Player Matchup

Hou Yi
Hou Yi
Prince_T574
Hou Yi
Level 28
God Stats
39W - 34L
1,593 SR
Queue Stats
189W - 163L
1,538 Elo+
Solo
Athena
Athena
Rambu13
Athena
Level 29
God Stats
14W - 11L
1,471 SR
Queue Stats
17W - 22L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Yagorobo2121
Cthulhu
Level 28
God Stats
0W - 1L
1,370 SR
Queue Stats
28W - 34L
1,447 Elo+
Solo
Horus
Horus
inksanez43
Horus
Level 4
God Stats
1W - 2L
1,712 SR
Queue Stats
19W - 22L
1,465 Elo+
Solo
Nu Wa
Nu Wa
net_renegade99
Nu Wa
Level 8
God Stats
71W - 52L
1,647 SR
Queue Stats
155W - 142L
1,634 Elo+
Solo
Team Averages
Level 19
1,559 SR
1,500 Elo+

VS

Team Averages
Level 22
1,590 SR
1,444 Elo+
Izanami
Izanami
ElDioDiablo
Izanami
Level 15
God Stats
1W - 0L
1,834 SR
Queue Stats
1W - 1L
1,230 Elo+
Solo
Sol
Sol
MIGHTBEOPRAH
Sol
Level 28
God Stats
6W - 1L
1,831 SR
Queue Stats
56W - 39L
1,659 Elo+
Party 1
Hercules
Hercules
Squid Muffins
Hercules
Level 16
God Stats
1W - 1L
1,265 SR
Queue Stats
12W - 16L
1,399 Elo+
Party 1
Arachne
Arachne
lukypoli
Arachne
Level 28
God Stats
10W - 14L
1,387 SR
Queue Stats
114W - 85L
1,474 Elo+
Solo
Ra
Ra
out97_
Ra
Level 21
God Stats
2W - 2L
1,633 SR
Queue Stats
37W - 34L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
2 / 6 / 1
6,022
430
5,006
9,164
2,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Rambu13
Athena
8
1 / 4 / 1
5,864
419
2,796
9,216
5,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
Yagorobo2121
Cthulhu
12
0 / 3 / 1
6,312
451
6,606
9,612
6,031
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Horus
6
0 / 5 / 1
4,930
352
1,248
8,514
2,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 6 / 0
6,436
460
8,434
9,316
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElDioDiablo
Izanami
11
3 / 2 / 3
7,215
515
4,985
7,187
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 0 / 4
10,487
749
13,379
13,031
4,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Squid Muffins
Hercules
14
5 / 0 / 2
8,364
597
4,768
9,170
4,487
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
lukypoli
Arachne
12
6 / 2 / 4
8,192
585
6,636
10,258
4,363
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
11
2 / 0 / 10
7,840
560
4,040
5,443
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
24
24
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElDioDiablo
Izanami
3
2
3
2.25
W
8
0
4
10
L
Hou Yi
2
6
1
0.42
L
Athena
Rambu13
Athena
1
4
1
0.38
W
Hercules
Squid Muffins
Hercules
5
0
2
6
L
Cthulhu
Yagorobo2121
Cthulhu
0
3
1
0.17
L
Horus
0
5
1
0.1
W
Arachne
lukypoli
Arachne
6
2
4
4
L
1
6
0
0.17
W
Ra
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,090
Damage
33,808
45,822
Taken
45,089
19,214
Mitigated
18,110
9,117
Healing
21,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElDioDiablo
Izanami
4,985
2,565
0
1,639
7,187
2,602
1,247
1,729
5,458
0
38,330
W
13,379
6,392
0
9,097
13,031
4,597
5,312
4,825
8,206
84,289
0
L
Hou Yi
5,006
2,265
454
1,948
9,164
2,740
0
4,170
4,994
0
19,945
L
Athena
Rambu13
Athena
2,796
570
0
764
9,216
5,112
0
3,327
5,889
11,478
0
W
Hercules
Squid Muffins
Hercules
4,768
777
0
3,130
9,170
4,487
141
5,557
3,613
0
34,149
L
Cthulhu
Yagorobo2121
Cthulhu
6,606
934
257
2,691
9,612
6,031
0
2,076
7,536
32,695
0
L
Horus
1,248
677
348
926
8,514
2,375
0
1,776
6,738
0
10,695
W
Arachne
lukypoli
Arachne
6,636
5,217
0
2,978
10,258
4,363
555
3,214
7,044
0
45,781
L
8,434
4,097
0
1,729
9,316
2,956
455
6,070
3,246
41,357
0
W
Ra
4,040
234
1,350
2,968
5,443
2,061
272
2,511
2,932
25,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
42,098
206
Minions Killed
448
0
Camps Cleared
0
1,153,167
Distance Traveled
1,203,905
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,215
515
75
5
0
203,940
0
W
Sol
10,487
749
156
11
0
232,093
0
L
Hou Yi
6,022
430
36
3
0
201,274
2
L
Athena
5,864
419
21
2
0
283,905
2
W
Hercules
8,364
597
92
7
0
235,209
0
L
Cthulhu
6,312
451
60
4
0
208,400
0
L
Horus
4,930
352
22
2
0
261,975
3
W
Arachne
8,192
585
81
6
0
265,114
3
L
Nu Wa
6,436
460
67
5
0
197,613
4
W
Ra
7,840
560
44
3
0
267,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role