Player Matchup

Agni
Agni
Bobsth
Agni
Level 31
God Stats
9W - 13L
1,569 SR
Queue Stats
140W - 145L
1,626 Elo+
Solo
Medusa
Medusa
Estelariium
Medusa
Level 6
God Stats
4W - 2L
1,637 SR
Queue Stats
7W - 7L
1,645 Elo+
Solo
Nemesis
Nemesis
MrM3rk
Nemesis
Level 22
God Stats
2W - 3L
1,526 SR
Queue Stats
110W - 117L
1,568 Elo+
Solo
Bacchus
Bacchus
Pruski
Bacchus
Level 29
God Stats
3W - 4L
1,543 SR
Queue Stats
17W - 12L
1,728 Elo+
Solo
Rama
Rama
неговорюпорусски
Rama
Level 15
God Stats
5W - 5L
1,660 SR
Queue Stats
28W - 18L
1,681 Elo+
Solo
Team Averages
Level 21
1,587 SR
1,649 Elo+

VS

Team Averages
Level 21
1,586 SR
1,703 Elo+
Gilgamesh
Gilgamesh
LordKartosh
Gilgamesh
Level 24
God Stats
1W - 0L
1,811 SR
Queue Stats
24W - 14L
1,676 Elo+
Party 1
Nemesis
Nemesis
N14key
Nemesis
Level 29
God Stats
90W - 60L
1,647 SR
Queue Stats
109W - 70L
1,615 Elo+
Solo
Chang'e
Chang'e
karateoma
Chang'e
Level 18
God Stats
3W - 1L
1,840 SR
Queue Stats
126W - 131L
1,663 Elo+
Solo
Nike
Nike
l00kingf0rte4m
Nike
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
300W - 154L
1,791 Elo+
Party 1
Artemis
Artemis
zLooRe
Artemis
Level 24
God Stats
2W - 1L
1,134 SR
Queue Stats
81W - 45L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bobsth
Agni
16
0 / 6 / 3
9,793
490
8,025
10,398
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
10
1 / 10 / 1
7,207
360
3,111
14,567
4,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
MrM3rk
Nemesis
15
4 / 9 / 2
9,992
500
9,524
20,441
9,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Pruski
Bacchus
14
8 / 8 / 4
11,015
551
12,650
21,085
25,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
3 / 7 / 8
10,861
543
9,651
15,856
5,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LordKartosh
Gilgamesh
17
7 / 5 / 4
11,703
585
13,595
22,407
13,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
N14key
Nemesis
19
15 / 4 / 10
12,700
635
15,956
12,185
6,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
karateoma
Chang'e
17
1 / 2 / 11
10,892
545
9,481
15,936
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
12 / 2 / 11
11,652
583
16,595
16,523
10,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
zLooRe
Artemis
18
5 / 3 / 10
11,600
580
10,996
12,324
4,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
16
Kills
40
40
Deaths
16
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Agni
Bobsth
Agni
0
6
3
0.25
L
Medusa
1
10
1
0.15
W
Gilgamesh
LordKartosh
Gilgamesh
7
5
4
1.8
L
Nemesis
MrM3rk
Nemesis
4
9
2
0.56
W
Nemesis
N14key
Nemesis
15
4
10
5
L
Bacchus
Pruski
Bacchus
8
8
4
1.25
W
Chang'e
karateoma
Chang'e
1
2
11
3.25
W
12
2
11
8.75
W
Artemis
zLooRe
Artemis
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,961
Damage
66,623
82,347
Taken
79,375
48,222
Mitigated
40,526
10,752
Healing
33,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Bobsth
Agni
8,025
482
0
297
10,398
3,488
794
1,597
8,707
69,786
0
L
Medusa
3,111
1,270
0
382
14,567
4,133
0
1,703
12,788
0
16,005
W
Gilgamesh
LordKartosh
Gilgamesh
13,595
3,979
0
6,491
22,407
13,626
891
3,913
18,317
0
73,661
L
Nemesis
MrM3rk
Nemesis
9,524
4,410
0
4,621
20,441
9,401
359
1,052
19,333
0
53,254
W
Nemesis
N14key
Nemesis
15,956
9,752
0
4,784
12,185
6,094
671
3,681
8,504
6
67,268
L
Bacchus
Pruski
Bacchus
12,650
1,767
0
1,529
21,085
25,588
0
2,924
17,952
24,466
0
W
Chang'e
karateoma
Chang'e
9,481
337
3,038
8,964
15,936
5,812
960
6,128
9,808
74,879
0
W
16,595
3,496
0
3,950
16,523
10,572
136
4,795
11,464
0
59,381
W
Artemis
zLooRe
Artemis
10,996
6,641
0
6,421
12,324
4,422
5,090
3,401
8,923
0
78,948
L
9,651
7,471
0
3,923
15,856
5,612
726
1,706
14,086
0
71,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,868
Gold Earned
58,547
420
Minions Killed
525
0
Camps Cleared
0
1,800,121
Distance Traveled
1,943,206
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,793
490
128
6
0
347,638
0
L
Medusa
7,207
360
31
2
0
370,316
1
W
Gilgamesh
11,703
585
113
6
0
363,465
4
L
Nemesis
9,992
500
99
5
0
361,303
3
W
Nemesis
12,700
635
69
3
0
411,707
1
L
Bacchus
11,015
551
26
1
0
371,037
2
W
Chang'e
10,892
545
135
7
0
404,820
4
W
Nike
11,652
583
103
5
0
413,122
5
W
Artemis
11,600
580
105
5
0
350,092
3
L
Rama
10,861
543
136
7
0
349,827
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role