Player Matchup

Sol
Sol
Koneko channn
Sol
Level 62
God Stats
133W - 106L
1,576 SR
Queue Stats
458W - 475L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
SenaIsBack
Sun Wukong
Level 45
God Stats
0W - 3L
1,313 SR
Queue Stats
210W - 214L
1,513 Elo+
Party 2
Athena
Athena
SkYi28
Athena
Level 87
God Stats
3W - 4L
1,442 SR
Queue Stats
257W - 242L
1,514 Elo+
Party 2
Neith
Neith
Thunder Wolf903
Neith
Level 81
God Stats
10W - 7L
1,500 SR
Queue Stats
405W - 390L
1,492 Elo+
Party 2
Scylla
Scylla
fayritipig
Scylla
Level 48
God Stats
0W - 3L
1,176 SR
Queue Stats
100W - 116L
1,477 Elo+
Party 2
Team Averages
Level 65
1,402 SR
1,490 Elo+

VS

Team Averages
Level 83
1,651 SR
1,570 Elo+
Sobek
Sobek
CrazyDiamond18
Sobek
Level 46
God Stats
3W - 1L
1,830 SR
Queue Stats
197W - 148L
1,549 Elo+
Party 3
Kali
Kali
FlynoxX
Kali
Level 69
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 17L
1,467 Elo+
Party 1
Baba Yaga
Baba Yaga
Hakkiaaa
Baba Yaga
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,642 Elo+
Party 1
Hachiman
Hachiman
ImPaCt SkIlLz65
Hachiman
Level 137
God Stats
8W - 6L
1,597 SR
Queue Stats
265W - 195L
1,588 Elo+
Party 3
Awilix
Awilix
RatteBlut560287
Awilix
Level 129
God Stats
5W - 3L
1,612 SR
Queue Stats
500W - 428L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,441
460
8,615
10,509
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
SenaIsBack
Sun Wukong
11
2 / 5 / 4
6,867
491
6,040
11,089
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
SkYi28
Athena
10
2 / 7 / 3
6,672
477
6,765
15,928
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 5 / 1
7,203
515
6,128
9,392
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
fayritipig
Scylla
9
0 / 6 / 3
5,510
394
3,328
8,651
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
7,060
504
3,444
10,263
5,886
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
FlynoxX
Kali
13
3 / 2 / 6
7,833
560
5,890
11,696
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Hakkiaaa
Baba Yaga
12
4 / 3 / 7
7,339
524
11,005
8,218
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
16
12 / 0 / 3
10,064
719
13,024
9,795
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 1 / 4
9,236
660
9,169
11,198
6,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
7
Kills
28
28
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Kali
FlynoxX
Kali
3
2
6
3
W
Baba Yaga
Hakkiaaa
Baba Yaga
4
3
7
2.5
W
Hachiman
12
0
3
13.5
L
1
5
2
0.4
W
8
1
4
10
L
Sun Wukong
SenaIsBack
Sun Wukong
2
5
4
0.8
L
Athena
SkYi28
Athena
2
7
3
0.5
L
2
5
1
0.5
L
Scylla
fayritipig
Scylla
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,876
Damage
42,532
55,569
Taken
51,170
19,994
Mitigated
25,402
12,563
Healing
21,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,444
398
0
3,324
10,263
5,886
0
4,689
5,574
14,416
0
W
Kali
FlynoxX
Kali
5,890
1,882
0
5,757
11,696
6,616
62
2,213
9,483
0
51,484
W
Baba Yaga
Hakkiaaa
Baba Yaga
11,005
993
0
1,635
8,218
3,175
124
3,035
5,183
41,095
0
W
Hachiman
13,024
7,172
0
7,187
9,795
3,529
2,199
2,108
7,687
0
68,300
L
8,615
3,082
0
3,617
10,509
2,766
0
1,762
8,589
32,806
0
W
9,169
3,891
0
3,641
11,198
6,196
415
6,663
4,535
0
54,932
L
Sun Wukong
SenaIsBack
Sun Wukong
6,040
1,732
0
2,891
11,089
5,164
0
1,866
9,223
0
34,773
L
Athena
SkYi28
Athena
6,765
1,746
492
3,485
15,928
6,842
0
4,870
11,058
18,225
0
L
6,128
1,977
0
996
9,392
2,587
0
686
8,706
0
40,800
L
Scylla
fayritipig
Scylla
3,328
300
18
1,064
8,651
2,635
0
5,265
3,386
21,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
41,532
267
Minions Killed
397
0
Camps Cleared
0
1,291,835
Distance Traveled
1,391,282
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,060
504
28
2
0
276,416
8
W
Kali
7,833
560
85
6
0
275,993
4
W
Baba Yaga
7,339
524
68
5
0
261,307
5
W
Hachiman
10,064
719
112
8
0
255,223
1
L
Sol
6,441
460
67
5
0
228,488
1
W
Awilix
9,236
660
104
7
0
322,343
1
L
Sun Wukong
6,867
491
68
5
0
279,207
1
L
Athena
6,672
477
25
2
0
290,050
0
L
Neith
7,203
515
78
6
0
262,304
3
L
Scylla
5,510
394
29
2
0
231,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role