Player Matchup

Medusa
Medusa
LFP Sithis
Medusa
Level 12
God Stats
1W - 3L
1,306 SR
Queue Stats
5W - 5L
1,552 Elo+
Solo
Anhur
Anhur
MauerreapeLLDD12
Anhur
Level 24
God Stats
13W - 16L
1,797 SR
Queue Stats
142W - 156L
1,335 Elo+
Solo
Ymir
Ymir
Stackin Cheese
Ymir
Level 29
God Stats
28W - 8L
1,593 SR
Queue Stats
147W - 99L
1,460 Elo+
Solo
Chang'e
Chang'e
ToLeO
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,332 Elo+
Solo
Fenrir
Fenrir
mglo2
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,367 Elo+

VS

Team Averages
Level 31
1,463 SR
1,433 Elo+
Hades
Hades
FGCSnakeTamer
Hades
Level 64
God Stats
1W - 0L
1,591 SR
Queue Stats
12W - 4L
1,818 Elo+
Party 1
Discordia
Discordia
Parzival1715
Discordia
Level 30
God Stats
1W - 1L
1,515 SR
Queue Stats
3W - 6L
1,323 Elo+
Solo
Aphrodite
Aphrodite
SheTwinkle
Aphrodite
Level 23
God Stats
6W - 11L
1,265 SR
Queue Stats
34W - 25L
1,294 Elo+
Solo
Ullr
Ullr
Tha48thRonin
Ullr
Level 24
God Stats
2W - 4L
1,445 SR
Queue Stats
36W - 39L
1,408 Elo+
Party 1
Bakasura
Bakasura
thelastRonin147
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LFP Sithis
Medusa
17
2 / 5 / 2
10,756
448
12,393
21,247
8,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 13 / 1
9,910
413
9,311
20,218
6,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 7 / 3
10,149
423
10,785
32,310
30,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
ToLeO
Chang'e
15
3 / 15 / 4
10,259
427
14,394
22,308
6,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
mglo2
Fenrir
6
1 / 6 / 1
7,075
295
1,122
6,256
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 18
14,371
599
33,544
26,159
25,626
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Parzival1715
Discordia
19
11 / 3 / 10
13,514
563
20,066
11,401
4,358
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SheTwinkle
Aphrodite
17
1 / 0 / 24
11,191
466
8,591
8,518
4,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
6 / 5 / 6
12,335
514
9,050
25,798
11,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
18
6 / 3 / 11
12,355
515
8,838
19,046
8,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
111
11
Kills
42
46
Deaths
12
11
Assists
69
Player
Kills
Deaths
Assists
KDA
W
18
1
18
27
L
Medusa
LFP Sithis
Medusa
2
5
2
0.6
L
3
13
1
0.27
W
Discordia
Parzival1715
Discordia
11
3
10
5.33
W
Aphrodite
SheTwinkle
Aphrodite
1
0
24
13
L
2
7
3
0.5
W
6
5
6
1.8
L
Chang'e
ToLeO
Chang'e
3
15
4
0.33
L
Fenrir
mglo2
Fenrir
1
6
1
0.25
W
Bakasura
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,005
Damage
80,089
102,339
Taken
90,922
54,250
Mitigated
54,034
13,899
Healing
51,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,544
2,135
681
11,702
26,159
25,626
4,445
12,011
14,148
85,671
0
L
Medusa
LFP Sithis
Medusa
12,393
4,734
0
5,821
21,247
8,675
1,080
16,146
4,961
0
69,230
L
9,311
4,582
0
2,505
20,218
6,770
1,198
10,158
9,867
0
36,881
W
Discordia
Parzival1715
Discordia
20,066
1,380
228
2,768
11,401
4,358
4,731
1,847
9,554
85,996
0
W
Aphrodite
SheTwinkle
Aphrodite
8,591
2,839
11,779
6,587
8,518
4,121
1,953
3,886
4,632
28,358
0
L
10,785
1,064
0
1,482
32,310
30,140
0
19,425
12,269
58,167
0
W
9,050
6,701
0
13,972
25,798
11,578
4,299
3,349
22,449
0
100,232
L
Chang'e
ToLeO
Chang'e
14,394
1,226
1,175
2,155
22,308
6,817
0
13,884
8,244
58,642
0
L
Fenrir
mglo2
Fenrir
1,122
225
0
761
6,256
1,848
0
2,588
3,668
0
9,116
W
Bakasura
8,838
6,467
0
3,433
19,046
8,351
946
4,086
14,678
0
63,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,149
Gold Earned
63,766
392
Minions Killed
548
0
Camps Cleared
0
1,597,754
Distance Traveled
2,067,189
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,371
599
130
5
0
391,623
0
L
Medusa
10,756
448
137
6
0
383,270
6
L
Anhur
9,910
413
60
3
0
318,072
4
W
Discordia
13,514
563
151
6
0
402,287
2
W
Aphrodite
11,191
466
39
2
0
445,346
3
L
Ymir
10,149
423
81
3
0
385,980
3
W
Ullr
12,335
514
111
5
0
362,208
4
L
Chang'e
10,259
427
91
4
0
330,040
0
L
Fenrir
7,075
295
23
1
0
180,392
0
W
Bakasura
12,355
515
117
5
0
465,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role