Player Matchup

Da Ji
Da Ji
MarioPoweranime
Da Ji
Level 69
God Stats
17W - 11L
1,630 SR
Queue Stats
130W - 129L
1,496 Elo+
Solo
Hera
Hera
guerrilloesp93
Hera
Level 144
God Stats
2W - 0L
1,768 SR
Queue Stats
37W - 41L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
xDLS96x
Kumbhakarna
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
147W - 172L
1,459 Elo+
Solo
Team Averages
Level 107
1,633 SR
1,501 Elo+

VS

Team Averages
Level 92
1,524 SR
1,496 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Sharktinator
Bastet
Level 69
God Stats
27W - 30L
1,569 SR
Queue Stats
32W - 52L
1,426 Elo+
Solo
Achilles
Achilles
TohkaBuccellati
Achilles
Level 100
God Stats
21W - 23L
1,503 SR
Queue Stats
362W - 399L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 8
7,538
838
6,808
5,944
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
5 / 0 / 6
7,488
832
7,041
4,954
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
xDLS96x
Kumbhakarna
10
3 / 0 / 9
7,647
850
3,770
8,995
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 3 / 0
6,198
689
5,210
6,449
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
7
0 / 5 / 0
5,354
595
2,399
4,701
1,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
8
0 / 5 / 1
6,138
682
3,395
12,395
7,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
1
1
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
0
0.33
W
5
1
8
9
L
Bastet
0
5
0
0
L
Achilles
0
5
1
0.1
W
5
0
6
8
W
Kumbhakarna
xDLS96x
Kumbhakarna
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
11,004
19,893
Taken
23,545
11,269
Mitigated
11,541
6,478
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,210
1,090
0
2,336
6,449
2,252
0
4,168
2,281
23,061
1,419
W
6,808
2,976
963
876
5,944
2,657
712
1,897
4,047
0
20,279
L
Bastet
2,399
668
0
0
4,701
1,553
0
2,294
2,407
0
8,696
L
Achilles
3,395
897
329
3,249
12,395
7,736
0
4,403
7,992
0
11,624
W
7,041
1,407
0
999
4,954
1,598
666
1,396
3,558
31,132
0
W
Kumbhakarna
xDLS96x
Kumbhakarna
3,770
561
1,213
2,427
8,995
7,014
304
1,789
7,206
13,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,673
Gold Earned
17,690
101
Minions Killed
80
0
Camps Cleared
0
522,443
Distance Traveled
440,712
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,198
689
54
6
0
162,570
2
W
Da Ji
7,538
838
23
3
0
176,685
2
L
Bastet
5,354
595
11
1
0
132,212
1
L
Achilles
6,138
682
15
2
0
145,930
1
W
Hera
7,488
832
65
7
0
177,047
1
W
Kumbhakarna
7,647
850
13
1
0
168,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role