Player Matchup

Kukulkan
Kukulkan
Haauberg
Kukulkan
Level 80
God Stats
0W - 1L
1,348 SR
Queue Stats
15W - 14L
1,402 Elo+
Party 1
Ymir
Ymir
Rasmus-m-h
Ymir
Level 15
God Stats
11W - 9L
1,611 SR
Queue Stats
12W - 12L
1,342 Elo+
Party 1
Neith
Neith
goatkiller69
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,258 Elo+
Party 1
Team Averages
Level 34
1,486 SR
1,334 Elo+

VS

Team Averages
Level 28
1,620 SR
1,222 Elo+
Xing Tian
Xing Tian
ElChicoHermoso
Xing Tian
Level 28
God Stats
5W - 1L
1,738 SR
Queue Stats
8W - 14L
1,293 Elo+
Party 2
Arachne
Arachne
JOHNmckeun
Arachne
Level 28
God Stats
2W - 5L
1,301 SR
Queue Stats
2W - 7L
1,197 Elo+
Party 2
Nox
Nox
PetiteSirenedu93
Nox
Level 27
God Stats
1W - 0L
1,822 SR
Queue Stats
9W - 17L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Haauberg
Kukulkan
13
3 / 1 / 0
8,664
666
10,478
5,031
1,649
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 2 / 2
8,401
646
3,383
10,349
8,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 3
7,904
608
5,272
6,619
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElChicoHermoso
Xing Tian
11
2 / 0 / 3
8,706
670
5,559
11,260
8,211
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
JOHNmckeun
Arachne
11
3 / 2 / 1
8,047
619
5,296
8,124
3,463
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 3
7,774
598
5,817
5,850
2,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
6
6
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ElChicoHermoso
Xing Tian
2
0
3
3.5
L
Kukulkan
Haauberg
Kukulkan
3
1
0
3
W
Arachne
JOHNmckeun
Arachne
3
2
1
1.75
W
1
1
3
2.5
L
0
2
2
0.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,133
Damage
16,672
21,999
Taken
25,234
11,958
Mitigated
14,000
3,724
Healing
1,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ElChicoHermoso
Xing Tian
5,559
374
0
0
11,260
8,211
0
6,991
4,269
18,095
0
L
Kukulkan
Haauberg
Kukulkan
10,478
674
0
1,305
5,031
1,649
270
1,797
3,234
68,066
0
W
Arachne
JOHNmckeun
Arachne
5,296
3,602
0
1,833
8,124
3,463
0
3,469
4,655
0
22,029
W
5,817
733
0
0
5,850
2,326
0
3,417
2,433
28,810
0
L
3,383
533
0
1,227
10,349
8,018
168
5,440
4,909
16,319
0
L
5,272
3,927
0
1,192
6,619
2,291
230
4,204
2,415
0
21,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
24,527
196
Minions Killed
101
0
Camps Cleared
0
646,292
Distance Traveled
732,829
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,706
670
25
2
0
240,368
3
L
Kukulkan
8,664
666
120
9
0
220,871
3
W
Arachne
8,047
619
28
2
0
266,051
4
W
Nox
7,774
598
48
4
0
226,410
0
L
Ymir
8,401
646
32
2
0
225,429
0
L
Neith
7,904
608
44
3
0
199,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role