Player Matchup

Bakasura
Bakasura
CHEROKEE JONES
Bakasura
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 252L
1,409 Elo+
Solo
Izanami
Izanami
D2eMoN_sLaYeR
Izanami
Level 51
God Stats
59W - 58L
1,469 SR
Queue Stats
229W - 305L
1,304 Elo+
Party 3
Gilgamesh
Gilgamesh
Dein_Ernst_7
Gilgamesh
Level 74
God Stats
28W - 19L
1,541 SR
Queue Stats
142W - 128L
1,389 Elo+
Party 2
Ares
Ares
Pepega_Toaster
Ares
Level 64
God Stats
7W - 5L
1,503 SR
Queue Stats
48W - 53L
1,322 Elo+
Party 2
Hades
Hades
SluutsBeWeSh
Hades
Level 45
God Stats
13W - 12L
1,528 SR
Queue Stats
198W - 274L
1,306 Elo+
Party 3
Team Averages
Level 59
1,508 SR
1,346 Elo+

VS

Team Averages
Level 87
1,387 SR
1,417 Elo+
Chang'e
Chang'e
adriancito926
Chang'e
Level 104
God Stats
32W - 43L
1,585 SR
Queue Stats
490W - 645L
1,390 Elo+
Party 1
Kali
Kali
aumedesalba
Kali
Level 94
God Stats
4W - 9L
1,451 SR
Queue Stats
389W - 527L
1,364 Elo+
Party 1
Yemoja
Yemoja
lazizounette
Yemoja
Level 48
God Stats
34W - 52L
1,417 SR
Queue Stats
195W - 228L
1,341 Elo+
Solo
Anhur
Anhur
ttv-m7mdalastora
Anhur
Level 68
God Stats
2W - 6L
1,197 SR
Queue Stats
122W - 145L
1,285 Elo+
Solo
Achilles
Achilles
viruscrack
Achilles
Level 119
God Stats
0W - 2L
1,286 SR
Queue Stats
5W - 7L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
8 / 5 / 5
13,005
542
9,014
21,435
9,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
19
9 / 6 / 12
13,406
559
21,890
20,034
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Dein_Ernst_7
Gilgamesh
20
14 / 2 / 4
14,693
612
19,492
22,551
14,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
4 / 7 / 19
11,817
492
14,211
25,380
22,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
16 / 2 / 17
14,296
596
38,942
25,475
19,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
2 / 10 / 4
10,187
424
12,342
26,425
10,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 11 / 9
10,493
437
14,513
26,655
13,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
15
3 / 10 / 10
10,752
448
12,046
26,699
26,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 9 / 3
12,366
515
28,964
24,565
9,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
viruscrack
Achilles
15
2 / 11 / 1
10,324
430
10,523
26,416
29,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
47
51
Kills
20
22
Deaths
51
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
8
5
5
2.1
W
Izanami
9
6
12
2.5
W
Gilgamesh
Dein_Ernst_7
Gilgamesh
14
2
4
8
W
4
7
19
1.93
W
16
2
17
12.25
L
Chang'e
2
10
4
0.4
L
2
11
9
0.59
L
Yemoja
3
10
10
0.8
L
11
9
3
1.39
L
Achilles
viruscrack
Achilles
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,549
Damage
78,388
114,875
Taken
130,760
74,305
Mitigated
89,967
37,177
Healing
27,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,014
5,315
0
4,522
21,435
9,862
838
3,607
17,644
0
84,419
W
Izanami
21,890
18,734
330
7,331
20,034
7,608
6,216
3,992
15,890
0
84,652
W
Gilgamesh
Dein_Ernst_7
Gilgamesh
19,492
5,485
1,102
3,298
22,551
14,600
2,540
1,081
20,606
0
103,683
W
14,211
992
1,926
2,686
25,380
22,903
810
5,680
19,524
36,368
0
W
38,942
3,291
1,129
14,853
25,475
19,332
1,072
9,070
15,833
101,829
0
L
Chang'e
12,342
148
2,086
7,988
26,425
10,662
350
14,670
11,587
58,904
0
L
14,513
9,315
222
5,462
26,655
13,751
49
9,822
16,746
0
54,080
L
Yemoja
12,046
1,505
2,328
3,542
26,699
26,293
122
14,083
12,401
44,534
0
L
28,964
15,180
0
4,131
24,565
9,704
254
8,672
15,868
0
88,228
L
Achilles
viruscrack
Achilles
10,523
2,099
0
2,230
26,416
29,557
0
5,906
20,510
0
43,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,217
Gold Earned
54,122
584
Minions Killed
437
0
Camps Cleared
0
2,291,269
Distance Traveled
1,829,745
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,005
542
140
6
0
505,852
0
W
Izanami
13,406
559
112
5
0
381,591
0
W
Gilgamesh
14,693
612
164
7
0
489,978
3
W
Ares
11,817
492
33
1
0
455,901
4
W
Hades
14,296
596
135
6
0
457,947
0
L
Chang'e
10,187
424
104
4
0
391,260
1
L
Kali
10,493
437
96
4
0
366,422
0
L
Yemoja
10,752
448
42
2
0
333,890
5
L
Anhur
12,366
515
118
5
0
367,256
1
L
Achilles
10,324
430
77
3
0
370,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role