Player Matchup

Arachne
Arachne
ClownDrank
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,705 Elo+
Solo
Kukulkan
Kukulkan
RoboViking
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
Shtonedd1
Gilgamesh
Level 28
God Stats
43W - 46L
1,483 SR
Queue Stats
113W - 142L
1,312 Elo+
Solo
Izanami
Izanami
StormAce
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Susano
Susano
Tay_4kt_Slime
Susano
Level 3
God Stats
0W - 2L
1,221 SR
Queue Stats
3W - 3L
1,082 Elo+
Solo
Team Averages
Level 16
1,441 SR
1,416 Elo+

VS

Team Averages
Level 21
1,415 SR
1,338 Elo+
Scylla
Scylla
DarkWarden75
Scylla
Level 27
God Stats
25W - 23L
1,584 SR
Queue Stats
153W - 157L
1,430 Elo+
Party 1
Sol
Sol
Dracaryz87
Sol
Level 16
God Stats
1W - 7L
1,111 SR
Queue Stats
4W - 22L
975 Elo+
Solo
Gilgamesh
Gilgamesh
Dzeno_o
Gilgamesh
Level 20
God Stats
17W - 7L
1,223 SR
Queue Stats
152W - 173L
1,429 Elo+
Party 1
Olorun
Olorun
JayDully
Olorun
Level 18
God Stats
7W - 4L
1,724 SR
Queue Stats
175W - 140L
1,458 Elo+
Solo
Izanami
Izanami
qHITMANp
Izanami
Level 24
God Stats
6W - 8L
1,435 SR
Queue Stats
32W - 34L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ClownDrank
Arachne
17
10 / 5 / 3
11,595
580
9,147
14,395
5,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
RoboViking
Kukulkan
12
0 / 9 / 5
8,132
407
7,502
11,546
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Shtonedd1
Gilgamesh
17
8 / 9 / 2
10,850
543
12,295
19,604
12,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
StormAce
Izanami
15
5 / 8 / 4
9,849
492
9,791
14,248
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 9 / 2
8,713
436
4,984
12,355
4,130
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
13 / 3 / 5
12,644
632
17,461
12,787
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 6 / 6
8,820
441
2,285
8,987
6,839
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Dzeno_o
Gilgamesh
18
6 / 7 / 4
11,838
592
9,846
16,397
10,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
JayDully
Olorun
20
16 / 3 / 9
13,891
695
16,051
19,876
9,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
qHITMANp
Izanami
16
2 / 8 / 3
10,868
543
7,240
12,934
4,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
26
Kills
38
40
Deaths
27
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
ClownDrank
Arachne
10
5
3
2.3
W
Scylla
13
3
5
5.17
W
1
6
6
0.67
W
Gilgamesh
Dzeno_o
Gilgamesh
6
7
4
1.14
W
Olorun
JayDully
Olorun
16
3
9
6.83
L
Kukulkan
RoboViking
Kukulkan
0
9
5
0.28
L
Gilgamesh
Shtonedd1
Gilgamesh
8
9
2
1
L
Izanami
StormAce
Izanami
5
8
4
0.88
L
3
9
2
0.44
W
Izanami
qHITMANp
Izanami
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,719
Damage
52,883
72,148
Taken
70,981
30,944
Mitigated
34,883
9,551
Healing
19,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ClownDrank
Arachne
9,147
6,251
0
5,019
14,395
5,284
141
7,793
6,446
0
36,925
W
Scylla
17,461
2,472
0
2,374
12,787
3,935
1,811
3,019
9,494
52,430
0
W
2,285
486
0
1,025
8,987
6,839
638
1,076
7,801
13,073
0
W
Gilgamesh
Dzeno_o
Gilgamesh
9,846
3,818
0
1,149
16,397
10,746
843
0
16,397
0
68,835
W
Olorun
JayDully
Olorun
16,051
8,232
1,749
11,967
19,876
9,239
4,477
2,343
17,399
112,710
0
L
Kukulkan
RoboViking
Kukulkan
7,502
1,924
0
0
11,546
3,752
336
8,880
2,374
35,373
0
L
Gilgamesh
Shtonedd1
Gilgamesh
12,295
5,263
0
1,832
19,604
12,376
1,096
5,726
13,834
0
56,191
L
Izanami
StormAce
Izanami
9,791
6,545
0
1,802
14,248
5,402
649
6,021
8,103
0
56,689
L
4,984
929
0
898
12,355
4,130
0
6,597
5,594
0
31,410
W
Izanami
qHITMANp
Izanami
7,240
4,361
0
816
12,934
4,124
2,628
512
12,388
0
65,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,139
Gold Earned
58,061
383
Minions Killed
516
0
Camps Cleared
0
1,704,102
Distance Traveled
1,733,492
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,595
580
61
3
0
398,123
0
W
Scylla
12,644
632
85
4
0
380,389
7
W
Sol
8,820
441
27
1
0
329,710
0
W
Gilgamesh
11,838
592
126
6
0
329,002
0
W
Olorun
13,891
695
151
8
0
362,690
3
L
Kukulkan
8,132
407
73
4
0
338,755
1
L
Gilgamesh
10,850
543
103
5
0
309,555
2
L
Izanami
9,849
492
95
5
0
337,390
3
L
Susano
8,713
436
51
3
0
320,279
4
W
Izanami
10,868
543
127
6
0
331,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role