Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Pach_Rro
Ah Muzen Cab
Level 105
God Stats
33W - 20L
1,728 SR
Queue Stats
885W - 756L
1,542 Elo+
Party 1
Bellona
Bellona
Synonage
Bellona
Level 13
God Stats
6W - 3L
1,466 SR
Queue Stats
28W - 13L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
iZanity
Cernunnos
Level 56
God Stats
13W - 10L
1,575 SR
Queue Stats
261W - 240L
1,544 Elo+
Party 3
The Morrigan
The Morrigan
kingprime12
The Morrigan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
potentskillz
Awilix
Level 29
God Stats
2W - 1L
1,520 SR
Queue Stats
131W - 120L
1,536 Elo+
Party 3
Team Averages
Level 60
1,558 SR
1,528 Elo+

VS

Team Averages
Level 90
1,694 SR
1,448 Elo+
Gilgamesh
Gilgamesh
MajesticDuragGod
Gilgamesh
Level 155
God Stats
16W - 14L
1,720 SR
Queue Stats
171W - 159L
1,500 Elo+
Party 2
Sol
Sol
NotASmurf0
Sol
Level 106
God Stats
15W - 10L
1,632 SR
Queue Stats
781W - 746L
1,605 Elo+
Party 2
Kali
Kali
OGboy3TTV
Kali
Level 136
God Stats
9W - 5L
1,821 SR
Queue Stats
206W - 193L
1,601 Elo+
Party 2
Chiron
Chiron
PapaPryff
Chiron
Level 50
God Stats
12W - 8L
1,514 SR
Queue Stats
59W - 74L
1,302 Elo+
Party 2
Cerberus
Cerberus
VizualCrow
Cerberus
Level 4
God Stats
0W - 3L
1,782 SR
Queue Stats
45W - 44L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Pach_Rro
Ah Muzen Cab
20
2 / 2 / 0
13,298
604
9,083
12,242
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Synonage
Bellona
17
3 / 0 / 3
13,025
592
5,895
11,693
7,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
iZanity
Cernunnos
20
10 / 4 / 2
14,695
668
19,648
21,353
8,110
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
kingprime12
The Morrigan
20
4 / 1 / 1
13,708
623
9,828
7,094
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
20
3 / 2 / 2
12,601
573
7,817
13,221
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
1 / 3 / 1
10,700
486
6,120
13,695
7,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 2 / 1
10,114
460
11,052
10,531
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
19
4 / 3 / 4
11,532
524
7,715
19,733
9,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
PapaPryff
Chiron
14
2 / 5 / 1
8,865
403
9,179
12,341
2,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
VizualCrow
Cerberus
13
0 / 9 / 1
8,270
376
1,756
15,617
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
22
Kills
9
9
Deaths
22
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
3
1
0.5
L
2
2
1
1.25
L
Kali
4
3
4
2
W
Ah Muzen Cab
Pach_Rro
Ah Muzen Cab
2
2
0
1
L
Chiron
PapaPryff
Chiron
2
5
1
0.5
W
Bellona
Synonage
Bellona
3
0
3
4.5
L
Cerberus
VizualCrow
Cerberus
0
9
1
0.06
W
Cernunnos
iZanity
Cernunnos
10
4
2
2.75
W
The Morrigan
kingprime12
The Morrigan
4
1
1
4.5
W
Awilix
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,271
Damage
35,822
65,603
Taken
71,917
30,802
Mitigated
34,443
21,845
Healing
18,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
6,120
1,043
0
3,535
13,695
7,831
386
4,513
9,182
0
80,310
L
11,052
4,389
0
5,383
10,531
4,757
0
509
10,022
70,657
3,568
L
Kali
7,715
3,415
0
4,410
19,733
9,057
0
207
19,526
0
97,460
W
Ah Muzen Cab
Pach_Rro
Ah Muzen Cab
9,083
3,788
0
8,886
12,242
5,694
91
6,220
6,022
0
110,322
L
Chiron
PapaPryff
Chiron
9,179
3,155
412
2,716
12,341
2,962
0
0
12,302
0
46,759
W
Bellona
Synonage
Bellona
5,895
1,290
0
1,022
11,693
7,791
0
3,141
8,552
0
39,596
L
Cerberus
VizualCrow
Cerberus
1,756
156
0
1,663
15,617
9,836
0
884
14,733
29,008
0
W
Cernunnos
iZanity
Cernunnos
19,648
11,614
0
9,203
21,353
8,110
4,116
1,531
19,822
0
160,947
W
The Morrigan
kingprime12
The Morrigan
9,828
2,857
0
2,209
7,094
3,947
389
212
6,882
84,951
9,443
W
Awilix
7,817
2,302
0
525
13,221
5,260
866
2,486
10,735
0
92,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,327
Gold Earned
49,481
778
Minions Killed
615
0
Camps Cleared
0
2,297,877
Distance Traveled
1,913,809
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,700
486
142
6
0
406,076
4
L
Sol
10,114
460
163
7
0
318,001
7
L
Kali
11,532
524
150
7
0
472,099
2
W
Ah Muzen Cab
13,298
604
210
10
0
439,629
6
L
Chiron
8,865
403
68
3
0
399,677
5
W
Bellona
13,025
592
55
3
0
504,926
1
L
Cerberus
8,270
376
92
4
0
317,956
1
W
Cernunnos
14,695
668
197
9
0
380,025
1
W
The Morrigan
13,708
623
182
8
0
446,264
7
W
Awilix
12,601
573
134
6
0
527,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role