2L
1,388 SR
Queue Stats
192W - 215L
1,479 Elo+
Solo
Aphrodite
Aphrodite
Monoclanos
Aphrodite
Level 14
God Stats
54W - 52L
1,557 SR
Queue Stats
124W - 120L
1,510 Elo+
Solo
Ra
Ra
Runeon228
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 118L
1,462 Elo+
Solo
Ne Zha
Ne Zha
ThatsMyLane
Ne Zha
Level 25
God Stats
3W - 3L
1,663 SR
Queue Stats
195W - 98L
1,754 Elo+
Solo
Fenrir
Fenrir
Yocke20
Fenrir
Level 17
God Stats
2W - 2L
1,342 SR
Queue Stats
4W - 4L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Shinga92
Vulcan
15
9 / 2 / 7
9,395
587
13,268
7,001
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
18
9 / 0 / 2
10,225
639
7,240
9,566
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
WhyNotKermit
Kumbhakarna
14
4 / 1 / 9
8,946
559
5,663
8,916
5,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
sprezzz
Nemesis
13
2 / 4 / 6
7,749
484
5,493
10,289
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
thundercheek69
Sun Wukong
17
4 / 0 / 1
10,086
630
6,077
9,072
6,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Diricen
Hou Yi
12
3 / 7 / 3
7,421
464
5,696
15,115
4,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Monoclanos
Aphrodite
11
2 / 4 / 4
7,721
483
4,562
9,786
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 2
6,839
427
1,282
9,020
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
0 / 3 / 0
7,458
466
6,038
9,330
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Yocke20
Fenrir
12
2 / 7 / 4
7,554
472
6,088
13,546
4,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
28
Kills
7
7
Deaths
28
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Diricen
Hou Yi
3
7
3
0.64
L
Aphrodite
Monoclanos
Aphrodite
2
4
4
1
L
0
7
2
0.14
W
Vulcan
Shinga92
Vulcan
9
2
7
6.25
L
Ne Zha
0
3
0
0
W
Loki
9
0
2
10
W
Kumbhakarna
WhyNotKermit
Kumbhakarna
4
1
9
8.5
L
Fenrir
Yocke20
Fenrir
2
7
4
0.57
W
Nemesis
sprezzz
Nemesis
2
4
6
1.25
W
Sun Wukong
thundercheek69
Sun Wukong
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,741
Damage
23,666
44,844
Taken
56,797
21,883
Mitigated
23,034
15,746
Healing
17,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Diricen
Hou Yi
5,696
2,426
0
1,363
15,115
4,203
536
5,615
9,328
0
46,731
L
Aphrodite
Monoclanos
Aphrodite
4,562
449
5,895
3,916
9,786
4,191
0
3,534
6,184
13,787
0
L
1,282
243
52
1,146
9,020
3,032
180
3,963
4,751
29,263
0
W
Vulcan
Shinga92
Vulcan
13,268
3,768
80
1,945
7,001
2,775
1,382
729
6,216
56,499
0
L
Ne Zha
6,038
2,041
0
3,618
9,330
6,667
0
987
8,303
0
47,626
W
Loki
7,240
2,390
0
4,354
9,566
3,365
275
1,073
8,483
0
82,058
W
Kumbhakarna
WhyNotKermit
Kumbhakarna
5,663
224
0
3,586
8,916
5,675
393
1,188
7,728
29,536
0
L
Fenrir
Yocke20
Fenrir
6,088
1,143
0
1,562
13,546
4,941
0
4,110
9,300
0
42,600
W
Nemesis
sprezzz
Nemesis
5,493
1,780
0
2,363
10,289
4,065
0
2,287
7,958
0
39,372
W
Sun Wukong
thundercheek69
Sun Wukong
6,077
1,652
0
3,418
9,072
6,003
688
413
8,615
0
64,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,401
Gold Earned
36,993
542
Minions Killed
352
0
Camps Cleared
0
1,682,898
Distance Traveled
1,310,861
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,421
464
83
5
0
241,946
2
L
Aphrodite
7,721
483
18
1
0
277,130
8
L
Ra
6,839
427
72
5
0
266,484
2
W
Vulcan
9,395
587
111
7
0
321,104
2
L
Ne Zha
7,458
466
109
7
0
224,514
2
W
Loki
10,225
639
158
10
0
391,066
0
W
Kumbhakarna
8,946
559
42
3
0
322,446
2
L
Fenrir
7,554
472
70
4
0
300,787
1
W
Nemesis
7,749
484
82
5
0
307,256
0
W
Sun Wukong
10,086
630
149
9
0
341,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role