Player Matchup

Anubis
Anubis
Brum000
Anubis
Level 106
God Stats
2W - 1L
1,337 SR
Queue Stats
194W - 194L
1,490 Elo+
Solo
Ymir
Ymir
DąrkMąnX
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Moutosaurus
Sun Wukong
Level 122
God Stats
4W - 1L
1,762 SR
Queue Stats
413W - 365L
1,500 Elo+
Party 2
Scylla
Scylla
WõgAggression
Scylla
Level 157
God Stats
122W - 87L
1,627 SR
Queue Stats
463W - 424L
1,486 Elo+
Party 2
Neith
Neith
noobyXD
Neith
Level 119
God Stats
3W - 0L
1,721 SR
Queue Stats
89W - 94L
1,528 Elo+
Party 2
Team Averages
Level 133
1,589 SR
1,501 Elo+

VS

Team Averages
Level 107
1,447 SR
1,531 Elo+
Janus
Janus
Basil852
Janus
Level 86
God Stats
8W - 11L
1,579 SR
Queue Stats
360W - 464L
1,591 Elo+
Solo
Mercury
Mercury
Siilan
Mercury
Level 145
God Stats
4W - 4L
1,246 SR
Queue Stats
241W - 279L
1,568 Elo+
Solo
Ganesha
Ganesha
Wraiths
Ganesha
Level 107
God Stats
5W - 17L
1,299 SR
Queue Stats
190W - 231L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
mrcream
Cernunnos
Level 106
God Stats
52W - 42L
1,590 SR
Queue Stats
325W - 378L
1,511 Elo+
Party 1
Vamana
Vamana
有个性的人
Vamana
Level 91
God Stats
6W - 7L
1,520 SR
Queue Stats
27W - 32L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brum000
Anubis
17
5 / 5 / 12
12,047
524
13,970
13,856
7,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 12
13,301
578
10,313
16,825
10,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Moutosaurus
Sun Wukong
20
9 / 0 / 9
14,293
621
18,407
19,303
15,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 3 / 8
15,138
658
19,042
11,811
4,258
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
noobyXD
Neith
20
3 / 3 / 4
14,117
614
9,488
11,065
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Basil852
Janus
17
1 / 6 / 6
10,550
459
12,451
12,328
4,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Siilan
Mercury
17
7 / 6 / 2
11,149
485
10,604
19,956
7,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Wraiths
Ganesha
13
0 / 7 / 8
8,869
386
3,322
16,184
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
mrcream
Cernunnos
20
5 / 3 / 2
12,940
563
11,093
20,803
8,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 10 / 2
9,529
414
6,917
26,198
12,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
32
Kills
13
13
Deaths
32
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
Basil852
Janus
1
6
6
0.67
W
Anubis
Brum000
Anubis
5
5
12
2.2
W
5
2
12
5.5
W
Sun Wukong
Moutosaurus
Sun Wukong
9
0
9
13.5
L
Mercury
Siilan
Mercury
7
6
2
1.33
L
Ganesha
Wraiths
Ganesha
0
7
8
0.57
W
10
3
8
4.67
L
Cernunnos
mrcream
Cernunnos
5
3
2
2
W
Neith
noobyXD
Neith
3
3
4
1.67
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,220
Damage
44,387
72,860
Taken
95,469
41,586
Mitigated
45,917
28,164
Healing
23,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Basil852
Janus
12,451
380
0
890
12,328
4,470
0
8,200
4,128
90,077
0
W
Anubis
Brum000
Anubis
13,970
473
0
4,917
13,856
7,231
889
3,976
9,754
63,530
0
W
10,313
1,417
0
2,868
16,825
10,742
260
3,759
12,862
90,377
0
W
Sun Wukong
Moutosaurus
Sun Wukong
18,407
5,040
0
10,491
19,303
15,416
3,249
2,169
17,030
0
90,100
L
Mercury
Siilan
Mercury
10,604
5,351
0
490
19,956
7,446
326
11,105
8,851
0
73,545
L
Ganesha
Wraiths
Ganesha
3,322
331
0
1,697
16,184
13,123
0
9,009
7,175
21,470
0
W
19,042
1,049
0
3,659
11,811
4,258
1,204
4,683
6,944
116,205
0
L
Cernunnos
mrcream
Cernunnos
11,093
6,851
0
11,503
20,803
8,458
410
6,709
14,094
0
111,822
W
Neith
noobyXD
Neith
9,488
4,197
0
6,229
11,065
3,939
5,720
764
10,297
0
92,578
L
6,917
3,668
0
9,071
26,198
12,420
1,145
8,302
17,896
200
64,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,896
Gold Earned
53,037
734
Minions Killed
617
0
Camps Cleared
0
2,143,884
Distance Traveled
2,102,946
39
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,550
459
182
8
0
424,137
7
W
Anubis
12,047
524
79
3
0
426,505
8
W
Ymir
13,301
578
132
6
0
427,002
8
W
Sun Wukong
14,293
621
153
7
0
440,048
4
L
Mercury
11,149
485
123
5
0
480,669
11
L
Ganesha
8,869
386
7
0
0
466,760
7
W
Scylla
15,138
658
202
9
0
428,084
10
L
Cernunnos
12,940
563
193
8
0
386,147
4
W
Neith
14,117
614
168
7
0
422,245
9
L
Vamana
9,529
414
112
5
0
345,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role