Player Matchup

Bacchus
Bacchus
Iunb45
Bacchus
Level 78
God Stats
2W - 2L
1,243 SR
Queue Stats
471W - 528L
1,435 Elo+
Solo
Loki
Loki
MisterDemiGod777
Loki
Level 64
God Stats
11W - 11L
1,445 SR
Queue Stats
667W - 676L
1,355 Elo+
Solo
Sol
Sol
biffster1985
Sol
Level 82
God Stats
68W - 78L
1,426 SR
Queue Stats
294W - 375L
1,360 Elo+
Solo
Scylla
Scylla
lucajulien87
Scylla
Level 87
God Stats
47W - 50L
1,467 SR
Queue Stats
147W - 132L
1,462 Elo+
Solo
Rama
Rama
rqhenson
Rama
Level 77
God Stats
23W - 17L
1,512 SR
Queue Stats
166W - 178L
1,460 Elo+
Solo
Team Averages
Level 78
1,419 SR
1,414 Elo+

VS

Team Averages
Level 102
1,511 SR
1,465 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChxmpxgneWave
Baron Samedi
Level 103
God Stats
9W - 6L
1,670 SR
Queue Stats
358W - 319L
1,432 Elo+
Solo
Athena
Athena
Jarit_ortega
Athena
Level 127
God Stats
17W - 24L
1,444 SR
Queue Stats
1,134W - 1,311L
1,370 Elo+
Solo
Thor
Thor
Native_Savage555
Thor
Level 86
God Stats
4W - 5L
1,443 SR
Queue Stats
341W - 319L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Iunb45
Bacchus
13
6 / 4 / 9
8,973
561
10,241
11,165
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 3 / 10
9,148
572
10,091
8,684
3,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 4 / 2
9,436
590
6,101
11,275
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Scylla
14
9 / 4 / 1
9,057
566
6,979
9,191
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
16
7 / 2 / 9
9,891
618
11,384
12,428
4,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 5 / 2
8,811
551
9,752
13,016
7,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
 
Neith
13
4 / 9 / 3
8,319
520
10,485
12,669
4,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ChxmpxgneWave
Baron Samedi
13
3 / 6 / 4
8,398
525
6,698
12,072
5,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
3 / 6 / 1
8,306
519
6,231
14,991
10,140
14
3 / 5 / 5
8,517
532
5,887
12,566
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
31
Kills
16
17
Deaths
31
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
5
2
0.8
L
Neith
 
Neith
4
9
3
0.61
L
Baron Samedi
ChxmpxgneWave
Baron Samedi
3
6
4
0.83
W
Bacchus
Iunb45
Bacchus
6
4
9
2.63
L
Athena
3
6
1
0.58
W
6
3
10
3.67
L
3
5
5
1.1
W
3
4
2
1
W
Scylla
9
4
1
2.38
W
Rama
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,796
Damage
39,053
52,743
Taken
65,314
25,928
Mitigated
31,538
18,121
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,752
2,527
0
2,779
13,016
7,311
418
6,101
6,511
1,230
52,748
L
Neith
 
Neith
10,485
4,366
0
2,941
12,669
4,273
0
2,812
9,857
0
36,946
L
Baron Samedi
ChxmpxgneWave
Baron Samedi
6,698
954
366
2,969
12,072
5,372
23
5,492
6,371
38,110
0
W
Bacchus
Iunb45
Bacchus
10,241
2,004
282
2,737
11,165
10,783
666
3,854
7,218
28,187
0
L
Athena
6,231
2,988
0
3,534
14,991
10,140
37
4,098
10,893
34,135
0
W
10,091
2,777
135
1,038
8,684
3,259
0
2,149
6,469
0
48,302
L
5,887
1,168
0
418
12,566
4,442
0
4,005
8,361
0
56,294
W
6,101
1,822
198
5,491
11,275
3,807
1,428
0
11,275
52,187
0
W
Scylla
6,979
403
0
2,345
9,191
3,222
66
3,349
5,521
34,233
0
W
Rama
11,384
9,704
0
5,895
12,428
4,857
624
3,097
9,331
0
63,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,505
Gold Earned
42,351
428
Minions Killed
402
0
Camps Cleared
0
1,530,123
Distance Traveled
1,355,291
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,811
551
97
6
0
320,140
5
L
Neith
8,319
520
59
4
0
285,161
0
L
Baron Samedi
8,398
525
82
5
0
256,533
4
W
Bacchus
8,973
561
32
2
0
331,526
0
L
Athena
8,306
519
64
4
0
199,668
4
W
Loki
9,148
572
87
5
0
329,219
5
L
Thor
8,517
532
100
6
0
293,789
1
W
Sol
9,436
590
122
8
0
285,237
0
W
Scylla
9,057
566
74
5
0
293,207
2
W
Rama
9,891
618
113
7
0
290,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role