Player Matchup

Sun Wukong
Sun Wukong
ENDFIM
Sun Wukong
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
34W - 23L
1,405 Elo+
Party 2
Yemoja
Yemoja
Nexy88
Yemoja
Level 7
God Stats
7W - 10L
1,570 SR
Queue Stats
9W - 16L
1,389 Elo+
Solo
Fenrir
Fenrir
OVERyYANy12
Fenrir
Level 43
God Stats
6W - 13L
1,329 SR
Queue Stats
255W - 277L
1,418 Elo+
Party 2
King Arthur
King Arthur
Ridarys
King Arthur
Level 16
God Stats
15W - 20L
1,438 SR
Queue Stats
42W - 53L
1,398 Elo+
Solo
Jormungandr
Jormungandr
pijanyDRAGON
Jormungandr
Level 5
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 2L
1,692 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,461 Elo+

VS

Team Averages
Level 15
1,427 SR
1,393 Elo+
Tiamat
Tiamat
Gisa233
Tiamat
Level 16
God Stats
8W - 9L
1,317 SR
Queue Stats
129W - 86L
1,252 Elo+
Party 1
Gilgamesh
Gilgamesh
GreenBrush
Gilgamesh
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,596 Elo+
Solo
Ratatoskr
Ratatoskr
Rnxr
Ratatoskr
Level 7
God Stats
4W - 12L
1,317 SR
Queue Stats
93W - 64L
1,252 Elo+
Party 1
Heimdallr
Heimdallr
STARLINGHT
Heimdallr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
sls2489
Cabrakan
Level 17
God Stats
23W - 21L
1,500 SR
Queue Stats
36W - 37L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ENDFIM
Sun Wukong
20
6 / 5 / 16
15,505
1,034
17,567
36,624
49,997
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Nexy88
Yemoja
20
0 / 7 / 13
14,017
934
16,226
28,249
33,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
20
7 / 5 / 9
14,852
990
22,196
31,028
16,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Ridarys
King Arthur
20
12 / 9 / 12
16,157
1,077
32,491
33,385
26,508
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
pijanyDRAGON
Jormungandr
20
5 / 5 / 11
15,334
1,022
18,815
30,082
38,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gisa233
Tiamat
20
3 / 7 / 22
14,626
975
21,222
21,225
16,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
GreenBrush
Gilgamesh
20
15 / 7 / 13
17,890
1,193
47,679
29,725
20,083
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Rnxr
Ratatoskr
20
2 / 9 / 16
13,824
922
11,670
21,851
8,412
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
STARLINGHT
Heimdallr
20
9 / 5 / 19
16,624
1,108
44,497
20,284
10,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
sls2489
Cabrakan
20
2 / 2 / 19
14,289
953
24,499
23,848
34,295
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
120
30
Kills
31
31
Deaths
30
61
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ENDFIM
Sun Wukong
6
5
16
2.8
W
Tiamat
Gisa233
Tiamat
3
7
22
2
W
Gilgamesh
GreenBrush
Gilgamesh
15
7
13
3.07
L
Yemoja
Nexy88
Yemoja
0
7
13
0.93
L
Fenrir
7
5
9
2.3
L
King Arthur
Ridarys
King Arthur
12
9
12
2
W
Ratatoskr
Rnxr
Ratatoskr
2
9
16
1.11
W
Heimdallr
STARLINGHT
Heimdallr
9
5
19
3.7
L
Jormungandr
pijanyDRAGON
Jormungandr
5
5
11
2.1
W
Cabrakan
sls2489
Cabrakan
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,295
Damage
149,567
159,368
Taken
116,933
165,060
Mitigated
89,203
10,344
Healing
19,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ENDFIM
Sun Wukong
17,567
4,273
0
2,238
36,624
49,997
0
7,989
28,060
149
34,503
W
Tiamat
Gisa233
Tiamat
21,222
2,059
0
2,921
21,225
16,365
0
6,380
14,845
48,384
0
W
Gilgamesh
GreenBrush
Gilgamesh
47,679
20,732
0
5,914
29,725
20,083
0
12,102
17,623
0
70,783
L
Yemoja
Nexy88
Yemoja
16,226
3,765
2,293
1,343
28,249
33,393
0
6,781
21,269
40,918
0
L
Fenrir
22,196
5,956
0
1,338
31,028
16,276
0
9,770
20,958
0
44,655
L
King Arthur
Ridarys
King Arthur
32,491
1,341
0
2,104
33,385
26,508
0
12,132
20,986
10,739
36,700
W
Ratatoskr
Rnxr
Ratatoskr
11,670
2,680
0
456
21,851
8,412
0
7,157
14,694
0
28,506
W
Heimdallr
STARLINGHT
Heimdallr
44,497
28,447
0
4,393
20,284
10,048
0
7,736
12,548
0
79,722
L
Jormungandr
pijanyDRAGON
Jormungandr
18,815
3,558
255
773
30,082
38,886
0
7,193
22,374
46,017
0
W
Cabrakan
sls2489
Cabrakan
24,499
5,618
917
4,880
23,848
34,295
0
7,527
16,321
42,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,865
Gold Earned
77,253
219
Minions Killed
280
6
Camps Cleared
5
1,534,983
Distance Traveled
1,423,942
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,505
1,034
52
3
0
327,118
0
W
Tiamat
14,626
975
49
3
2
304,107
0
W
Gilgamesh
17,890
1,193
55
4
1
281,418
0
L
Yemoja
14,017
934
52
3
1
236,304
3
L
Fenrir
14,852
990
42
3
1
370,096
0
L
King Arthur
16,157
1,077
26
2
1
324,679
0
W
Ratatoskr
13,824
922
52
3
0
297,150
1
W
Heimdallr
16,624
1,108
77
5
1
270,588
0
L
Jormungandr
15,334
1,022
47
3
3
276,786
5
W
Cabrakan
14,289
953
47
3
1
270,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role